Player Matchup

Ullr
Ullr
Bronze III
BostEvor
Ullr
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
EstiiDG
Cu Chulainn
Gold III
Level 123
God Stats
10W - 9L
1,736 SR
Queue Stats
284W - 295L
1,499 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Maktun5
Cthulhu
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 154L
1,495 MMR
Solo
He Bo
He Bo
Bronze III
Melo57k
He Bo
Bronze III
Level 156
God Stats
1W - 2L
1,849 SR
Queue Stats
20W - 14L
1,505 MMR
Solo
Chang'e
Chang'e
Gold III
iMrGunster
Chang'e
Gold III
Level 154
God Stats
25W - 12L
1,753 SR
Queue Stats
462W - 457L
1,509 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,668 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,506 SR
1,504 MMR
Tiamat
Tiamat
Gold IV
Good4u2Day
Tiamat
Gold IV
Level 123
God Stats
1W - 2L
1,553 SR
Queue Stats
92W - 85L
1,389 MMR
Party 2
Mercury
Mercury
Gold III
TISOKI
Mercury
Gold III
Level 98
God Stats
4W - 6L
1,430 SR
Queue Stats
61W - 68L
1,490 MMR
Party 1
Janus
Janus
Gold III
Tmc9598
Janus
Gold III
Level 145
God Stats
4W - 5L
1,432 SR
Queue Stats
48W - 60L
1,599 MMR
Party 2
Hou Yi
Hou Yi
Gold I
iAngelBeats
Hou Yi
Gold I
Level 159
God Stats
6W - 8L
1,423 SR
Queue Stats
177W - 179L
1,551 MMR
Party 1
Athena
Athena
Gold V
measuredbird
Athena
Gold V
Level 107
God Stats
8W - 6L
1,692 SR
Queue Stats
170W - 161L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
4
0 / 2 / 2
2,988
598
164
1,668
313
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
EstiiDG
Cu Chulainn
7
0 / 0 / 0
3,764
753
1,736
4,121
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Maktun5
Cthulhu
5
1 / 2 / 1
3,336
667
1,467
3,646
1,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Melo57k
He Bo
6
3 / 1 / 1
4,145
829
2,075
2,174
440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
iMrGunster
Chang'e
6
0 / 0 / 1
3,662
732
1,684
3,623
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiScyllaDanzaburouGuan Yu

VS

Bans
ApolloCerberusNemesisGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Good4u2Day
Tiamat
7
0 / 0 / 0
3,800
760
1,767
2,832
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TISOKI
Mercury
5
0 / 1 / 0
3,400
680
415
3,078
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Janus
Tmc9598
Janus
7
1 / 1 / 1
3,695
739
1,470
2,048
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Hou Yi
7
4 / 1 / 1
4,292
858
3,527
3,033
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
5
0 / 1 / 3
3,679
736
1,305
3,173
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
2
0.5
L
Cu Chulainn
EstiiDG
Cu Chulainn
0
0
0
0
W
Tiamat
Good4u2Day
Tiamat
0
0
0
0
L
Cthulhu
Maktun5
Cthulhu
1
2
1
0.75
L
He Bo
Melo57k
He Bo
3
1
1
3.5
W
Mercury
TISOKI
Mercury
0
1
0
0
W
Janus
Tmc9598
Janus
1
1
1
1.5
W
Hou Yi
4
1
1
4.5
L
Chang'e
iMrGunster
Chang'e
0
0
1
0.5
W
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,126
Damage
8,484
15,232
Taken
14,164
4,875
Mitigated
5,087
5,858
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
164
0
0
79
1,668
313
0
138
1,530
0
3,902
L
Cu Chulainn
EstiiDG
Cu Chulainn
1,736
190
0
2,693
4,121
1,733
0
1,449
2,564
0
18,448
W
Tiamat
Good4u2Day
Tiamat
1,767
448
0
1,041
2,832
1,402
0
196
2,403
15,708
0
L
Cthulhu
Maktun5
Cthulhu
1,467
90
0
270
3,646
1,465
0
1,034
2,612
9,690
0
L
He Bo
Melo57k
He Bo
2,075
96
0
541
2,174
440
0
530
1,640
14,062
0
W
Mercury
TISOKI
Mercury
415
172
0
1,737
3,078
739
0
598
2,480
0
12,214
W
Janus
Tmc9598
Janus
1,470
147
0
930
2,048
637
0
1,737
311
16,438
0
W
Hou Yi
3,527
1,914
0
1,556
3,033
890
0
1,700
1,333
0
16,365
L
Chang'e
iMrGunster
Chang'e
1,684
313
51
2,224
3,623
924
87
1,279
2,344
17,863
0
W
Athena
1,305
509
0
1,302
3,173
1,419
0
995
2,178
11,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,895
Gold Earned
18,866
135
Minions Killed
158
0
Camps Cleared
0
498,509
Distance Traveled
546,813
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,988
598
9
2
0
65,021
1
L
Cu Chulainn
3,764
753
40
8
0
107,270
2
W
Tiamat
3,800
760
49
10
0
103,049
1
L
Cthulhu
3,336
667
11
2
0
111,058
1
L
He Bo
4,145
829
37
7
0
114,888
2
W
Mercury
3,400
680
33
7
0
129,271
2
W
Janus
3,695
739
28
6
0
115,930
2
W
Hou Yi
4,292
858
37
7
0
89,486
2
L
Chang'e
3,662
732
38
8
0
100,272
1
W
Athena
3,679
736
11
2
0
109,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role