Player Matchup

Fenrir
Fenrir
SteezyRS
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
TotallyTerry
Amaterasu
Level 18
God Stats
2W - 7L
1,331 SR
Queue Stats
47W - 66L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
lordlucifer420
Danzaburou
Level 22
God Stats
51W - 45L
1,539 SR
Queue Stats
113W - 129L
1,446 Elo+
Party 2
Team Averages
Level 23
1,457 SR
1,425 Elo+

VS

Team Averages
Level 57
1,561 SR
1,453 Elo+
Cernunnos
Cernunnos
Human_Torch17
Cernunnos
Level 62
God Stats
29W - 18L
1,558 SR
Queue Stats
234W - 179L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
roxas6141
Amaterasu
Level 80
God Stats
83W - 35L
1,637 SR
Queue Stats
221W - 188L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
sir_74awesome
The Morrigan
Level 29
God Stats
9W - 11L
1,487 SR
Queue Stats
77W - 68L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SteezyRS
Fenrir
9
1 / 8 / 0
6,705
610
5,508
11,159
4,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TotallyTerry
Amaterasu
9
0 / 9 / 1
6,531
594
2,171
11,834
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
lordlucifer420
Danzaburou
10
0 / 5 / 0
6,837
622
6,414
11,064
3,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Human_Torch17
Cernunnos
14
9 / 0 / 13
9,536
867
14,928
9,505
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
roxas6141
Amaterasu
13
7 / 0 / 14
9,378
853
4,729
4,360
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
sir_74awesome
The Morrigan
12
6 / 1 / 13
8,875
807
6,218
6,083
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
22
22
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Human_Torch17
Cernunnos
9
0
13
15.5
L
Fenrir
SteezyRS
Fenrir
1
8
0
0.13
L
Amaterasu
TotallyTerry
Amaterasu
0
9
1
0.06
L
Danzaburou
lordlucifer420
Danzaburou
0
5
0
0
W
Amaterasu
roxas6141
Amaterasu
7
0
14
14
W
The Morrigan
sir_74awesome
The Morrigan
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,093
Damage
25,875
34,057
Taken
19,948
15,233
Mitigated
8,229
5,795
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Human_Torch17
Cernunnos
14,928
8,578
0
4,994
9,505
3,307
1,900
24
9,356
0
45,186
L
Fenrir
SteezyRS
Fenrir
5,508
1,182
0
234
11,159
4,918
0
1,391
9,658
0
11,839
L
Amaterasu
TotallyTerry
Amaterasu
2,171
558
0
1,303
11,834
6,603
30
1,886
9,789
0
13,010
L
Danzaburou
lordlucifer420
Danzaburou
6,414
3,064
0
4,258
11,064
3,712
0
1,849
8,999
0
34,415
W
Amaterasu
roxas6141
Amaterasu
4,729
1,510
0
820
4,360
2,958
804
16
4,270
0
26,740
W
The Morrigan
sir_74awesome
The Morrigan
6,218
930
0
1,001
6,083
1,964
259
4
6,029
20,191
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
27,789
94
Minions Killed
141
0
Camps Cleared
0
551,830
Distance Traveled
645,224
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,536
867
71
6
0
192,977
3
L
Fenrir
6,705
610
10
1
0
184,871
1
L
Amaterasu
6,531
594
19
2
0
198,293
1
L
Danzaburou
6,837
622
65
6
0
168,666
0
W
Amaterasu
9,378
853
49
4
0
243,846
0
W
The Morrigan
8,875
807
21
2
0
208,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role