Player Matchup

Sol
Sol
Fernkelz_
Sol
Level 63
God Stats
7W - 4L
1,575 SR
Queue Stats
167W - 138L
1,480 Elo+
Party 1
King Arthur
King Arthur
Titoroc12
King Arthur
Level 85
God Stats
5W - 5L
1,556 SR
Queue Stats
115W - 88L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
v-Damn_Che-v
Danzaburou
Level 25
God Stats
27W - 19L
1,490 SR
Queue Stats
66W - 79L
1,375 Elo+
Party 1
Team Averages
Level 58
1,540 SR
1,462 Elo+

VS

Team Averages
Level 50
1,512 SR
1,497 Elo+
Janus
Janus
AdrianMcBoss
Janus
Level 29
God Stats
2W - 6L
1,446 SR
Queue Stats
71W - 60L
1,514 Elo+
Solo
Bakasura
Bakasura
Zeno Blurrr
Bakasura
Level 108
God Stats
0W - 2L
1,576 SR
Queue Stats
124W - 124L
1,548 Elo+
Party 2
Scylla
Scylla
lm 2 Cold
Scylla
Level 14
God Stats
6W - 11L
1,514 SR
Queue Stats
39W - 59L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,937
794
5,024
6,759
1,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Titoroc12
King Arthur
10
3 / 3 / 5
7,363
736
4,447
9,277
3,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
v-Damn_Che-v
Danzaburou
11
5 / 4 / 3
8,033
803
3,658
8,173
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
8,631
863
8,123
2,929
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Zeno Blurrr
Bakasura
10
3 / 6 / 5
7,747
775
6,135
8,527
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
lm 2 Cold
Scylla
9
0 / 3 / 8
6,876
688
3,720
4,406
1,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
9
9
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
1
3
7.5
W
2
2
6
2.5
W
King Arthur
Titoroc12
King Arthur
3
3
5
1.83
L
Bakasura
Zeno Blurrr
Bakasura
3
6
5
0.92
L
Scylla
lm 2 Cold
Scylla
0
3
8
1.33
W
Danzaburou
v-Damn_Che-v
Danzaburou
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,129
Damage
17,978
24,209
Taken
15,862
8,138
Mitigated
6,284
6,650
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,123
243
0
580
2,929
1,025
268
1,530
1,399
39,471
0
W
5,024
1,320
0
2,408
6,759
1,954
41
3,259
2,899
29,300
0
W
King Arthur
Titoroc12
King Arthur
4,447
926
0
1,358
9,277
3,491
0
3,580
5,067
0
27,614
L
Bakasura
Zeno Blurrr
Bakasura
6,135
3,942
0
2,011
8,527
3,924
500
1,918
6,609
0
12,605
L
Scylla
lm 2 Cold
Scylla
3,720
317
0
500
4,406
1,335
42
1,608
2,798
9,058
0
W
Danzaburou
v-Damn_Che-v
Danzaburou
3,658
1,882
0
2,884
8,173
2,693
0
4,552
2,983
0
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
23,254
130
Minions Killed
125
0
Camps Cleared
0
553,210
Distance Traveled
549,204
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,631
863
84
8
0
178,461
1
W
Sol
7,937
794
58
6
0
178,891
0
W
King Arthur
7,363
736
36
4
0
209,793
2
L
Bakasura
7,747
775
31
3
0
187,368
4
L
Scylla
6,876
688
10
1
0
183,375
0
W
Danzaburou
8,033
803
36
4
0
164,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role