Player Matchup

Cerberus
Cerberus
Big--GRIZLY
Cerberus
Level 56
God Stats
5W - 3L
1,648 SR
Queue Stats
21W - 24L
1,385 Elo+
Party 3
Olorun
Olorun
DrGhostZ
Olorun
Level 12
God Stats
5W - 0L
1,837 SR
Queue Stats
36W - 37L
1,440 Elo+
Solo
Apollo
Apollo
EmbattledCash06
Apollo
Level 51
God Stats
1W - 3L
1,058 SR
Queue Stats
48W - 47L
1,493 Elo+
Party 3
Fenrir
Fenrir
Nezrecz
Fenrir
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 189L
1,499 Elo+
Party 1
Anubis
Anubis
PaIamedes
Anubis
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 55L
1,292 Elo+
Party 1
Team Averages
Level 39
1,509 SR
1,422 Elo+

VS

Team Averages
Level 27
1,484 SR
1,399 Elo+
Neith
Neith
GorgonsGaze
Neith
Level 36
God Stats
1W - 5L
1,438 SR
Queue Stats
5W - 12L
1,413 Elo+
Party 2
Susano
Susano
Powermage
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,413 Elo+
Party 2
Khepri
Khepri
TheHentaiCaptain
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,474 Elo+
Party 2
Raijin
Raijin
WrldFear
Raijin
Level 58
God Stats
11W - 22L
1,483 SR
Queue Stats
221W - 387L
1,394 Elo+
Solo
Artemis
Artemis
andresfvh77
Artemis
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 15L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big--GRIZLY
Cerberus
18
3 / 2 / 7
11,588
552
5,334
15,294
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
DrGhostZ
Olorun
20
13 / 0 / 3
13,969
665
20,216
21,335
10,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 5
11,925
568
11,866
14,179
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Nezrecz
Fenrir
17
4 / 2 / 9
11,316
539
10,604
14,801
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
PaIamedes
Anubis
17
1 / 0 / 7
10,536
502
7,074
8,221
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,730
416
8,281
12,470
5,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Powermage
Susano
14
1 / 5 / 0
9,038
430
4,776
16,194
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 2
8,003
381
4,683
14,603
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
WrldFear
Raijin
18
0 / 3 / 2
10,737
511
6,840
14,117
5,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
andresfvh77
Artemis
15
2 / 8 / 0
9,647
459
5,766
17,213
8,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
28
Kills
5
5
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Big--GRIZLY
Cerberus
3
2
7
3.25
W
Olorun
DrGhostZ
Olorun
13
0
3
14.5
W
7
1
5
9.5
L
1
6
3
0.42
W
Fenrir
Nezrecz
Fenrir
4
2
9
4.25
W
Anubis
PaIamedes
Anubis
1
0
7
4.5
L
Susano
Powermage
Susano
1
5
0
0.2
L
1
6
2
0.33
L
Raijin
WrldFear
Raijin
0
3
2
0.33
L
Artemis
andresfvh77
Artemis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
30,346
73,830
Taken
74,597
41,458
Mitigated
35,317
39,606
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Big--GRIZLY
Cerberus
5,334
227
891
3,905
15,294
13,208
1,528
3,024
12,270
43,308
0
W
Olorun
DrGhostZ
Olorun
20,216
10,447
482
18,238
21,335
10,535
5,551
2,162
19,173
116,489
0
W
11,866
6,025
0
5,568
14,179
5,301
2,149
2,370
11,809
0
78,673
L
8,281
4,927
0
2,710
12,470
5,076
1,231
3,379
9,091
0
59,905
W
Fenrir
Nezrecz
Fenrir
10,604
2,264
0
5,311
14,801
7,916
1,098
1,896
12,905
0
73,725
W
Anubis
PaIamedes
Anubis
7,074
173
0
5,211
8,221
4,498
1,451
2,071
6,150
58,013
0
L
Susano
Powermage
Susano
4,776
1,016
0
5,780
16,194
5,397
330
4,084
12,110
0
64,054
L
4,683
282
0
603
14,603
10,760
134
8,157
6,446
12,057
0
L
Raijin
WrldFear
Raijin
6,840
375
0
5,605
14,117
5,817
0
6,812
7,305
90,438
0
L
Artemis
andresfvh77
Artemis
5,766
3,473
0
0
17,213
8,267
0
10,192
7,021
0
27,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,334
Gold Earned
46,155
624
Minions Killed
465
0
Camps Cleared
0
1,903,133
Distance Traveled
1,819,173
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,588
552
62
3
0
392,943
1
W
Olorun
13,969
665
192
9
0
364,247
4
W
Apollo
11,925
568
134
6
0
393,015
4
L
Neith
8,730
416
130
6
0
344,837
3
W
Fenrir
11,316
539
115
5
0
376,009
5
W
Anubis
10,536
502
121
6
0
376,919
0
L
Susano
9,038
430
110
5
0
391,210
4
L
Khepri
8,003
381
13
1
0
401,087
1
L
Raijin
10,737
511
179
9
0
327,228
0
L
Artemis
9,647
459
33
2
0
354,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role