Player Matchup

Loki
Loki
BrandonPhungDA
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,751 Elo+
Party 2
Cupid
Cupid
CoqueSDT
Cupid
Level 24
God Stats
18W - 14L
1,740 SR
Queue Stats
80W - 77L
1,514 Elo+
Solo
Agni
Agni
MaMaMeLaPiNgA
Agni
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
49W - 35L
1,609 Elo+
Solo
Kali
Kali
Niceguynowuh
Kali
Level 16
God Stats
7W - 3L
1,520 SR
Queue Stats
12W - 10L
1,465 Elo+
Solo
Vamana
Vamana
fakeandgayT
Vamana
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 2
Team Averages
Level 19
1,596 SR
1,568 Elo+

VS

Team Averages
Level 20
1,429 SR
1,563 Elo+
Chiron
Chiron
GabeNoodle
Chiron
Level 41
God Stats
8W - 7L
1,711 SR
Queue Stats
125W - 141L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
JabbyJab15
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo
Yemoja
Yemoja
KaioshiRunner
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,567 Elo+
Solo
Nox
Nox
Resonance28
Nox
Level 13
God Stats
1W - 3L
1,294 SR
Queue Stats
25W - 27L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SinOfWrath1x
Tsukuyomi
Level 28
God Stats
6W - 8L
1,140 SR
Queue Stats
94W - 90L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
11,042
581
8,754
14,090
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
CoqueSDT
Cupid
18
3 / 0 / 5
11,512
606
6,209
12,584
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 4 / 7
12,145
639
14,749
13,730
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 3 / 6
13,144
692
15,067
15,522
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
18
9 / 1 / 7
13,197
695
15,692
19,925
13,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GabeNoodle
Chiron
16
4 / 7 / 1
9,855
519
12,545
13,768
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
JabbyJab15
Erlang Shen
14
2 / 7 / 3
8,567
451
6,489
16,894
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 4
9,346
492
5,547
16,716
18,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 8 / 2
7,107
374
6,424
10,740
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SinOfWrath1x
Tsukuyomi
15
2 / 6 / 2
9,089
478
9,773
15,953
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
33
Kills
10
11
Deaths
33
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Cupid
CoqueSDT
Cupid
3
0
5
5.5
L
Chiron
GabeNoodle
Chiron
4
7
1
0.64
L
Erlang Shen
JabbyJab15
Erlang Shen
2
7
3
0.5
L
1
5
4
0.6
W
6
4
7
2.38
W
10
3
6
4.33
L
1
8
2
0.25
L
Tsukuyomi
SinOfWrath1x
Tsukuyomi
2
6
2
0.5
W
Vamana
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,471
Damage
40,778
75,851
Taken
74,071
39,166
Mitigated
41,828
31,757
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,754
3,316
0
3,820
14,090
5,893
1,323
1,773
12,275
0
59,488
W
Cupid
CoqueSDT
Cupid
6,209
3,438
283
8,464
12,584
5,187
5,952
2,311
10,233
0
85,906
L
Chiron
GabeNoodle
Chiron
12,545
5,586
1,761
3,221
13,768
3,912
0
2,080
11,688
0
39,893
L
Erlang Shen
JabbyJab15
Erlang Shen
6,489
3,135
0
2,054
16,894
9,438
1,240
1,774
15,120
0
28,756
L
5,547
1,136
708
256
16,716
18,436
0
3,781
12,935
37,752
0
W
14,749
1,685
0
5,111
13,730
5,979
2,375
3,493
9,947
80,005
0
W
15,067
7,267
0
8,072
15,522
8,827
2,240
727
14,715
0
88,573
L
6,424
1,209
0
0
10,740
3,748
0
5,566
5,174
22,254
0
L
Tsukuyomi
SinOfWrath1x
Tsukuyomi
9,773
2,795
0
2,710
15,953
6,294
0
1,548
14,405
0
56,262
W
Vamana
15,692
10,203
0
6,007
19,925
13,280
57
3,055
16,710
0
73,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,040
Gold Earned
43,964
619
Minions Killed
307
0
Camps Cleared
0
1,808,967
Distance Traveled
1,652,074
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,042
581
102
5
0
349,572
1
W
Cupid
11,512
606
134
7
0
340,380
7
L
Chiron
9,855
519
66
3
0
293,450
0
L
Erlang Shen
8,567
451
57
3
0
358,166
1
L
Yemoja
9,346
492
41
2
0
326,109
1
W
Agni
12,145
639
147
8
0
326,927
1
W
Kali
13,144
692
135
7
0
356,792
1
L
Nox
7,107
374
34
2
0
331,414
0
L
Tsukuyomi
9,089
478
109
6
0
342,935
1
W
Vamana
13,197
695
101
5
0
435,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role