Player Matchup

Athena
Athena
Aboutjelly
Athena
Level 17
God Stats
7W - 4L
1,567 SR
Queue Stats
116W - 89L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
KeelZeSeal
Danzaburou
Level 28
God Stats
24W - 15L
1,506 SR
Queue Stats
57W - 50L
1,432 Elo+
Party 1
Ra
Ra
Lordishere
Ra
Level 26
God Stats
31W - 27L
1,524 SR
Queue Stats
208W - 200L
1,398 Elo+
Party 2
Bakasura
Bakasura
NeonYellowSign
Bakasura
Level 28
God Stats
16W - 25L
1,484 SR
Queue Stats
33W - 41L
1,382 Elo+
Party 1
Geb
Geb
fandecatnoir
Geb
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
828W - 829L
1,347 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,394 Elo+

VS

Team Averages
Level 8
1,381 SR
1,347 Elo+
Yemoja
Yemoja
MoonJR
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Stealth72
Ah Puch
Level 3
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
gh0straptor
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
957 Elo+
Party 3
Artemis
Artemis
gtk66000
Artemis
Level 28
God Stats
0W - 3L
1,180 SR
Queue Stats
14W - 30L
1,259 Elo+
Solo
Neith
Neith
skuffyisdead
Neith
Level 4
God Stats
1W - 1L
1,462 SR
Queue Stats
2W - 2L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aboutjelly
Athena
12
7 / 2 / 7
7,377
567
6,036
8,469
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
KeelZeSeal
Danzaburou
10
4 / 0 / 8
6,646
511
6,936
6,944
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 1 / 10
7,849
604
9,608
7,210
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
12 / 0 / 5
7,991
615
5,528
6,485
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 0 / 9
5,871
452
2,286
4,442
1,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MoonJR
Yemoja
7
0 / 4 / 2
5,306
408
3,121
8,305
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Stealth72
Ah Puch
8
1 / 9 / 1
5,380
414
5,445
7,688
2,028
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
gh0straptor
King Arthur
8
0 / 7 / 1
5,084
391
3,170
8,882
5,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
gtk66000
Artemis
8
1 / 6 / 0
5,249
404
2,977
5,000
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
1 / 5 / 1
4,619
355
2,376
6,014
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
31
Kills
3
3
Deaths
31
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Aboutjelly
Athena
7
2
7
5.25
W
Danzaburou
KeelZeSeal
Danzaburou
4
0
8
8
W
8
1
10
13
L
Yemoja
MoonJR
Yemoja
0
4
2
0.25
W
Bakasura
12
0
5
14.5
L
Ah Puch
Stealth72
Ah Puch
1
9
1
0.17
W
0
0
9
4.5
L
King Arthur
gh0straptor
King Arthur
0
7
1
0.07
L
Artemis
gtk66000
Artemis
1
6
0
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
17,089
33,550
Taken
35,889
16,077
Mitigated
16,794
13,121
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aboutjelly
Athena
6,036
1,461
0
1,930
8,469
6,094
216
1,647
6,647
22,914
0
W
Danzaburou
KeelZeSeal
Danzaburou
6,936
3,224
0
2,358
6,944
2,361
1,884
1,160
5,759
0
34,423
W
9,608
1,331
1,095
3,682
7,210
2,795
959
3,499
3,686
39,502
0
L
Yemoja
MoonJR
Yemoja
3,121
881
425
536
8,305
5,731
60
2,929
5,159
12,357
0
W
Bakasura
5,528
3,704
0
3,002
6,485
3,193
570
808
5,652
0
26,914
L
Ah Puch
Stealth72
Ah Puch
5,445
548
0
290
7,688
2,028
101
3,947
3,177
26,840
0
W
2,286
291
342
712
4,442
1,634
459
1,452
2,990
19,972
0
L
King Arthur
gh0straptor
King Arthur
3,170
414
0
393
8,882
5,795
0
3,459
5,098
0
10,354
L
Artemis
gtk66000
Artemis
2,977
763
0
0
5,000
1,397
0
3,369
1,304
0
9,543
L
2,376
1,759
0
588
6,014
1,843
0
2,855
2,933
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
25,638
309
Minions Killed
119
0
Camps Cleared
0
1,219,874
Distance Traveled
951,368
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,377
567
55
4
0
234,090
0
W
Danzaburou
6,646
511
56
4
0
214,140
1
W
Ra
7,849
604
95
7
0
222,532
2
L
Yemoja
5,306
408
21
2
0
150,520
1
W
Bakasura
7,991
615
67
5
0
287,044
0
L
Ah Puch
5,380
414
39
3
0
196,010
2
W
Geb
5,871
452
36
3
0
262,068
2
L
King Arthur
5,084
391
26
2
0
256,117
0
L
Artemis
5,249
404
11
1
0
184,636
0
L
Neith
4,619
355
22
2
0
164,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role