Player Matchup

Athena
Athena
BottomFragBaby
Athena
Level 26
God Stats
6W - 4L
1,835 SR
Queue Stats
253W - 213L
1,556 Elo+
Solo
Sol
Sol
KTNITSDYLAN
Sol
Level 29
God Stats
3W - 2L
1,789 SR
Queue Stats
37W - 40L
1,518 Elo+
Solo
Artemis
Artemis
Rhojura
Artemis
Level 4
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Set
Set
SlicedMemes
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,545 Elo+
Solo
Yemoja
Yemoja
UserNoMe
Yemoja
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,397 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,465 Elo+

VS

Team Averages
Level 17
1,503 SR
1,427 Elo+
Nemesis
Nemesis
BocaDivertida
Nemesis
Level 16
God Stats
14W - 27L
1,435 SR
Queue Stats
27W - 58L
1,326 Elo+
Solo
Achilles
Achilles
Bonk8785
Achilles
Level 14
God Stats
6W - 5L
1,675 SR
Queue Stats
31W - 28L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Oxy Clean Boyzz
Danzaburou
Level 16
God Stats
15W - 7L
1,589 SR
Queue Stats
44W - 39L
1,375 Elo+
Party 1
Izanami
Izanami
SlangW
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
WhoTookChuck
Set
Level 24
God Stats
3W - 3L
1,317 SR
Queue Stats
707W - 620L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 0
8,760
515
11,795
18,706
19,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 2
8,246
485
9,323
8,770
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Rhojura
Artemis
13
0 / 5 / 4
7,828
460
5,156
11,145
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 4
9,205
541
6,609
13,331
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
UserNoMe
Yemoja
12
3 / 2 / 3
7,979
469
8,371
13,384
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 5 / 5
8,854
521
9,198
14,697
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Bonk8785
Achilles
13
1 / 3 / 5
7,672
451
4,437
9,308
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Oxy Clean Boyzz
Danzaburou
15
2 / 1 / 4
9,792
576
6,032
9,141
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
SlangW
Izanami
19
8 / 0 / 1
11,617
683
10,447
9,917
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 3
11,068
651
16,754
17,219
9,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
15
Kills
19
19
Deaths
15
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
5
5
0.7
W
Achilles
Bonk8785
Achilles
1
3
5
1.17
L
6
7
0
0.86
L
3
2
2
2
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
2
1
4
4
L
Artemis
Rhojura
Artemis
0
5
4
0.4
W
Izanami
SlangW
Izanami
8
0
1
8.5
L
3
3
4
1.67
L
Yemoja
UserNoMe
Yemoja
3
2
3
2.25
W
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
46,868
65,336
Taken
60,282
45,560
Mitigated
28,641
15,850
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,198
4,282
0
1,274
14,697
6,610
1,156
5,096
9,601
0
60,844
W
Achilles
Bonk8785
Achilles
4,437
1,329
0
273
9,308
5,561
416
3,997
5,311
0
14,011
L
11,795
5,844
0
4,580
18,706
19,374
0
0
18,706
48,342
0
L
9,323
3,186
0
3,479
8,770
4,438
0
0
8,770
50,885
2,653
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
6,032
2,466
0
4,334
9,141
3,421
0
4,675
4,466
0
48,228
L
Artemis
Rhojura
Artemis
5,156
3,014
0
2,146
11,145
4,581
0
0
11,145
0
39,072
W
Izanami
SlangW
Izanami
10,447
8,178
0
3,532
9,917
3,996
5,540
1,810
8,107
0
106,226
L
6,609
2,223
0
2,870
13,331
4,913
0
0
13,331
0
58,538
L
Yemoja
UserNoMe
Yemoja
8,371
840
1,079
1,696
13,384
12,254
0
0
13,384
33,203
0
W
16,754
10,779
0
5,558
17,219
9,053
88
13,614
3,605
0
69,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
49,003
415
Minions Killed
553
0
Camps Cleared
0
1,571,326
Distance Traveled
1,734,420
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,854
521
96
6
0
384,724
3
W
Achilles
7,672
451
21
1
0
373,820
1
L
Athena
8,760
515
92
5
0
302,599
3
L
Sol
8,246
485
98
6
0
323,286
3
W
Danzaburou
9,792
576
92
5
0
320,212
0
L
Artemis
7,828
460
88
5
0
278,444
6
W
Izanami
11,617
683
203
12
0
343,281
1
L
Set
9,205
541
95
6
0
334,909
3
L
Yemoja
7,979
469
42
2
0
332,088
6
W
Set
11,068
651
141
8
0
312,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role