Player Matchup

Hercules
Hercules
CafeDeath
Hercules
Level 21
God Stats
2W - 3L
1,317 SR
Queue Stats
152W - 106L
1,713 Elo+
Solo
Hachiman
Hachiman
Monkeylumps
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,744 Elo+
Party 2
Loki
Loki
NarwhalDaddy
Loki
Level 41
God Stats
5W - 2L
1,795 SR
Queue Stats
78W - 76L
1,608 Elo+
Party 2
Pele
Pele
RehanHeroes
Pele
Level 29
God Stats
15W - 8L
1,709 SR
Queue Stats
41W - 38L
1,665 Elo+
Solo
Hel
Hel
Zephreth
Hel
Level 13
God Stats
3W - 0L
1,581 SR
Queue Stats
7W - 5L
1,460 Elo+
Party 2
Team Averages
Level 27
1,581 SR
1,638 Elo+

VS

Team Averages
Level 24
1,528 SR
1,662 Elo+
Neith
Neith
Aeonica
Neith
Level 39
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 4L
1,512 Elo+
Party 1
Ymir
Ymir
CaramelHydra
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,843 Elo+
Party 1
Nu Wa
Nu Wa
DavidofTheRain
Nu Wa
Level 26
God Stats
5W - 5L
1,785 SR
Queue Stats
29W - 25L
1,696 Elo+
Solo
Hun Batz
Hun Batz
Francio2351
Hun Batz
Level 29
God Stats
3W - 6L
1,518 SR
Queue Stats
285W - 135L
1,686 Elo+
Solo
Bellona
Bellona
InabilityGG
Bellona
Level 22
God Stats
10W - 6L
1,571 SR
Queue Stats
35W - 25L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CafeDeath
Hercules
18
4 / 1 / 3
10,686
594
8,206
14,019
14,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Monkeylumps
Hachiman
13
2 / 1 / 10
8,341
463
6,731
9,768
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 0 / 1
9,998
555
8,856
10,691
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 1 / 0
12,427
690
9,889
8,565
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 10
7,962
442
5,195
8,885
6,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aeonica
Neith
10
0 / 6 / 1
6,322
351
4,590
8,908
2,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 0
6,587
366
2,944
11,743
7,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 6 / 0
8,551
475
7,025
8,590
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Francio2351
Hun Batz
12
2 / 5 / 2
7,904
439
7,673
11,409
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
InabilityGG
Bellona
13
0 / 5 / 1
7,357
409
3,819
10,976
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
31
Kills
5
5
Deaths
31
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Aeonica
Neith
0
6
1
0.08
W
Hercules
CafeDeath
Hercules
4
1
3
5.5
L
1
9
0
0.11
L
2
6
0
0.33
L
Hun Batz
Francio2351
Hun Batz
2
5
2
0.6
L
Bellona
InabilityGG
Bellona
0
5
1
0.1
W
Hachiman
Monkeylumps
Hachiman
2
1
10
7
W
12
0
1
12.5
W
11
1
0
11
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
26,051
51,928
Taken
51,626
32,002
Mitigated
24,389
21,838
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aeonica
Neith
4,590
2,216
0
1,555
8,908
2,389
0
1,495
7,413
0
26,741
W
Hercules
CafeDeath
Hercules
8,206
2,613
0
6,106
14,019
14,334
597
539
13,367
0
56,744
L
2,944
612
0
380
11,743
7,218
0
2,712
9,031
19,638
0
L
7,025
1,200
0
653
8,590
2,007
0
264
8,326
46,168
0
L
Hun Batz
Francio2351
Hun Batz
7,673
2,493
0
2,412
11,409
4,189
0
724
10,685
0
52,145
L
Bellona
InabilityGG
Bellona
3,819
1,366
0
2,102
10,976
8,586
0
0
10,976
0
35,514
W
Hachiman
Monkeylumps
Hachiman
6,731
5,161
0
0
9,768
3,792
1,388
2,449
7,169
0
44,084
W
8,856
2,607
0
4,482
10,691
3,665
94
1,811
8,736
0
63,052
W
9,889
2,362
0
1,873
8,565
3,361
324
1,617
6,640
0
116,957
W
5,195
998
4,796
4,581
8,885
6,850
924
2,740
6,047
19,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
36,721
541
Minions Killed
357
0
Camps Cleared
0
1,681,756
Distance Traveled
1,613,424
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,322
351
50
3
0
286,327
4
W
Hercules
10,686
594
118
7
0
328,029
5
L
Ymir
6,587
366
25
1
0
330,486
3
L
Nu Wa
8,551
475
101
6
0
306,351
3
L
Hun Batz
7,904
439
94
5
0
349,354
4
L
Bellona
7,357
409
87
5
0
340,906
4
W
Hachiman
8,341
463
87
5
0
303,399
1
W
Loki
9,998
555
92
5
0
360,304
4
W
Pele
12,427
690
214
12
0
387,346
3
W
Hel
7,962
442
30
2
0
302,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role