Player Matchup

Fenrir
Fenrir
KingGilly13
Fenrir
Level 41
God Stats
2W - 5L
1,701 SR
Queue Stats
97W - 102L
1,481 Elo+
Party 1
Ra
Ra
MT-Squishy
Ra
Level 28
God Stats
3W - 0L
1,951 SR
Queue Stats
105W - 95L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Mce74
Cthulhu
Level 64
God Stats
5W - 10L
1,379 SR
Queue Stats
75W - 86L
1,332 Elo+
Party 1
Medusa
Medusa
XxslowburntxX
Medusa
Level 83
God Stats
9W - 7L
1,619 SR
Queue Stats
35W - 37L
1,427 Elo+
Party 1
Chaac
Chaac
giantsnation828
Chaac
Level 118
God Stats
5W - 6L
1,474 SR
Queue Stats
105W - 99L
1,359 Elo+
Party 1
Team Averages
Level 67
1,625 SR
1,405 Elo+

VS

Team Averages
Level 46
1,515 SR
1,460 Elo+
Ao Kuang
Ao Kuang
CBbrothers
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,437 Elo+
Party 2
Bellona
Bellona
KelloggFlakes18
Bellona
Level 39
God Stats
0W - 2L
1,314 SR
Queue Stats
51W - 63L
1,411 Elo+
Party 2
Ullr
Ullr
Ryker 8 Rock
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
Udon6757
Sylvanus
Level 38
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 10L
1,370 Elo+
Solo
Izanami
Izanami
its UnkNwn
Izanami
Level 54
God Stats
33W - 31L
1,558 SR
Queue Stats
334W - 361L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 1 / 3
12,862
559
18,390
21,692
10,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 10
12,958
563
17,180
11,729
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mce74
Cthulhu
16
2 / 0 / 10
9,829
427
12,864
14,522
14,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 6
9,583
417
14,976
13,833
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 1
12,537
545
15,053
14,628
19,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CBbrothers
Ao Kuang
14
2 / 8 / 1
9,372
407
13,371
28,676
10,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 2
9,887
430
3,345
16,844
13,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 10 / 0
9,044
393
7,055
15,766
6,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Udon6757
Sylvanus
16
1 / 4 / 1
9,894
430
8,215
20,132
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
its UnkNwn
Izanami
15
1 / 7 / 1
9,313
405
14,626
18,807
7,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
34
Kills
5
5
Deaths
34
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CBbrothers
Ao Kuang
2
8
1
0.31
L
0
5
2
0.2
W
Fenrir
15
1
3
16.5
W
8
1
10
13
W
Cthulhu
Mce74
Cthulhu
2
0
10
7
L
1
10
0
0.1
L
Sylvanus
Udon6757
Sylvanus
1
4
1
0.38
W
4
1
6
7
W
5
2
1
2.75
L
Izanami
its UnkNwn
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,463
Damage
46,612
76,404
Taken
100,225
55,945
Mitigated
59,693
36,327
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CBbrothers
Ao Kuang
13,371
3,168
0
8,428
28,676
10,753
0
5,988
22,238
61,769
0
L
3,345
389
0
4,975
16,844
13,356
1,102
2,654
13,452
0
49,560
W
Fenrir
18,390
5,508
0
10,550
21,692
10,679
0
3,961
17,706
0
106,328
W
17,180
2,612
4,602
7,042
11,729
5,842
1,098
3,414
8,315
89,421
0
W
Cthulhu
Mce74
Cthulhu
12,864
552
2,598
1,221
14,522
14,681
214
4,740
9,757
55,471
0
L
7,055
3,299
0
444
15,766
6,274
714
4,803
10,749
0
49,290
L
Sylvanus
Udon6757
Sylvanus
8,215
2,373
1,048
6,189
20,132
21,846
22
8,880
11,058
32,632
0
W
14,976
6,751
1,443
2,038
13,833
5,443
990
4,487
9,346
0
56,962
W
15,053
2,947
0
6,833
14,628
19,300
1,179
4,984
9,169
35
81,037
L
Izanami
its UnkNwn
Izanami
14,626
8,039
0
5,916
18,807
7,464
0
6,986
11,699
0
80,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
47,510
620
Minions Killed
445
0
Camps Cleared
0
2,208,345
Distance Traveled
1,852,046
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,372
407
82
4
0
400,976
0
L
Bellona
9,887
430
102
4
0
411,600
0
W
Fenrir
12,862
559
139
6
0
459,838
1
W
Ra
12,958
563
162
7
0
477,907
4
W
Cthulhu
9,829
427
71
3
0
422,070
0
L
Ullr
9,044
393
85
4
0
305,961
0
L
Sylvanus
9,894
430
43
2
0
387,136
2
W
Medusa
9,583
417
77
3
0
466,316
0
W
Chaac
12,537
545
171
7
0
382,214
4
L
Izanami
9,313
405
133
6
0
346,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role