Player Matchup

Hades
Hades
King Osby
Hades
Level 138
God Stats
2W - 0L
1,780 SR
Queue Stats
62W - 45L
1,525 Elo+
Party 2
Chaac
Chaac
NaricVallo
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
xMizTySPriNklZx
Neith
Level 124
God Stats
15W - 16L
1,542 SR
Queue Stats
90W - 114L
1,486 Elo+
Party 2
Team Averages
Level 138
1,607 SR
1,504 Elo+

VS

Team Averages
Level 106
1,518 SR
1,439 Elo+
Agni
Agni
Abccat1Ascended
Agni
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 147L
1,476 Elo+
Party 1
Fenrir
Fenrir
LeonardoYG
Fenrir
Level 83
God Stats
3W - 11L
1,394 SR
Queue Stats
51W - 80L
1,339 Elo+
Solo
Neith
Neith
dawgforlife1001
Neith
Level 127
God Stats
90W - 84L
1,659 SR
Queue Stats
146W - 167L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
King Osby
Hades
16
10 / 2 / 5
12,060
754
14,847
12,816
8,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
3 / 2 / 11
11,668
729
7,723
17,759
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 10
11,173
698
7,657
7,675
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,485
593
8,944
13,824
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
LeonardoYG
Fenrir
11
1 / 6 / 3
8,972
561
4,351
13,308
5,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
9,681
605
10,617
11,068
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Hades
King Osby
Hades
10
2
5
6.25
L
Fenrir
LeonardoYG
Fenrir
1
6
3
0.42
W
Chaac
3
2
11
4.25
L
1
5
2
0.4
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
23,912
38,250
Taken
38,200
29,902
Mitigated
14,246
19,753
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,944
599
0
1,400
13,824
4,404
0
5,594
8,230
42,347
0
W
Hades
King Osby
Hades
14,847
1,440
255
7,236
12,816
8,653
789
3,903
8,913
60,761
0
L
Fenrir
LeonardoYG
Fenrir
4,351
978
222
1,296
13,308
5,854
0
4,974
8,334
0
17,060
W
Chaac
7,723
1,031
208
6,692
17,759
18,441
165
3,380
14,379
0
33,785
L
10,617
4,854
0
2,006
11,068
3,988
0
4,399
6,669
0
49,764
W
7,657
2,847
867
4,495
7,675
2,808
3,174
2,041
5,634
0
54,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
28,138
189
Minions Killed
154
0
Camps Cleared
0
862,313
Distance Traveled
798,907
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,485
593
57
4
0
259,753
2
W
Hades
12,060
754
78
5
0
270,331
5
L
Fenrir
8,972
561
20
1
0
287,335
2
W
Chaac
11,668
729
34
2
0
305,923
1
L
Neith
9,681
605
77
5
0
251,819
2
W
Neith
11,173
698
77
5
0
286,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role