Player Matchup

Danzaburou
Danzaburou
Deadmansjoy48
Danzaburou
Level 68
God Stats
0W - 1L
1,430 SR
Queue Stats
17W - 22L
1,404 Elo+
Party 1
Arachne
Arachne
RedBandKiller
Arachne
Level 88
God Stats
0W - 1L
1,752 SR
Queue Stats
41W - 61L
1,419 Elo+
Party 1
Agni
Agni
Shoothekings
Agni
Level 83
God Stats
8W - 7L
1,781 SR
Queue Stats
25W - 39L
1,400 Elo+
Party 1
Ymir
Ymir
edgarvl13fe
Ymir
Level 129
God Stats
40W - 30L
1,601 SR
Queue Stats
667W - 612L
1,478 Elo+
Solo
Osiris
Osiris
madlukemad
Osiris
Level 43
God Stats
1W - 3L
1,351 SR
Queue Stats
39W - 61L
1,423 Elo+
Party 1
Team Averages
Level 82
1,583 SR
1,425 Elo+

VS

Team Averages
Level 83
1,583 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
JayyLamar15
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,649 Elo+
Solo
Izanami
Izanami
WRECKAGE92
Izanami
Level 51
God Stats
119W - 98L
1,824 SR
Queue Stats
500W - 538L
1,466 Elo+
Solo
Fenrir
Fenrir
babyboy4203
Fenrir
Level 69
God Stats
3W - 5L
1,498 SR
Queue Stats
199W - 182L
1,480 Elo+
Party 2
Persephone
Persephone
voiwi
Persephone
Level 106
God Stats
102W - 85L
1,594 SR
Queue Stats
1,214W - 1,117L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadmansjoy48
Danzaburou
9
0 / 7 / 4
7,128
324
623
16,926
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
7
0 / 9 / 4
6,690
304
257
10,572
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 4 / 2
6,171
281
120
4,837
901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 4 / 0
11,677
531
13,658
23,361
10,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
madlukemad
Osiris
7
0 / 3 / 2
6,698
304
2,710
11,133
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
9 / 2 / 5
11,526
524
19,484
12,837
6,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JayyLamar15
Kuzenbo
14
3 / 1 / 4
10,535
479
6,489
7,324
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
WRECKAGE92
Izanami
20
5 / 2 / 3
13,713
623
7,998
12,728
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
7 / 2 / 7
11,304
514
11,238
15,900
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
voiwi
Persephone
14
3 / 1 / 14
10,994
500
10,365
6,883
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
27
27
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
5
5.75
L
Danzaburou
Deadmansjoy48
Danzaburou
0
7
4
0.29
W
Kuzenbo
JayyLamar15
Kuzenbo
3
1
4
5
L
Arachne
0
9
4
0.22
L
0
4
2
0.25
W
Izanami
WRECKAGE92
Izanami
5
2
3
3.25
W
Fenrir
7
2
7
5.25
L
7
4
0
1.75
L
Osiris
madlukemad
Osiris
0
3
2
0.33
W
Persephone
voiwi
Persephone
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
55,574
66,829
Taken
55,672
22,433
Mitigated
31,586
6,153
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,484
2,229
150
5,691
12,837
6,763
3,160
574
11,263
82,646
0
L
Danzaburou
Deadmansjoy48
Danzaburou
623
267
0
278
16,926
4,088
0
8,358
8,303
0
4,682
W
Kuzenbo
JayyLamar15
Kuzenbo
6,489
3,022
633
1,334
7,324
8,454
407
1,819
5,505
31,362
0
L
Arachne
257
257
0
75
10,572
2,155
0
6,229
4,064
0
1,096
L
120
0
0
140
4,837
901
0
3,208
1,467
3,735
0
W
Izanami
WRECKAGE92
Izanami
7,998
5,666
0
4,423
12,728
6,303
7,622
6,117
6,611
0
119,156
W
Fenrir
11,238
2,466
0
6,364
15,900
7,821
0
3,566
12,100
0
82,482
L
13,658
1,866
0
5,310
23,361
10,357
0
10,133
12,817
83,753
0
L
Osiris
madlukemad
Osiris
2,710
928
0
350
11,133
4,932
0
6,790
3,840
0
10,312
W
Persephone
voiwi
Persephone
10,365
742
0
2,204
6,883
2,245
746
2,821
4,061
43,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
58,072
215
Minions Killed
566
0
Camps Cleared
0
1,426,929
Distance Traveled
1,910,066
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,526
524
129
6
0
388,855
3
L
Danzaburou
7,128
324
9
0
0
311,336
0
W
Kuzenbo
10,535
479
43
2
0
400,718
4
L
Arachne
6,690
304
1
0
0
333,274
0
L
Agni
6,171
281
11
1
0
257,010
1
W
Izanami
13,713
623
224
10
0
324,734
2
W
Fenrir
11,304
514
121
6
0
444,591
6
L
Ymir
11,677
531
171
8
0
363,482
1
L
Osiris
6,698
304
23
1
0
161,827
0
W
Persephone
10,994
500
49
2
0
351,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role