Player Matchup

Sobek
Sobek
AlexTuka_10
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,503 Elo+
Solo
Jing Wei
Jing Wei
TearsInHeaven90
Jing Wei
Level 28
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 9L
1,033 Elo+
Solo
Scylla
Scylla
masum95
Scylla
Level 100
God Stats
4W - 7L
1,590 SR
Queue Stats
202W - 172L
1,578 Elo+
Solo
Team Averages
Level 84
1,521 SR
1,371 Elo+

VS

Team Averages
Level 69
1,509 SR
1,437 Elo+
Achilles
Achilles
Eque Sanctus
Achilles
Level 107
God Stats
9W - 8L
1,483 SR
Queue Stats
430W - 410L
1,636 Elo+
Solo
Medusa
Medusa
ViVoDeFLaShaZoOS
Medusa
Level 66
God Stats
22W - 16L
1,471 SR
Queue Stats
392W - 448L
1,454 Elo+
Solo
Kukulkan
Kukulkan
cxanii23
Kukulkan
Level 35
God Stats
6W - 9L
1,574 SR
Queue Stats
37W - 90L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,882
626
4,235
10,861
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
9
0 / 5 / 1
6,597
600
1,975
7,995
2,263
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
masum95
Scylla
10
0 / 3 / 1
6,902
627
4,136
5,896
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eque Sanctus
Achilles
13
7 / 0 / 5
8,977
816
9,783
10,118
6,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 1 / 6
8,167
742
7,400
4,928
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
cxanii23
Kukulkan
11
2 / 0 / 6
7,836
712
2,957
5,533
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Achilles
Eque Sanctus
Achilles
7
0
5
9.5
L
Jing Wei
0
5
1
0.1
W
3
1
6
6
W
Kukulkan
cxanii23
Kukulkan
2
0
6
5
L
Scylla
masum95
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,346
Damage
20,140
24,752
Taken
20,579
9,275
Mitigated
9,695
5,339
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
244
359
3,129
10,861
5,411
0
1,178
9,683
13,868
0
W
Achilles
Eque Sanctus
Achilles
9,783
1,736
0
2,584
10,118
6,205
627
2,997
6,952
0
34,409
L
Jing Wei
1,975
1,811
0
750
7,995
2,263
0
1,023
6,972
0
13,432
W
7,400
1,879
620
1,239
4,928
1,744
838
2,204
2,664
0
26,894
W
Kukulkan
cxanii23
Kukulkan
2,957
441
453
648
5,533
1,746
0
2,815
2,492
19,462
0
L
Scylla
masum95
Scylla
4,136
276
0
1,101
5,896
1,601
0
844
5,052
36,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,381
Gold Earned
24,980
120
Minions Killed
133
0
Camps Cleared
0
559,662
Distance Traveled
625,754
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,882
626
15
1
0
201,129
0
W
Achilles
8,977
816
48
4
0
229,165
3
L
Jing Wei
6,597
600
36
3
0
180,415
0
W
Medusa
8,167
742
43
4
0
198,273
0
W
Kukulkan
7,836
712
42
4
0
198,316
0
L
Scylla
6,902
627
69
6
0
178,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role