Player Matchup

Thanatos
Thanatos
He6ath6en6
Thanatos
Level 119
God Stats
29W - 21L
1,563 SR
Queue Stats
372W - 341L
1,508 Elo+
Party 2
Ymir
Ymir
S1st_beahtawi
Ymir
Level 47
God Stats
7W - 12L
1,397 SR
Queue Stats
224W - 296L
1,353 Elo+
Party 3
Scylla
Scylla
SUPAAGOATED
Scylla
Level 28
God Stats
1W - 1L
1,723 SR
Queue Stats
93W - 101L
1,472 Elo+
Party 2
Artemis
Artemis
THightopp
Artemis
Level 24
God Stats
29W - 42L
1,375 SR
Queue Stats
52W - 90L
1,247 Elo+
Party 3
Vamana
Vamana
armandonm
Vamana
Level 48
God Stats
4W - 1L
1,768 SR
Queue Stats
54W - 65L
1,464 Elo+
Solo
Team Averages
Level 53
1,565 SR
1,409 Elo+

VS

Team Averages
Level 71
1,562 SR
1,462 Elo+
Cerberus
Cerberus
FakeTherapy
Cerberus
Level 29
God Stats
19W - 24L
1,436 SR
Queue Stats
169W - 157L
1,424 Elo+
Party 1
Vamana
Vamana
FindMyWilly
Vamana
Level 125
God Stats
24W - 18L
1,647 SR
Queue Stats
224W - 217L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jackof42Trades
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,494 Elo+
Party 1
Izanami
Izanami
LazrHipoh
Izanami
Level 59
God Stats
19W - 12L
1,623 SR
Queue Stats
166W - 148L
1,484 Elo+
Party 1
Merlin
Merlin
Mekatorque
Merlin
Level 117
God Stats
21W - 9L
1,606 SR
Queue Stats
264W - 210L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
He6ath6en6
Thanatos
14
1 / 4 / 2
8,219
457
6,014
14,475
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 1
8,087
449
6,156
19,330
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
4 / 9 / 2
9,351
520
7,690
10,833
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
THightopp
Artemis
11
0 / 8 / 1
6,881
382
4,994
10,508
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
armandonm
Vamana
15
3 / 8 / 0
9,078
504
8,411
19,596
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FakeTherapy
Cerberus
16
7 / 0 / 12
10,983
610
11,606
13,785
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
18
7 / 2 / 6
11,642
647
15,563
14,915
10,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Jackof42Trades
Tsukuyomi
16
7 / 2 / 6
10,383
577
9,091
10,262
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LazrHipoh
Izanami
15
9 / 4 / 11
10,061
559
10,710
10,386
5,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Mekatorque
Merlin
16
5 / 4 / 3
10,742
597
9,104
9,494
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
10
Kills
35
36
Deaths
12
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FakeTherapy
Cerberus
7
0
12
13
W
Vamana
7
2
6
5
L
Thanatos
He6ath6en6
Thanatos
1
4
2
0.5
W
Tsukuyomi
Jackof42Trades
Tsukuyomi
7
2
6
5
W
Izanami
LazrHipoh
Izanami
9
4
11
3.63
W
Merlin
Mekatorque
Merlin
5
4
3
1.63
L
2
7
1
0.36
L
Scylla
4
9
2
0.56
L
Artemis
THightopp
Artemis
0
8
1
0.06
L
Vamana
armandonm
Vamana
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
56,074
74,742
Taken
58,842
39,491
Mitigated
38,223
22,946
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FakeTherapy
Cerberus
11,606
896
0
4,923
13,785
14,170
114
4,720
8,933
36,003
0
W
Vamana
15,563
7,528
0
3,341
14,915
10,608
3,048
1,321
13,039
0
77,343
L
Thanatos
He6ath6en6
Thanatos
6,014
1,407
0
11,988
14,475
4,763
0
2,775
11,524
0
53,034
W
Tsukuyomi
Jackof42Trades
Tsukuyomi
9,091
2,622
0
3,773
10,262
3,804
205
1,981
8,147
0
58,091
W
Izanami
LazrHipoh
Izanami
10,710
8,173
0
2,008
10,386
5,387
1,634
2,703
7,596
0
49,996
W
Merlin
Mekatorque
Merlin
9,104
713
0
773
9,494
4,254
2,383
2,560
6,681
61,145
0
L
6,156
753
0
3,328
19,330
15,451
0
7,425
11,830
32,879
0
L
Scylla
7,690
1,186
0
1,852
10,833
3,027
0
3,217
7,310
30,035
0
L
Artemis
THightopp
Artemis
4,994
1,442
0
30
10,508
3,882
33
3,642
6,832
0
32,388
L
Vamana
armandonm
Vamana
8,411
3,818
0
5,748
19,596
12,368
0
3,013
16,536
0
43,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
53,811
359
Minions Killed
528
0
Camps Cleared
0
1,443,777
Distance Traveled
1,689,408
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,983
610
74
4
0
363,587
3
W
Vamana
11,642
647
154
9
0
334,502
1
L
Thanatos
8,219
457
99
6
0
346,815
2
W
Tsukuyomi
10,383
577
93
5
0
404,834
2
W
Izanami
10,061
559
88
5
0
285,538
1
W
Merlin
10,742
597
119
7
0
300,947
2
L
Ymir
8,087
449
44
2
0
274,003
1
L
Scylla
9,351
520
53
3
0
257,593
2
L
Artemis
6,881
382
83
5
0
272,941
0
L
Vamana
9,078
504
80
4
0
292,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role