Player Matchup

Nike
Nike
DaCultist
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,609 Elo+
Party 4
Artio
Artio
PPFOREHEAD
Artio
Level 27
God Stats
13W - 16L
1,669 SR
Queue Stats
159W - 215L
1,397 Elo+
Party 3
Scylla
Scylla
Raikir125
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,517 Elo+
Party 4
Artemis
Artemis
SteamboatWilllly
Artemis
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 6L
1,285 Elo+
Party 3
Tsukuyomi
Tsukuyomi
justEthan409
Tsukuyomi
Level 28
God Stats
3W - 3L
1,510 SR
Queue Stats
135W - 143L
1,413 Elo+
Solo
Team Averages
Level 26
1,575 SR
1,444 Elo+

VS

Team Averages
Level 13
1,625 SR
1,502 Elo+
Achilles
Achilles
BrighterThanDay
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ChiknBucKet
Cerberus
Level 4
God Stats
7W - 1L
1,813 SR
Queue Stats
52W - 37L
1,523 Elo+
Party 1
Nemesis
Nemesis
MrDayOff
Nemesis
Level 11
God Stats
2W - 1L
1,624 SR
Queue Stats
4W - 2L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
pipedyodad123
Kukulkan
Level 18
God Stats
15W - 15L
1,484 SR
Queue Stats
78W - 66L
1,369 Elo+
Party 1
Skadi
Skadi
xEthanHawkx
Skadi
Level 6
God Stats
5W - 0L
1,703 SR
Queue Stats
47W - 39L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 5 / 7
9,146
481
11,765
18,841
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
12
2 / 9 / 4
8,300
437
4,620
18,590
14,482
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Raikir125
Scylla
13
5 / 7 / 1
8,619
454
5,999
11,054
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 2
7,009
369
5,483
8,666
2,971
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
justEthan409
Tsukuyomi
17
9 / 4 / 5
10,794
568
18,442
22,390
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 6 / 2
10,109
532
10,320
14,467
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ChiknBucKet
Cerberus
13
2 / 4 / 18
9,453
498
6,938
15,021
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
MrDayOff
Nemesis
15
10 / 3 / 8
10,613
559
9,510
14,285
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
pipedyodad123
Kukulkan
16
5 / 4 / 11
10,844
571
16,477
10,301
4,417
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 4 / 14
11,851
624
16,737
12,266
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
21
Kills
33
33
Deaths
21
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
6
2
0.67
W
Cerberus
ChiknBucKet
Cerberus
2
4
18
2.75
L
Nike
4
5
7
1.5
W
Nemesis
MrDayOff
Nemesis
10
3
8
4.67
L
Artio
2
9
4
0.44
L
Scylla
Raikir125
Scylla
5
7
1
0.79
L
1
8
2
0.25
L
Tsukuyomi
justEthan409
Tsukuyomi
9
4
5
2.88
W
Kukulkan
pipedyodad123
Kukulkan
5
4
11
2.63
W
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
59,982
79,541
Taken
66,340
42,267
Mitigated
40,777
19,677
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,320
2,390
0
3,177
14,467
15,771
2,302
806
13,196
0
50,293
W
Cerberus
ChiknBucKet
Cerberus
6,938
640
0
4,051
15,021
10,276
614
2,621
12,230
24,554
0
L
Nike
11,765
2,473
0
4,365
18,841
12,719
496
5,055
13,386
0
31,925
W
Nemesis
MrDayOff
Nemesis
9,510
6,060
0
3,133
14,285
5,001
0
1,166
13,003
0
42,163
L
Artio
4,620
1,109
1,813
3,772
18,590
14,482
694
4,553
14,037
29,433
0
L
Scylla
Raikir125
Scylla
5,999
587
0
486
11,054
2,923
641
4,991
5,885
31,488
0
L
5,483
2,764
0
0
8,666
2,971
1,505
3,054
5,612
0
19,257
L
Tsukuyomi
justEthan409
Tsukuyomi
18,442
3,969
0
9,241
22,390
9,172
460
5,762
16,453
0
84,929
W
Kukulkan
pipedyodad123
Kukulkan
16,477
542
0
479
10,301
4,417
941
1,770
8,384
61,820
0
W
16,737
10,130
0
870
12,266
5,312
1,551
3,838
8,233
0
50,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
52,870
324
Minions Killed
377
0
Camps Cleared
0
1,710,975
Distance Traveled
1,810,017
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,109
532
92
5
0
343,591
3
W
Cerberus
9,453
498
61
3
0
369,760
2
L
Nike
9,146
481
58
3
0
355,513
4
W
Nemesis
10,613
559
57
3
0
392,073
5
L
Artio
8,300
437
42
2
0
376,950
6
L
Scylla
8,619
454
64
3
0
307,656
4
L
Artemis
7,009
369
36
2
0
289,693
0
L
Tsukuyomi
10,794
568
124
7
0
381,163
3
W
Kukulkan
10,844
571
100
5
0
353,483
3
W
Skadi
11,851
624
67
4
0
351,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role