Player Matchup

Tyr
Tyr
Africanised Bee
Tyr
Level 123
God Stats
4W - 5L
1,674 SR
Queue Stats
80W - 67L
1,611 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DnD Jorm
Cu Chulainn
Level 127
God Stats
2W - 8L
1,546 SR
Queue Stats
122W - 122L
1,546 Elo+
Party 1
Anubis
Anubis
K44W
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,573 SR
1,552 Elo+

VS

Team Averages
Level 69
1,725 SR
1,651 Elo+
Fafnir
Fafnir
Nicodemoose
Fafnir
Level 126
God Stats
7W - 3L
1,683 SR
Queue Stats
85W - 62L
1,720 Elo+
Party 2
Vulcan
Vulcan
RainbowDash2515
Vulcan
Level 15
God Stats
18W - 5L
1,763 SR
Queue Stats
22W - 9L
1,642 Elo+
Solo
Fenrir
Fenrir
Thee Dr Mudkip
Fenrir
Level 65
God Stats
20W - 15L
1,727 SR
Queue Stats
93W - 83L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,231
639
8,638
20,163
21,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
DnD Jorm
Cu Chulainn
14
2 / 5 / 4
9,660
604
8,599
21,711
12,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
K44W
Anubis
3
0 / 1 / 0
7,359
460
0
603
145
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 1 / 7
11,852
741
10,225
11,541
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 8
11,328
708
14,102
6,290
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 6 / 4
11,028
689
11,049
12,831
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
11
11
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Cu Chulainn
DnD Jorm
Cu Chulainn
2
5
4
0.8
L
Anubis
K44W
Anubis
0
1
0
0
W
Fafnir
3
1
7
6.5
W
3
0
8
7
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
35,376
42,477
Taken
30,662
33,460
Mitigated
25,468
7,809
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,638
1,532
0
3,127
20,163
21,221
0
11,336
8,827
0
41,496
L
Cu Chulainn
DnD Jorm
Cu Chulainn
8,599
604
0
4,682
21,711
12,094
0
12,670
8,693
0
40,860
L
Anubis
K44W
Anubis
0
0
0
0
603
145
0
85
518
0
0
W
Fafnir
10,225
3,277
0
5,623
11,541
16,487
901
0
11,541
36,375
0
W
14,102
5,658
143
2,159
6,290
2,848
1,263
23
6,267
78,199
0
W
11,049
2,588
679
2,406
12,831
6,133
361
0
12,831
0
37,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
34,208
122
Minions Killed
194
0
Camps Cleared
0
547,455
Distance Traveled
930,501
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,231
639
61
4
0
273,330
3
L
Cu Chulainn
9,660
604
61
4
0
265,249
3
L
Anubis
7,359
460
0
0
0
8,876
0
W
Fafnir
11,852
741
47
3
0
274,115
0
W
Vulcan
11,328
708
111
7
0
340,141
2
W
Fenrir
11,028
689
36
2
0
316,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role