Player Matchup

Heimdallr
Heimdallr
DaciaBur3bista
Heimdallr
Level 18
God Stats
7W - 4L
1,710 SR
Queue Stats
54W - 46L
1,548 Elo+
Party 1
Geb
Geb
NovaBlast123315
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 1
Loki
Loki
Xnky
Loki
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
69W - 54L
1,535 Elo+
Solo
King Arthur
King Arthur
emesawow
King Arthur
Level 24
God Stats
8W - 15L
1,353 SR
Queue Stats
54W - 56L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
revotheus
Ah Puch
Level 44
God Stats
1W - 2L
1,215 SR
Queue Stats
44W - 39L
1,533 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,517 Elo+

VS

Team Averages
Level 18
1,591 SR
1,517 Elo+
Odin
Odin
Bahamut3x
Odin
Level 15
God Stats
3W - 8L
1,500 SR
Queue Stats
12W - 20L
1,523 Elo+
Solo
Artemis
Artemis
BoosterMax13
Artemis
Level 7
God Stats
4W - 2L
1,848 SR
Queue Stats
44W - 34L
1,548 Elo+
Solo
Hera
Hera
JiveSo
Hera
Level 26
God Stats
15W - 17L
1,620 SR
Queue Stats
339W - 394L
1,493 Elo+
Solo
Fenrir
Fenrir
Mataperros04
Fenrir
Level 28
God Stats
14W - 12L
1,487 SR
Queue Stats
471W - 421L
1,523 Elo+
Solo
Xing Tian
Xing Tian
XtrnaldDemon
Xing Tian
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaciaBur3bista
Heimdallr
17
2 / 2 / 12
10,628
483
9,999
13,743
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 15
10,735
488
6,874
15,652
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Xnky
Loki
20
9 / 2 / 4
13,128
597
8,664
15,030
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
emesawow
King Arthur
19
11 / 1 / 6
13,136
597
13,399
17,330
16,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
revotheus
Ah Puch
20
13 / 2 / 10
13,525
615
20,940
11,887
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 8 / 4
9,039
411
4,582
13,678
9,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
BoosterMax13
Artemis
15
3 / 7 / 4
10,020
455
11,965
12,432
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
JiveSo
Hera
17
4 / 9 / 5
11,924
542
16,494
14,503
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
2 / 7 / 3
10,350
470
7,355
18,471
10,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
XtrnaldDemon
Xing Tian
14
2 / 5 / 8
9,581
436
6,273
18,975
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
36
Kills
12
12
Deaths
36
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
1
8
4
0.38
L
Artemis
BoosterMax13
Artemis
3
7
4
0.71
W
Heimdallr
DaciaBur3bista
Heimdallr
2
2
12
4
L
Hera
JiveSo
Hera
4
9
5
0.72
L
Fenrir
2
7
3
0.5
W
1
5
15
1.7
W
Loki
Xnky
Loki
9
2
4
5.5
L
Xing Tian
XtrnaldDemon
Xing Tian
2
5
8
1.2
W
King Arthur
emesawow
King Arthur
11
1
6
14
W
Ah Puch
revotheus
Ah Puch
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
46,669
73,642
Taken
78,059
46,409
Mitigated
48,646
23,441
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,582
1,440
0
870
13,678
9,787
189
4,111
9,511
0
32,501
L
Artemis
BoosterMax13
Artemis
11,965
3,930
0
500
12,432
4,727
432
5,457
6,975
0
51,589
W
Heimdallr
DaciaBur3bista
Heimdallr
9,999
5,301
0
4,918
13,743
6,778
3,258
3,806
9,864
0
66,140
L
Hera
JiveSo
Hera
16,494
4,874
0
1,572
14,503
5,534
307
6,290
8,213
67,200
0
L
Fenrir
7,355
1,504
0
5,808
18,471
10,643
0
5,301
13,170
0
67,235
W
6,874
300
0
2,140
15,652
12,720
845
6,770
8,735
23,035
0
W
Loki
Xnky
Loki
8,664
1,803
0
4,946
15,030
6,025
1,512
2,691
12,159
0
102,039
L
Xing Tian
XtrnaldDemon
Xing Tian
6,273
534
0
1,196
18,975
17,955
304
6,988
11,723
28,029
0
W
King Arthur
emesawow
King Arthur
13,399
2,311
0
5,965
17,330
16,097
1,561
5,388
11,558
962
61,565
W
Ah Puch
revotheus
Ah Puch
20,940
1,631
0
5,472
11,887
4,789
2,835
3,592
8,167
100,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
50,914
553
Minions Killed
460
0
Camps Cleared
0
2,190,439
Distance Traveled
1,921,246
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,039
411
53
2
0
380,190
0
L
Artemis
10,020
455
98
4
0
356,595
0
W
Heimdallr
10,628
483
104
5
0
402,384
2
L
Hera
11,924
542
155
7
0
332,350
2
L
Fenrir
10,350
470
118
5
0
400,540
3
W
Geb
10,735
488
28
1
0
419,715
0
W
Loki
13,128
597
163
7
0
493,073
4
L
Xing Tian
9,581
436
36
2
0
451,571
3
W
King Arthur
13,136
597
116
5
0
460,586
1
W
Ah Puch
13,525
615
142
6
0
414,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role