Player Matchup

Ganesha
Ganesha
Banes_Knightfall
Ganesha
Level 128
God Stats
11W - 13L
1,569 SR
Queue Stats
256W - 106L
1,700 Elo+
Party 3
Tiamat
Tiamat
CornSyrupParent
Tiamat
Level 33
God Stats
6W - 9L
1,505 SR
Queue Stats
9W - 14L
1,264 Elo+
Solo
Chaac
Chaac
JackTheRipper64x
Chaac
Level 66
God Stats
63W - 21L
1,609 SR
Queue Stats
213W - 86L
1,707 Elo+
Party 3
Cerberus
Cerberus
daddyfatw25
Cerberus
Level 33
God Stats
195W - 72L
1,760 SR
Queue Stats
207W - 84L
1,717 Elo+
Party 3
Medusa
Medusa
deadbycarbs
Medusa
Level 109
God Stats
3W - 1L
1,590 SR
Queue Stats
114W - 99L
1,617 Elo+
Party 3
Team Averages
Level 74
1,607 SR
1,601 Elo+

VS

Team Averages
Level 55
1,650 SR
1,457 Elo+
Neith
Neith
DasChaunce
Neith
Level 15
God Stats
21W - 17L
1,542 SR
Queue Stats
25W - 26L
1,435 Elo+
Party 1
Izanami
Izanami
GetsugaTenshou_1
Izanami
Level 18
God Stats
35W - 42L
1,446 SR
Queue Stats
144W - 169L
1,428 Elo+
Party 2
Medusa
Medusa
L3GNAA
Medusa
Level 83
God Stats
11W - 9L
1,876 SR
Queue Stats
94W - 118L
1,463 Elo+
Party 2
Artemis
Artemis
Vikosu
Artemis
Level 107
God Stats
1W - 2L
1,715 SR
Queue Stats
21W - 23L
1,490 Elo+
Solo
Cthulhu
Cthulhu
leftsidemcbride
Cthulhu
Level 54
God Stats
10W - 6L
1,670 SR
Queue Stats
54W - 49L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 24
12,060
1,096
10,543
11,989
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 1 / 13
11,372
1,034
12,318
8,518
8,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
8 / 0 / 11
11,186
1,017
21,009
10,407
10,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
daddyfatw25
Cerberus
17
11 / 2 / 9
11,675
1,061
11,411
14,761
19,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
16
0 / 0 / 13
9,619
874
3,155
5,477
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 5 / 3
9,501
864
6,172
10,572
2,749
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 4 / 0
10,698
973
8,514
12,960
4,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
L3GNAA
Medusa
14
0 / 6 / 1
8,720
793
8,415
13,444
3,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Vikosu
Artemis
15
1 / 5 / 1
9,483
862
18,133
11,511
4,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 1
8,872
807
4,296
13,335
7,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
9
27
Kills
3
3
Deaths
27
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
24
12
W
8
1
13
14.5
L
Neith
0
5
3
0.3
L
2
4
0
0.5
W
8
0
11
13.5
L
Medusa
L3GNAA
Medusa
0
6
1
0.08
L
Artemis
Vikosu
Artemis
1
5
1
0.3
W
Cerberus
daddyfatw25
Cerberus
11
2
9
7.75
W
Medusa
0
0
13
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
45,530
51,152
Taken
61,822
57,093
Mitigated
22,053
10,646
Healing
1,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,543
314
0
2,067
11,989
16,071
0
1,633
10,356
23,866
0
W
12,318
996
0
2,728
8,518
8,628
0
841
7,677
30,782
0
L
Neith
6,172
1,972
0
715
10,572
2,749
0
7,056
3,341
0
21,532
L
8,514
7,660
0
184
12,960
4,966
0
5,376
7,408
0
53,484
W
21,009
2,438
0
4,728
10,407
10,108
0
665
9,742
115
31,952
L
Medusa
L3GNAA
Medusa
8,415
4,114
0
0
13,444
3,015
0
8,450
4,841
0
15,491
L
Artemis
Vikosu
Artemis
18,133
10,796
0
0
11,511
4,109
0
4,565
6,771
0
31,260
W
Cerberus
daddyfatw25
Cerberus
11,411
744
0
280
14,761
19,554
0
677
14,084
15,411
0
W
Medusa
3,155
927
0
843
5,477
2,732
0
480
4,997
0
32,009
L
4,296
401
328
0
13,335
7,214
0
8,869
4,315
11,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
47,274
196
Minions Killed
210
3
Camps Cleared
5
1,074,008
Distance Traveled
891,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,060
1,096
0
0
0
210,194
0
W
Tiamat
11,372
1,034
61
6
0
189,702
0
L
Neith
9,501
864
32
3
1
191,463
0
L
Izanami
10,698
973
115
10
1
205,558
0
W
Chaac
11,186
1,017
35
3
2
259,152
0
L
Medusa
8,720
793
22
2
1
163,057
0
L
Artemis
9,483
862
27
2
2
175,938
0
W
Cerberus
11,675
1,061
15
1
1
209,220
0
W
Medusa
9,619
874
85
8
0
205,740
0
L
Cthulhu
8,872
807
14
1
0
155,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role