Player Matchup

Fenrir
Fenrir
IxMexOliv3rxl
Fenrir
Level 105
God Stats
11W - 5L
1,634 SR
Queue Stats
200W - 202L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Mx3_Khaos
Baron Samedi
Level 87
God Stats
45W - 16L
1,747 SR
Queue Stats
421W - 393L
1,473 Elo+
Party 2
Hachiman
Hachiman
StablerGecko42
Hachiman
Level 63
God Stats
29W - 20L
1,549 SR
Queue Stats
115W - 87L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Troubleshoot89p
Sun Wukong
Level 82
God Stats
23W - 20L
1,741 SR
Queue Stats
421W - 389L
1,431 Elo+
Party 2
Hera
Hera
rayamb27
Hera
Level 119
God Stats
2W - 2L
1,330 SR
Queue Stats
278W - 237L
1,498 Elo+
Party 2
Team Averages
Level 91
1,600 SR
1,477 Elo+

VS

Team Averages
Level 105
1,529 SR
1,430 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Baron Coco
Cerberus
Level 84
God Stats
19W - 22L
1,463 SR
Queue Stats
360W - 339L
1,485 Elo+
Party 3
Chaac
Chaac
BigPoppa2403
Chaac
Level 69
God Stats
18W - 24L
1,500 SR
Queue Stats
128W - 159L
1,424 Elo+
Party 3
Xbalanque
Xbalanque
DIVDRO_00
Xbalanque
Level 158
God Stats
1W - 2L
1,751 SR
Queue Stats
59W - 67L
1,456 Elo+
Party 1
Poseidon
Poseidon
PenyWise_Ghost
Poseidon
Level 67
God Stats
24W - 23L
1,432 SR
Queue Stats
89W - 117L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 18
16,832
561
20,103
27,572
19,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Mx3_Khaos
Baron Samedi
20
2 / 5 / 28
15,795
527
26,484
30,666
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
20
14 / 6 / 14
17,299
577
27,005
24,502
10,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Troubleshoot89p
Sun Wukong
20
7 / 5 / 16
15,336
511
25,989
37,617
26,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
20
9 / 8 / 16
16,726
558
33,741
29,212
11,891
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
13 / 10 / 9
15,695
523
27,221
40,807
44,057
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Baron Coco
Cerberus
18
6 / 11 / 7
13,247
442
22,524
43,610
52,632
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
6 / 6 / 7
14,855
495
25,059
32,672
44,877
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
DIVDRO_00
Xbalanque
20
0 / 10 / 11
13,419
447
12,161
24,429
9,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
20
3 / 8 / 6
14,135
471
25,144
23,596
9,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
68
45
Kills
28
28
Deaths
45
92
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
13
10
9
1.75
L
Cerberus
Baron Coco
Cerberus
6
11
7
0.86
L
6
6
7
1.58
L
Xbalanque
DIVDRO_00
Xbalanque
0
10
11
0.55
W
13
4
18
5.5
W
Baron Samedi
Mx3_Khaos
Baron Samedi
2
5
28
3.2
L
Poseidon
3
8
6
0.75
W
Hachiman
14
6
14
3.5
W
Sun Wukong
Troubleshoot89p
Sun Wukong
7
5
16
3
W
Hera
9
8
16
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,322
Damage
112,109
149,569
Taken
165,114
84,732
Mitigated
160,936
63,891
Healing
57,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
27,221
8,638
286
15,591
40,807
44,057
1,083
14,848
25,677
0
95,975
L
Cerberus
Baron Coco
Cerberus
22,524
830
0
15,858
43,610
52,632
45
17,762
25,532
74,579
0
L
25,059
5,232
0
12,540
32,672
44,877
588
9,340
23,044
0
99,090
L
Xbalanque
DIVDRO_00
Xbalanque
12,161
3,782
0
6,005
24,429
9,684
3,203
8,775
15,550
0
86,456
W
20,103
4,272
0
2,961
27,572
19,869
1,275
6,267
21,029
0
124,996
W
Baron Samedi
Mx3_Khaos
Baron Samedi
26,484
3,565
14,058
16,051
30,666
15,971
1,844
10,184
20,180
80,758
0
L
Poseidon
25,144
908
757
6,638
23,596
9,686
1,038
8,218
15,086
127,209
0
W
Hachiman
27,005
18,828
0
8,702
24,502
10,540
7,704
9,068
15,211
0
107,333
W
Sun Wukong
Troubleshoot89p
Sun Wukong
25,989
10,830
0
10,655
37,617
26,461
2,177
12,409
24,052
0
82,105
W
Hera
33,741
9,975
1,586
9,878
29,212
11,891
1,312
11,066
17,423
118,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,988
Gold Earned
71,351
666
Minions Killed
719
0
Camps Cleared
0
2,756,209
Distance Traveled
2,478,058
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,695
523
116
4
0
527,360
2
L
Cerberus
13,247
442
95
3
0
506,226
5
L
Chaac
14,855
495
157
5
0
475,245
1
L
Xbalanque
13,419
447
142
5
0
449,809
7
W
Fenrir
16,832
561
149
5
0
601,715
1
W
Baron Samedi
15,795
527
78
3
0
523,812
6
L
Poseidon
14,135
471
209
7
0
519,418
3
W
Hachiman
17,299
577
131
4
0
544,714
4
W
Sun Wukong
15,336
511
131
4
0
526,826
3
W
Hera
16,726
558
177
6
0
559,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role