Player Matchup

Ymir
Ymir
Broken2847
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
MrCass_
Scylla
Level 9
God Stats
13W - 9L
1,737 SR
Queue Stats
40W - 23L
1,787 Elo+
Solo
Janus
Janus
RiperThe2kGod
Janus
Level 15
God Stats
1W - 2L
1,253 SR
Queue Stats
1W - 6L
1,305 Elo+
Solo
Anhur
Anhur
Violent Plug
Anhur
Level 68
God Stats
28W - 34L
1,512 SR
Queue Stats
355W - 332L
1,495 Elo+
Party 1
Tyr
Tyr
Weemunzz
Tyr
Level 15
God Stats
3W - 2L
1,532 SR
Queue Stats
66W - 39L
1,655 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,549 Elo+

VS

Team Averages
Level 22
1,572 SR
1,551 Elo+
Scylla
Scylla
Gang_Gang_Hippo
Scylla
Level 26
God Stats
1W - 5L
1,278 SR
Queue Stats
198W - 191L
1,633 Elo+
Solo
Izanami
Izanami
Gemini_Jester14
Izanami
Level 13
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
Og_taymoney
Ares
Level 27
God Stats
6W - 6L
1,808 SR
Queue Stats
133W - 114L
1,573 Elo+
Solo
Fenrir
Fenrir
Syzygy7864
Fenrir
Level 25
God Stats
40W - 29L
1,548 SR
Queue Stats
417W - 356L
1,595 Elo+
Solo
Cerberus
Cerberus
crackfueledpanda
Cerberus
Level 20
God Stats
12W - 12L
1,531 SR
Queue Stats
44W - 46L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
5,811
415
2,545
7,888
2,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
MrCass_
Scylla
15
5 / 0 / 3
8,816
630
6,308
5,988
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 0
5,122
366
891
6,271
1,486
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 2 / 0
7,710
551
9,917
9,008
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 4
8,656
618
6,225
10,571
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,168
512
6,078
8,482
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 3
5,632
402
3,747
7,304
1,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 3 / 3
7,456
533
7,166
8,836
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Syzygy7864
Fenrir
12
0 / 2 / 0
7,174
512
4,675
8,489
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 3 / 5
7,051
504
3,924
8,325
3,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
17
Kills
14
15
Deaths
17
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
L
4
5
1
0.9
L
0
4
3
0.38
W
Scylla
MrCass_
Scylla
5
0
3
6.5
L
6
3
3
2.5
W
0
8
0
0
L
Fenrir
Syzygy7864
Fenrir
0
2
0
0
W
8
2
0
4
W
4
0
4
6
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
25,590
39,726
Taken
41,436
13,730
Mitigated
14,861
11,050
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,545
421
0
192
7,888
2,595
0
5,127
2,632
11,326
0
L
6,078
565
0
1,122
8,482
2,484
352
619
7,853
37,869
0
L
3,747
2,988
0
1,136
7,304
1,447
801
748
6,556
0
25,522
W
Scylla
MrCass_
Scylla
6,308
978
0
1,736
5,988
1,623
140
1,513
4,439
48,516
0
L
7,166
146
0
1,695
8,836
4,291
313
2,359
6,433
19,519
0
W
891
123
0
0
6,271
1,486
0
2,861
3,250
16,107
0
L
Fenrir
Syzygy7864
Fenrir
4,675
1,053
0
1,331
8,489
3,448
0
2,713
5,540
0
48,503
W
9,917
4,704
0
2,852
9,008
2,660
294
4,320
4,688
0
49,234
W
6,225
1,196
0
6,270
10,571
5,366
688
2,862
7,549
0
52,604
L
3,924
40
0
730
8,325
3,191
108
2,923
5,310
15,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
34,481
356
Minions Killed
289
0
Camps Cleared
0
1,274,624
Distance Traveled
1,260,160
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,811
415
23
2
0
257,913
1
L
Scylla
7,168
512
69
5
0
249,514
2
L
Izanami
5,632
402
52
4
0
227,597
0
W
Scylla
8,816
630
121
9
0
248,080
4
L
Ares
7,456
533
30
2
0
274,136
5
W
Janus
5,122
366
23
2
0
227,716
1
L
Fenrir
7,174
512
105
8
0
257,862
0
W
Anhur
7,710
551
83
6
0
242,101
1
W
Tyr
8,656
618
106
8
0
298,814
0
L
Cerberus
7,051
504
33
2
0
251,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role