Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GloSoGodly-
Nemesis
Level 16
God Stats
26W - 24L
1,489 SR
Queue Stats
41W - 44L
1,493 Elo+
Party 1
Neith
Neith
Koziux
Neith
Level 29
God Stats
5W - 3L
1,783 SR
Queue Stats
8W - 12L
1,421 Elo+
Party 1
Skadi
Skadi
Youh3182
Skadi
Level 15
God Stats
2W - 1L
1,743 SR
Queue Stats
43W - 47L
1,454 Elo+
Solo
Ra
Ra
illestAndrew
Ra
Level 28
God Stats
27W - 29L
1,485 SR
Queue Stats
27W - 29L
1,488 Elo+
Party 1
Team Averages
Level 22
1,600 SR
1,471 Elo+

VS

Team Averages
Level 19
1,582 SR
1,502 Elo+
Ares
Ares
ButIsVibin
Ares
Level 8
God Stats
10W - 18L
1,522 SR
Queue Stats
125W - 164L
1,409 Elo+
Solo
Neith
Neith
FoxSakes123
Neith
Level 16
God Stats
11W - 10L
1,737 SR
Queue Stats
68W - 70L
1,497 Elo+
Solo
Tiamat
Tiamat
QueenHera3rd
Tiamat
Level 23
God Stats
1W - 2L
1,247 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Thoth
Thoth
Texasboy60
Thoth
Level 29
God Stats
10W - 3L
1,665 SR
Queue Stats
135W - 103L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
ZSGAsian
Sun Wukong
Level 17
God Stats
2W - 3L
1,737 SR
Queue Stats
9W - 10L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 6 / 3
7,257
454
3,929
13,349
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GloSoGodly-
Nemesis
14
5 / 2 / 3
8,671
542
5,411
11,518
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Koziux
Neith
11
1 / 5 / 3
6,982
436
6,609
10,021
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Youh3182
Skadi
12
8 / 3 / 1
7,786
487
8,530
11,006
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
7,581
474
10,413
6,492
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,714
482
5,166
14,225
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 3
7,747
484
6,930
10,737
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
10
1 / 6 / 2
6,854
428
3,009
11,053
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
16
6 / 1 / 2
9,887
618
8,902
4,966
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ZSGAsian
Sun Wukong
14
6 / 3 / 3
8,456
529
10,765
13,547
10,138
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
17
Kills
18
18
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
6
3
0.42
L
3
4
2
1
L
2
3
3
1.17
W
Nemesis
GloSoGodly-
Nemesis
5
2
3
3.25
W
Neith
Koziux
Neith
1
5
3
0.5
L
Tiamat
1
6
2
0.33
L
Thoth
6
1
2
7
W
Skadi
Youh3182
Skadi
8
3
1
2.83
L
Sun Wukong
ZSGAsian
Sun Wukong
6
3
3
2.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
34,772
52,386
Taken
54,528
20,859
Mitigated
32,684
10,826
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,929
1,060
0
670
13,349
7,353
384
5,411
7,506
21,963
0
L
5,166
185
0
792
14,225
11,668
0
5,741
8,076
16,410
0
L
6,930
1,666
0
4,261
10,737
3,749
794
3,735
6,742
0
50,959
W
Nemesis
GloSoGodly-
Nemesis
5,411
3,103
0
1,242
11,518
4,087
0
3,449
7,969
0
58,037
W
Neith
Koziux
Neith
6,609
4,013
171
2,676
10,021
3,340
136
1,330
8,591
0
30,324
L
Tiamat
3,009
360
68
3,064
11,053
5,534
0
231
10,784
32,130
0
L
Thoth
8,902
1,318
0
2,102
4,966
1,595
986
1,443
3,523
66,747
0
W
Skadi
Youh3182
Skadi
8,530
4,562
0
3,229
11,006
3,724
1,136
4,591
6,415
0
32,463
L
Sun Wukong
ZSGAsian
Sun Wukong
10,765
2,510
0
2,102
13,547
10,138
0
2,486
11,061
0
39,356
W
10,413
1,032
827
2,011
6,492
2,355
155
1,664
4,828
50,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
40,658
318
Minions Killed
372
0
Camps Cleared
0
1,452,055
Distance Traveled
1,423,615
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,257
454
17
1
0
266,132
0
L
Ares
7,714
482
10
1
0
287,230
1
L
Neith
7,747
484
99
6
0
268,046
2
W
Nemesis
8,671
542
100
6
0
358,440
0
W
Neith
6,982
436
68
4
0
273,708
1
L
Tiamat
6,854
428
54
3
0
290,841
0
L
Thoth
9,887
618
130
8
0
295,606
3
W
Skadi
7,786
487
51
3
0
264,945
1
L
Sun Wukong
8,456
529
79
5
0
281,892
0
W
Ra
7,581
474
82
5
0
288,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role