Player Matchup

Chaac
Chaac
Bxylife-
Chaac
Level 32
God Stats
11W - 6L
1,743 SR
Queue Stats
50W - 41L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
CRAZYASSASIAN12
Baron Samedi
Level 105
God Stats
4W - 2L
1,643 SR
Queue Stats
112W - 96L
1,535 Elo+
Party 1
Rama
Rama
diojoestar653
Rama
Level 39
God Stats
1W - 2L
1,532 SR
Queue Stats
5W - 4L
1,420 Elo+
Solo
Team Averages
Level 59
1,639 SR
1,504 Elo+

VS

Team Averages
Level 85
1,382 SR
1,422 Elo+
Ra
Ra
ADFNomad
Ra
Level 68
God Stats
1W - 4L
1,627 SR
Queue Stats
129W - 171L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
MegaBusted
Sun Wukong
Level 138
God Stats
11W - 8L
1,128 SR
Queue Stats
497W - 524L
1,563 Elo+
Solo
Cupid
Cupid
Tayo vs wrld
Cupid
Level 49
God Stats
11W - 16L
1,392 SR
Queue Stats
279W - 374L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bxylife-
Chaac
15
5 / 3 / 12
12,467
656
17,475
18,962
18,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
CRAZYASSASIAN12
Baron Samedi
16
12 / 4 / 7
13,669
719
17,650
15,727
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 3 / 14
12,612
664
11,008
14,676
4,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
12,543
660
13,231
13,599
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MegaBusted
Sun Wukong
15
5 / 5 / 3
12,323
649
10,877
20,853
16,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 10 / 3
10,688
563
7,339
18,456
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
10
10
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Chaac
Bxylife-
Chaac
5
3
12
3.67
W
Baron Samedi
CRAZYASSASIAN12
Baron Samedi
12
4
7
3.88
L
Sun Wukong
MegaBusted
Sun Wukong
5
5
3
1.3
L
1
10
3
0.25
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,133
Damage
31,447
49,365
Taken
52,908
30,032
Mitigated
28,236
20,979
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,231
584
2,604
2,652
13,599
4,793
0
6,218
7,256
48,875
0
W
Chaac
Bxylife-
Chaac
17,475
1,891
1,051
8,109
18,962
18,060
839
4,222
14,740
0
45,836
W
Baron Samedi
CRAZYASSASIAN12
Baron Samedi
17,650
490
2,576
5,720
15,727
7,336
1,149
3,030
12,697
62,544
0
L
Sun Wukong
MegaBusted
Sun Wukong
10,877
1,356
408
1,543
20,853
16,780
0
4,167
16,361
444
41,889
L
7,339
3,273
354
2,273
18,456
6,663
0
7,314
10,717
0
42,672
W
11,008
9,711
1,044
2,479
14,676
4,636
1,226
6,462
8,214
0
44,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
35,554
174
Minions Killed
158
0
Camps Cleared
0
915,287
Distance Traveled
954,697
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,543
660
58
3
0
345,988
6
W
Chaac
12,467
656
39
2
0
340,219
2
W
Baron Samedi
13,669
719
71
4
0
297,369
3
L
Sun Wukong
12,323
649
43
2
0
352,910
5
L
Cupid
10,688
563
57
3
0
255,799
0
W
Rama
12,612
664
64
3
0
277,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role