Player Matchup

Bellona
Bellona
Chloechan
Bellona
Level 13
God Stats
1W - 3L
1,689 SR
Queue Stats
23W - 31L
1,633 Elo+
Solo
Arachne
Arachne
Conn2277
Arachne
Level 26
God Stats
19W - 15L
1,755 SR
Queue Stats
297W - 283L
1,600 Elo+
Party 2
The Morrigan
The Morrigan
Norsemen2014
The Morrigan
Level 39
God Stats
9W - 14L
1,640 SR
Queue Stats
331W - 267L
1,586 Elo+
Party 2
Apollo
Apollo
Silky660
Apollo
Level 25
God Stats
86W - 64L
1,672 SR
Queue Stats
200W - 168L
1,662 Elo+
Party 2
Yemoja
Yemoja
adalin21
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,761 Elo+
Solo
Team Averages
Level 21
1,651 SR
1,649 Elo+

VS

Team Averages
Level 29
1,621 SR
1,626 Elo+
Apollo
Apollo
LetMeSoloHim
Apollo
Level 5
God Stats
16W - 8L
1,815 SR
Queue Stats
134W - 82L
1,808 Elo+
Solo
Jormungandr
Jormungandr
MrTeePro
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
jaybodon
Fenrir
Level 100
God Stats
5W - 1L
1,872 SR
Queue Stats
85W - 67L
1,559 Elo+
Party 1
Hera
Hera
jegajam
Hera
Level 24
God Stats
17W - 8L
1,701 SR
Queue Stats
111W - 83L
1,674 Elo+
Solo
Mulan
Mulan
pleasebuffmulan
Mulan
Level 8
God Stats
21W - 20L
1,219 SR
Queue Stats
95W - 73L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chloechan
Bellona
9
3 / 4 / 0
5,867
587
4,829
7,598
4,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Conn2277
Arachne
8
0 / 4 / 1
4,878
488
594
5,934
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Norsemen2014
The Morrigan
10
2 / 2 / 0
5,492
549
1,464
5,742
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Silky660
Apollo
10
3 / 5 / 2
6,313
631
4,482
8,999
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
adalin21
Yemoja
8
0 / 4 / 1
4,863
486
909
5,430
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
6 / 1 / 2
7,685
769
6,367
6,810
2,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MrTeePro
Jormungandr
7
1 / 5 / 0
4,729
473
538
4,369
1,714
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
jaybodon
Fenrir
11
6 / 1 / 4
6,616
662
5,056
6,098
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
jegajam
Hera
11
4 / 1 / 4
6,595
660
5,057
2,924
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 4
6,234
623
5,155
6,727
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
19
19
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chloechan
Bellona
3
4
0
0.75
L
Arachne
Conn2277
Arachne
0
4
1
0.13
W
Apollo
6
1
2
7
W
Jormungandr
MrTeePro
Jormungandr
1
5
0
0.2
L
The Morrigan
Norsemen2014
The Morrigan
2
2
0
1
L
Apollo
Silky660
Apollo
3
5
2
0.8
L
Yemoja
adalin21
Yemoja
0
4
1
0.13
W
Fenrir
jaybodon
Fenrir
6
1
4
8
W
Hera
jegajam
Hera
4
1
4
6
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,278
Damage
22,173
33,703
Taken
26,928
13,566
Mitigated
11,431
6,675
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chloechan
Bellona
4,829
1,509
0
1,260
7,598
4,936
0
629
6,689
0
22,057
L
Arachne
Conn2277
Arachne
594
584
0
687
5,934
2,169
0
1,306
4,498
0
22,558
W
Apollo
6,367
3,692
0
4,136
6,810
2,073
766
798
5,987
0
52,179
W
Jormungandr
MrTeePro
Jormungandr
538
119
0
250
4,369
1,714
150
224
4,100
5,538
0
L
The Morrigan
Norsemen2014
The Morrigan
1,464
141
0
1,690
5,742
1,793
0
1,814
3,635
29,386
380
L
Apollo
Silky660
Apollo
4,482
3,325
228
2,440
8,999
2,297
225
1,244
7,620
0
27,754
L
Yemoja
adalin21
Yemoja
909
226
60
310
5,430
2,371
0
344
5,054
10,862
0
W
Fenrir
jaybodon
Fenrir
5,056
1,461
0
2,736
6,098
2,022
441
590
5,391
0
31,424
W
Hera
jegajam
Hera
5,057
405
0
1,018
2,924
1,009
182
206
2,605
36,074
0
W
5,155
677
0
2,845
6,727
4,613
308
0
6,527
796
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
31,859
226
Minions Killed
317
0
Camps Cleared
0
910,897
Distance Traveled
897,094
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,867
587
38
4
0
175,218
4
L
Arachne
4,878
488
47
5
0
199,054
1
W
Apollo
7,685
769
110
11
0
184,953
1
W
Jormungandr
4,729
473
8
1
0
110,677
4
L
The Morrigan
5,492
549
69
7
0
172,632
3
L
Apollo
6,313
631
53
5
0
176,018
0
L
Yemoja
4,863
486
19
2
0
187,975
1
W
Fenrir
6,616
662
68
7
0
219,410
2
W
Hera
6,595
660
75
8
0
191,538
2
W
Mulan
6,234
623
56
6
0
190,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role