Player Matchup

Artemis
Artemis
Kaisugo
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 123L
1,559 Elo+
Party 1
Ares
Ares
MeanyPants01
Ares
Level 109
God Stats
7W - 4L
1,699 SR
Queue Stats
445W - 389L
1,589 Elo+
Solo
King Arthur
King Arthur
Paradøxical
King Arthur
Level 115
God Stats
1W - 4L
1,136 SR
Queue Stats
127W - 136L
1,550 Elo+
Solo
Pele
Pele
TriiKzzzz
Pele
Level 143
God Stats
2W - 0L
1,743 SR
Queue Stats
36W - 28L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
кυяιѕмα
Baron Samedi
Level 120
God Stats
18W - 9L
1,664 SR
Queue Stats
278W - 285L
1,583 Elo+
Solo
Team Averages
Level 119
1,548 SR
1,585 Elo+

VS

Team Averages
Level 108
1,532 SR
1,558 Elo+
Raijin
Raijin
Aspidas
Raijin
Level 124
God Stats
5W - 3L
1,423 SR
Queue Stats
167W - 154L
1,575 Elo+
Solo
Sobek
Sobek
Logic9924
Sobek
Level 128
God Stats
0W - 3L
1,220 SR
Queue Stats
48W - 45L
1,564 Elo+
Solo
Xbalanque
Xbalanque
YoBlkDaddy
Xbalanque
Level 67
God Stats
14W - 13L
1,656 SR
Queue Stats
319W - 340L
1,504 Elo+
Solo
Scylla
Scylla
allhailLeelouch
Scylla
Level 103
God Stats
31W - 34L
1,621 SR
Queue Stats
203W - 191L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
carloxcam
Tsukuyomi
Level 120
God Stats
6W - 5L
1,741 SR
Queue Stats
242W - 247L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaisugo
Artemis
13
3 / 0 / 2
7,222
556
5,362
5,792
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
6,522
502
6,038
10,598
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Paradøxical
King Arthur
13
2 / 3 / 0
7,588
584
7,608
16,199
8,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
3 / 2 / 1
7,269
559
4,278
10,508
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
кυяιѕмα
Baron Samedi
12
2 / 2 / 1
6,915
532
5,767
7,486
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aspidas
Raijin
13
3 / 2 / 2
8,011
616
10,794
10,871
4,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Logic9924
Sobek
10
3 / 3 / 0
6,647
511
4,324
10,640
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
YoBlkDaddy
Xbalanque
9
0 / 3 / 0
5,557
427
1,760
6,724
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 3
6,806
524
4,328
5,140
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
carloxcam
Tsukuyomi
12
3 / 2 / 2
7,135
549
6,467
10,106
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
10
10
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aspidas
Raijin
3
2
2
2
W
Artemis
Kaisugo
Artemis
3
0
2
4
L
Sobek
Logic9924
Sobek
3
3
0
1
W
2
3
4
1.33
W
King Arthur
Paradøxical
King Arthur
2
3
0
0.67
W
Pele
3
2
1
1.75
L
Xbalanque
YoBlkDaddy
Xbalanque
0
3
0
0
L
1
2
3
1.25
L
Tsukuyomi
carloxcam
Tsukuyomi
3
2
2
2
W
Baron Samedi
кυяιѕмα
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
27,673
50,583
Taken
43,481
23,435
Mitigated
18,437
19,598
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aspidas
Raijin
10,794
1,824
172
5,930
10,871
4,857
530
662
10,184
56,135
0
W
Artemis
Kaisugo
Artemis
5,362
2,575
0
2,287
5,792
2,025
1,512
2,806
2,852
0
35,031
L
Sobek
Logic9924
Sobek
4,324
769
0
4,156
10,640
6,935
0
4,250
6,165
19,595
0
W
6,038
502
0
2,956
10,598
6,487
0
4,272
6,214
18,885
0
W
King Arthur
Paradøxical
King Arthur
7,608
1,320
0
6,266
16,199
8,442
0
9,654
6,545
0
49,914
W
Pele
4,278
718
0
4,865
10,508
3,461
59
1,323
9,081
0
47,788
L
Xbalanque
YoBlkDaddy
Xbalanque
1,760
673
0
2,299
6,724
1,692
0
2,934
3,715
0
25,672
L
4,328
508
0
499
5,140
1,519
0
680
4,360
33,932
0
L
Tsukuyomi
carloxcam
Tsukuyomi
6,467
1,577
0
3,234
10,106
3,434
0
2,754
7,194
0
41,845
W
Baron Samedi
кυяιѕмα
Baron Samedi
5,767
729
239
2,985
7,486
3,020
0
1,041
6,445
42,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
34,156
352
Minions Killed
357
0
Camps Cleared
0
1,257,849
Distance Traveled
1,165,906
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,011
616
113
9
0
216,339
1
W
Artemis
7,222
556
60
5
0
236,569
5
L
Sobek
6,647
511
34
3
0
255,806
3
W
Ares
6,522
502
32
2
0
252,494
1
W
King Arthur
7,588
584
98
8
0
274,232
1
W
Pele
7,269
559
87
7
0
291,629
6
L
Xbalanque
5,557
427
58
4
0
178,056
3
L
Scylla
6,806
524
75
6
0
250,280
4
L
Tsukuyomi
7,135
549
77
6
0
265,425
2
W
Baron Samedi
6,915
532
75
6
0
202,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role