Player Matchup

Ganesha
Ganesha
Gold II
Art Vandalay333
Ganesha
Gold II
Level 143
God Stats
9W - 18L
1,482 SR
Queue Stats
177W - 197L
1,748 MMR
Party 1
Medusa
Medusa
Gold V
Orgoth69
Medusa
Gold V
Level 128
God Stats
114W - 120L
1,625 SR
Queue Stats
174W - 198L
1,354 MMR
Party 1
Agni
Agni
Gold IV
stiven-SB26
Agni
Gold IV
Level 47
God Stats
13W - 4L
1,851 SR
Queue Stats
52W - 60L
1,522 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,653 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,433 SR
1,547 MMR
Cabrakan
Cabrakan
Platinum V
Arfox777
Cabrakan
Platinum V
Level 125
God Stats
105W - 83L
1,677 SR
Queue Stats
142W - 151L
1,682 MMR
Solo
Anhur
Anhur
Bronze III
LoOx-unDerGroUnD
Anhur
Bronze III
Level 30
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hera
Hera
Gold V
VIVAVIAZUS
Hera
Gold V
Level 157
God Stats
8W - 11L
1,295 SR
Queue Stats
58W - 65L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
7,156
716
4,262
7,294
4,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Orgoth69
Medusa
11
6 / 1 / 2
7,694
769
6,900
6,117
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
4 / 0 / 6
7,544
754
5,795
6,186
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuPersephoneDanzaburouScyllaAphrodite

VS

Bans
ThothBaron SamediKumbhakarnaPoseidonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arfox777
Cabrakan
9
0 / 2 / 1
6,544
654
4,795
8,316
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 1
6,115
612
2,551
5,602
1,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
6,640
664
4,437
6,094
1,851
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Arfox777
Cabrakan
0
2
1
0.25
W
0
0
8
4
L
0
4
1
0.13
W
Medusa
Orgoth69
Medusa
6
1
2
7
L
1
4
0
0.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
11,783
19,597
Taken
20,012
9,102
Mitigated
9,292
4,442
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Arfox777
Cabrakan
4,795
677
123
2,216
8,316
5,830
0
5,337
2,474
12,739
0
W
4,262
190
957
624
7,294
4,335
17
2,466
4,828
17,699
0
L
2,551
586
0
1,002
5,602
1,611
0
1,913
3,439
0
19,557
W
Medusa
Orgoth69
Medusa
6,900
1,725
0
1,262
6,117
2,729
186
3,084
3,033
0
25,489
L
4,437
847
0
0
6,094
1,851
310
2,207
3,615
32,233
0
W
5,795
239
50
1,549
6,186
2,038
0
3,706
2,480
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
19,299
112
Minions Killed
120
0
Camps Cleared
0
579,126
Distance Traveled
507,373
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,544
654
16
2
0
178,300
1
W
Ganesha
7,156
716
0
0
0
201,387
5
L
Anhur
6,115
612
43
4
0
160,272
1
W
Medusa
7,694
769
65
7
0
197,931
0
L
Hera
6,640
664
61
6
0
168,801
3
W
Agni
7,544
754
47
5
0
179,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role