Player Matchup

Yemoja
Yemoja
Gold IV
DARKOPCER
Yemoja
Gold IV
Level 85
God Stats
2W - 2L
1,517 SR
Queue Stats
124W - 115L
1,504 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Go0D TaLk
Sun Wukong
Gold I
Level 108
God Stats
36W - 20L
1,692 SR
Queue Stats
276W - 271L
1,512 MMR
Solo
Ah Puch
Ah Puch
Gold IV
MrGUDARI
Ah Puch
Gold IV
Level 134
God Stats
10W - 5L
1,643 SR
Queue Stats
195W - 183L
1,516 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Tyranicshua
Hou Yi
Bronze III
Level 139
God Stats
5W - 3L
1,385 SR
Queue Stats
295W - 300L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
kena71
Fenrir
Gold III
Level 108
God Stats
2W - 2L
1,701 SR
Queue Stats
123W - 140L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,588 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,452 SR
1,503 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Desman5428
Chaac
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Gold III
FLOxDRIP
Medusa
Gold III
Level 79
God Stats
0W - 2L
1,379 SR
Queue Stats
73W - 84L
1,505 MMR
Solo
Hera
Hera
Silver III
U1225424507
Hera
Silver III
Level 128
God Stats
0W - 1L
1,274 SR
Queue Stats
51W - 66L
1,499 MMR
Solo
Athena
Athena
Gold III
thiiagocosta_
Athena
Gold III
Level 152
God Stats
23W - 14L
1,605 SR
Queue Stats
80W - 87L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DARKOPCER
Yemoja
13
2 / 2 / 4
8,681
482
6,303
16,157
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Go0D TaLk
Sun Wukong
17
3 / 1 / 1
10,280
571
7,773
11,898
9,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MrGUDARI
Ah Puch
14
4 / 6 / 3
9,392
522
12,335
10,016
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
2 / 1 / 4
8,514
473
8,238
10,270
3,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
kena71
Fenrir
16
6 / 4 / 4
9,694
539
11,835
14,338
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Cu ChulainnTiamatCthulhuSetNu Wa

VS

Bans
DanzaburouTsukuyomiMulanNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 4 / 4
9,345
519
11,860
15,889
7,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
16
0 / 2 / 1
8,625
479
6,131
11,272
12,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
FLOxDRIP
Medusa
13
2 / 3 / 3
8,512
473
8,106
10,912
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 7 / 4
8,935
496
7,159
10,816
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 4
8,418
468
7,715
17,028
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
17
Kills
14
14
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
4
2
W
Yemoja
DARKOPCER
Yemoja
2
2
4
2
L
Chaac
0
2
1
0.25
L
Medusa
FLOxDRIP
Medusa
2
3
3
1.17
W
Sun Wukong
Go0D TaLk
Sun Wukong
3
1
1
3.5
W
Ah Puch
MrGUDARI
Ah Puch
4
6
3
0.92
W
Hou Yi
2
1
4
4
L
4
7
4
0.86
W
Fenrir
kena71
Fenrir
6
4
4
2
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,484
Damage
40,971
62,679
Taken
65,917
35,082
Mitigated
36,681
18,159
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,860
4,674
0
3,763
15,889
7,014
0
4,081
11,808
0
59,686
W
Yemoja
DARKOPCER
Yemoja
6,303
1,929
3,232
5,050
16,157
11,836
115
6,132
9,897
20,777
0
L
Chaac
6,131
1,295
0
5,252
11,272
12,114
0
918
10,354
0
55,613
L
Medusa
FLOxDRIP
Medusa
8,106
3,709
0
2,792
10,912
3,846
387
2,585
8,327
0
50,785
W
Sun Wukong
Go0D TaLk
Sun Wukong
7,773
2,227
0
1,658
11,898
9,963
404
419
11,479
0
71,559
W
Ah Puch
MrGUDARI
Ah Puch
12,335
856
0
1,141
10,016
3,246
843
2,838
7,166
54,712
0
W
Hou Yi
8,238
4,909
0
4,188
10,270
3,793
498
1,933
8,337
0
55,207
L
7,159
2,569
0
2,650
10,816
4,224
540
5,005
5,811
40,701
0
W
Fenrir
kena71
Fenrir
11,835
2,572
0
2,890
14,338
6,244
442
3,228
10,926
0
62,199
L
7,715
1,464
0
4,381
17,028
9,483
31
6,049
10,979
39,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
43,835
452
Minions Killed
472
0
Camps Cleared
0
1,642,319
Distance Traveled
1,781,116
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,345
519
100
6
0
385,104
5
W
Yemoja
8,681
482
23
1
0
349,288
4
L
Chaac
8,625
479
124
7
0
350,355
2
L
Medusa
8,512
473
79
4
0
312,590
3
W
Sun Wukong
10,280
571
150
8
0
293,897
5
W
Ah Puch
9,392
522
110
6
0
306,233
8
W
Hou Yi
8,514
473
86
5
0
322,200
0
L
Hera
8,935
496
103
6
0
317,760
3
W
Fenrir
9,694
539
83
5
0
370,701
2
L
Athena
8,418
468
66
4
0
415,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role