Player Matchup

Fenrir
Fenrir
Aaron808
Fenrir
Level 25
God Stats
1W - 5L
1,316 SR
Queue Stats
133W - 158L
1,374 Elo+
Solo
Arachne
Arachne
DiablaJay
Arachne
Level 18
God Stats
6W - 1L
1,810 SR
Queue Stats
59W - 47L
1,376 Elo+
Solo
Cthulhu
Cthulhu
GxDizzy
Cthulhu
Level 8
God Stats
3W - 7L
1,295 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Hades
Hades
Invelx
Hades
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Guan Yu
Guan Yu
jadorade
Guan Yu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,336 Elo+

VS

Team Averages
Level 25
1,485 SR
1,335 Elo+
Guan Yu
Guan Yu
ArcherKing8558
Guan Yu
Level 29
God Stats
0W - 2L
1,731 SR
Queue Stats
99W - 98L
1,319 Elo+
Solo
Kukulkan
Kukulkan
FreeshavacdoO_o
Kukulkan
Level 23
God Stats
1W - 2L
1,271 SR
Queue Stats
14W - 14L
1,324 Elo+
Party 1
Kuzenbo
Kuzenbo
GUN_KING_ROYALTY
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Vulcan
Vulcan
MasonSEW
Vulcan
Level 22
God Stats
15W - 22L
1,387 SR
Queue Stats
19W - 30L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
Level 23
God Stats
2W - 3L
1,533 SR
Queue Stats
10W - 12L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aaron808
Fenrir
18
9 / 7 / 7
12,239
510
18,200
21,625
9,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
DiablaJay
Arachne
19
8 / 3 / 5
12,535
522
13,733
26,873
10,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GxDizzy
Cthulhu
18
2 / 4 / 5
11,335
472
7,122
19,717
20,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
Invelx
Hades
18
7 / 5 / 6
11,607
484
12,881
19,230
10,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
jadorade
Guan Yu
18
5 / 5 / 10
11,931
497
12,281
21,697
20,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
10,810
450
12,951
23,718
15,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
2 / 9 / 6
10,093
421
13,356
13,519
4,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 5
10,383
433
11,403
18,676
15,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
MasonSEW
Vulcan
11
3 / 6 / 1
8,937
372
6,777
8,582
2,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
20
9 / 4 / 1
13,743
573
22,616
19,829
8,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
31
Kills
21
24
Deaths
31
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aaron808
Fenrir
9
7
7
1.79
L
3
7
3
0.64
W
Arachne
DiablaJay
Arachne
8
3
5
3.5
L
Kukulkan
2
9
6
0.56
L
4
5
5
1.3
W
Cthulhu
GxDizzy
Cthulhu
2
4
5
1.13
W
Hades
Invelx
Hades
7
5
6
2
L
Vulcan
MasonSEW
Vulcan
3
6
1
0.58
W
Guan Yu
jadorade
Guan Yu
5
5
10
2
L
Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,217
Damage
67,103
109,142
Taken
84,324
71,250
Mitigated
46,010
39,073
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aaron808
Fenrir
18,200
2,577
0
4,782
21,625
9,508
0
6,917
14,708
0
74,968
L
12,951
4,855
568
7,278
23,718
15,302
212
8,345
15,348
838
51,108
W
Arachne
DiablaJay
Arachne
13,733
10,089
0
15,848
26,873
10,774
2,142
6,759
20,114
0
76,544
L
Kukulkan
13,356
2,219
123
1,116
13,519
4,515
1,378
1,627
11,867
42,390
0
L
11,403
3,285
0
982
18,676
15,947
1,146
1,744
16,848
43,992
0
W
Cthulhu
GxDizzy
Cthulhu
7,122
748
1
4,740
19,717
20,092
1,072
2,881
16,836
54,602
0
W
Hades
Invelx
Hades
12,881
2,590
346
6,459
19,230
10,728
1,594
7,463
11,767
50,521
0
L
Vulcan
MasonSEW
Vulcan
6,777
1,251
261
1,413
8,582
2,124
543
1,440
7,142
27,296
0
W
Guan Yu
jadorade
Guan Yu
12,281
3,661
696
6,201
21,697
20,148
1,181
8,320
13,377
380
58,778
L
Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
22,616
12,029
0
7,980
19,829
8,122
1,209
6,718
12,736
0
101,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,647
Gold Earned
53,966
538
Minions Killed
431
0
Camps Cleared
0
2,182,888
Distance Traveled
1,819,116
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,239
510
100
4
0
461,996
0
L
Guan Yu
10,810
450
74
3
0
434,742
4
W
Arachne
12,535
522
122
5
0
438,941
0
L
Kukulkan
10,093
421
87
4
0
351,655
3
L
Kuzenbo
10,383
433
50
2
0
379,498
3
W
Cthulhu
11,335
472
115
5
0
488,381
0
W
Hades
11,607
484
86
4
0
349,782
0
L
Vulcan
8,937
372
44
2
0
232,270
0
W
Guan Yu
11,931
497
115
5
0
443,788
1
L
Ah Muzen Cab
13,743
573
176
7
0
420,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role