Player Matchup

Sobek
Sobek
IcySkyDiver
Sobek
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JadenTaylor1
Danzaburou
Level 137
God Stats
89W - 32L
1,677 SR
Queue Stats
661W - 252L
1,729 Elo+
Party 1
Agni
Agni
SilentGiggity
Agni
Level 121
God Stats
3W - 1L
1,819 SR
Queue Stats
411W - 138L
1,764 Elo+
Party 1
Team Averages
Level 130
1,665 SR
1,665 Elo+

VS

Team Averages
Level 149
1,649 SR
1,613 Elo+
Chang'e
Chang'e
GodscyIla
Chang'e
Level 149
God Stats
21W - 13L
1,867 SR
Queue Stats
419W - 316L
1,727 Elo+
Solo
Cerberus
Cerberus
LumiKang
Cerberus
Level 155
God Stats
8W - 7L
1,500 SR
Queue Stats
63W - 68L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SEBEFE
Ah Muzen Cab
Level 142
God Stats
23W - 17L
1,580 SR
Queue Stats
459W - 484L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 12
10,583
814
10,084
14,264
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JadenTaylor1
Danzaburou
15
12 / 1 / 5
11,381
875
15,216
10,460
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 13
9,106
700
11,030
8,960
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GodscyIla
Chang'e
12
3 / 4 / 2
8,519
655
8,499
9,923
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
LumiKang
Cerberus
10
1 / 7 / 3
8,543
657
5,330
18,123
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SEBEFE
Ah Muzen Cab
12
2 / 7 / 4
8,771
675
9,650
14,750
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GodscyIla
Chang'e
3
4
2
1
W
5
3
12
3.67
W
Danzaburou
JadenTaylor1
Danzaburou
12
1
5
14.5
L
Cerberus
LumiKang
Cerberus
1
7
3
0.36
L
Ah Muzen Cab
SEBEFE
Ah Muzen Cab
2
7
4
0.57
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,330
Damage
23,479
33,684
Taken
42,796
20,247
Mitigated
24,531
7,759
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GodscyIla
Chang'e
8,499
265
1,681
3,584
9,923
3,899
0
5,177
4,554
29,156
0
W
10,084
738
0
3,377
14,264
14,214
245
4,396
9,485
20,120
0
W
Danzaburou
JadenTaylor1
Danzaburou
15,216
7,390
0
2,409
10,460
3,325
2,764
5,248
5,050
0
56,663
L
Cerberus
LumiKang
Cerberus
5,330
270
0
1,829
18,123
14,963
0
7,724
10,199
20,945
0
L
Ah Muzen Cab
SEBEFE
Ah Muzen Cab
9,650
4,690
0
5,455
14,750
5,669
486
7,594
6,846
0
41,838
W
11,030
1,253
0
1,973
8,960
2,708
506
3,514
5,288
44,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
25,833
191
Minions Killed
170
0
Camps Cleared
0
759,918
Distance Traveled
666,307
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,519
655
51
4
0
222,460
1
W
Sobek
10,583
814
25
2
0
264,248
3
W
Danzaburou
11,381
875
92
7
0
250,331
3
L
Cerberus
8,543
657
53
4
0
218,684
4
L
Ah Muzen Cab
8,771
675
66
5
0
225,163
0
W
Agni
9,106
700
74
6
0
245,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role