Player Matchup

Medusa
Medusa
NamelessKitteh
Medusa
Level 44
God Stats
6W - 6L
1,602 SR
Queue Stats
24W - 36L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Tamber_Smittaker
Ah Puch
Level 65
God Stats
3W - 10L
1,231 SR
Queue Stats
126W - 154L
1,353 Elo+
Solo
Cerberus
Cerberus
gonXkillua99202
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,378 Elo+
Solo
Team Averages
Level 46
1,444 SR
1,383 Elo+

VS

Team Averages
Level 78
1,569 SR
1,393 Elo+
Scylla
Scylla
GreekMamba10
Scylla
Level 27
God Stats
28W - 24L
1,511 SR
Queue Stats
316W - 375L
1,374 Elo+
Party 1
Ra
Ra
HxCJessNastyy
Ra
Level 120
God Stats
5W - 2L
1,404 SR
Queue Stats
73W - 100L
1,412 Elo+
Solo
Chaac
Chaac
TheGhost023
Chaac
Level 86
God Stats
25W - 10L
1,791 SR
Queue Stats
458W - 592L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,449
621
4,660
8,433
3,057
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 1
7,799
650
7,284
8,361
3,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
7
0 / 4 / 1
6,621
552
2,928
7,585
4,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 1 / 8
8,571
714
8,255
5,259
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 9
7,978
665
2,737
5,715
1,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 3
9,367
781
9,352
9,367
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
8
7
W
0
1
9
4.5
L
1
5
0
0.2
L
1
2
1
0.75
W
8
0
3
9.5
L
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
20,344
24,379
Taken
20,341
10,331
Mitigated
11,156
6,654
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,255
697
0
325
5,259
1,738
126
2,266
2,993
26,834
0
W
2,737
124
990
2,746
5,715
1,929
398
3,193
2,522
31,841
0
L
4,660
1,797
342
465
8,433
3,057
44
2,813
5,218
0
27,641
L
7,284
414
463
4,132
8,361
3,006
0
3,479
4,463
39,422
0
W
9,352
960
0
2,625
9,367
7,489
304
4,825
4,542
0
20,257
L
Cerberus
2,928
304
232
1,020
7,585
4,268
0
4,098
3,131
10,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
25,916
134
Minions Killed
156
0
Camps Cleared
0
530,510
Distance Traveled
703,382
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,571
714
50
4
0
213,757
0
W
Ra
7,978
665
73
6
0
239,757
1
L
Medusa
7,449
621
54
5
0
191,184
3
L
Ah Puch
7,799
650
52
4
0
192,749
2
W
Chaac
9,367
781
33
3
0
249,868
0
L
Cerberus
6,621
552
28
2
0
146,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role