Player Matchup

Bellona
Bellona
Goku08189
Bellona
Level 85
God Stats
2W - 2L
1,465 SR
Queue Stats
71W - 76L
1,483 Elo+
Party 2
Medusa
Medusa
PhaQ9
Medusa
Level 49
God Stats
3W - 5L
1,453 SR
Queue Stats
27W - 41L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pingüino73
Tsukuyomi
Level 46
God Stats
7W - 7L
1,294 SR
Queue Stats
96W - 110L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
shadow_12468
Cthulhu
Level 2
God Stats
3W - 11L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Hades
Hades
skyfall_lz_19
Hades
Level 92
God Stats
3W - 2L
1,704 SR
Queue Stats
45W - 51L
1,480 Elo+
Party 2
Team Averages
Level 55
1,483 SR
1,483 Elo+

VS

Team Averages
Level 73
1,427 SR
1,388 Elo+
Ah Puch
Ah Puch
ACIDRAIN1567
Ah Puch
Level 42
God Stats
16W - 12L
1,612 SR
Queue Stats
31W - 41L
1,364 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Anarchduke
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EnterTxt
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,289 Elo+
Party 3
Set
Set
jacquiw
Set
Level 104
God Stats
2W - 7L
1,349 SR
Queue Stats
56W - 69L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
originaljacqui5
Amaterasu
Level 28
God Stats
0W - 5L
1,173 SR
Queue Stats
28W - 47L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goku08189
Bellona
19
6 / 6 / 3
12,334
514
18,758
17,661
18,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
PhaQ9
Medusa
18
7 / 4 / 3
12,356
515
12,650
19,798
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Pingüino73
Tsukuyomi
18
5 / 7 / 4
12,134
506
11,656
18,715
8,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
shadow_12468
Cthulhu
14
0 / 8 / 6
9,157
382
6,830
16,924
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 7
13,988
583
17,576
14,350
8,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ACIDRAIN1567
Ah Puch
16
2 / 7 / 4
10,399
433
7,520
17,543
6,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Anarchduke
Ah Muzen Cab
20
9 / 8 / 3
13,515
563
18,666
24,301
10,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
EnterTxt
Cthulhu
16
5 / 6 / 6
10,985
458
11,304
21,855
11,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
20
9 / 3 / 0
13,638
568
15,710
16,171
11,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
originaljacqui5
Amaterasu
17
0 / 3 / 6
9,761
407
4,757
18,014
11,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
27
Kills
25
26
Deaths
27
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ACIDRAIN1567
Ah Puch
2
7
4
0.57
L
Ah Muzen Cab
Anarchduke
Ah Muzen Cab
9
8
3
1.31
L
Cthulhu
EnterTxt
Cthulhu
5
6
6
1.33
W
Bellona
Goku08189
Bellona
6
6
3
1.25
W
Medusa
PhaQ9
Medusa
7
4
3
2.13
W
Tsukuyomi
Pingüino73
Tsukuyomi
5
7
4
1
L
Set
9
3
0
3
L
Amaterasu
originaljacqui5
Amaterasu
0
3
6
1
W
Cthulhu
shadow_12468
Cthulhu
0
8
6
0.38
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,470
Damage
57,957
87,448
Taken
97,884
56,905
Mitigated
51,078
26,565
Healing
34,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ACIDRAIN1567
Ah Puch
7,520
124
759
4,731
17,543
6,313
280
6,936
10,507
60,281
0
L
Ah Muzen Cab
Anarchduke
Ah Muzen Cab
18,666
10,964
0
10,989
24,301
10,085
6,168
4,064
20,012
0
123,454
L
Cthulhu
EnterTxt
Cthulhu
11,304
1,103
1,489
3,997
21,855
11,462
0
8,142
13,418
39,164
0
W
Bellona
Goku08189
Bellona
18,758
6,239
0
2,376
17,661
18,123
410
4,092
13,569
0
72,052
W
Medusa
PhaQ9
Medusa
12,650
5,714
0
8,751
19,798
7,533
1,223
1,691
18,107
0
83,219
W
Tsukuyomi
Pingüino73
Tsukuyomi
11,656
3,104
0
3,501
18,715
8,353
693
3,496
15,219
0
69,632
L
Set
15,710
5,402
0
5,267
16,171
11,818
735
1,199
14,772
0
104,552
L
Amaterasu
originaljacqui5
Amaterasu
4,757
2,248
0
6,972
18,014
11,400
294
3,605
13,946
0
33,818
W
Cthulhu
shadow_12468
Cthulhu
6,830
227
13
911
16,924
14,190
0
6,669
10,255
23,925
0
W
17,576
1,206
1,364
9,649
14,350
8,706
278
2,876
11,474
112,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,969
Gold Earned
58,298
623
Minions Killed
562
0
Camps Cleared
0
2,196,533
Distance Traveled
2,012,665
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,399
433
100
4
0
354,705
5
L
Ah Muzen Cab
13,515
563
162
7
0
357,443
0
L
Cthulhu
10,985
458
50
2
0
426,677
1
W
Bellona
12,334
514
117
5
0
460,465
2
W
Medusa
12,356
515
138
6
0
433,181
1
W
Tsukuyomi
12,134
506
125
5
0
445,940
0
L
Set
13,638
568
186
8
0
474,545
0
L
Amaterasu
9,761
407
64
3
0
399,295
3
W
Cthulhu
9,157
382
27
1
0
430,764
0
W
Hades
13,988
583
216
9
0
426,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role