Player Matchup

Merlin
Merlin
CPdoMAL
Merlin
Level 16
God Stats
3W - 5L
1,492 SR
Queue Stats
85W - 102L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ithkrul
Ah Muzen Cab
Level 25
God Stats
5W - 6L
1,153 SR
Queue Stats
125W - 145L
1,379 Elo+
Solo
Cerberus
Cerberus
LilFarmChild
Cerberus
Level 29
God Stats
0W - 5L
1,085 SR
Queue Stats
56W - 56L
1,316 Elo+
Party 2
Thanatos
Thanatos
ikercg98
Thanatos
Level 28
God Stats
15W - 22L
1,310 SR
Queue Stats
58W - 58L
1,331 Elo+
Party 2
Susano
Susano
triqiez
Susano
Level 29
God Stats
0W - 1L
1,303 SR
Queue Stats
88W - 140L
1,289 Elo+
Party 2
Team Averages
Level 25
1,269 SR
1,343 Elo+

VS

Team Averages
Level 17
1,428 SR
1,403 Elo+
Bacchus
Bacchus
Bubley
Bacchus
Level 30
God Stats
6W - 7L
1,559 SR
Queue Stats
152W - 124L
1,527 Elo+
Party 1
Bakasura
Bakasura
Iqor2
Bakasura
Level 29
God Stats
5W - 6L
1,359 SR
Queue Stats
211W - 198L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
SenpaiNiko317
Sun Wukong
Level 5
God Stats
14W - 7L
1,500 SR
Queue Stats
118W - 93L
1,500 Elo+
Solo
Hachiman
Hachiman
Tosh2525
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,450 Elo+
Party 1
Sol
Sol
傲娇女神小惠
Sol
Level 5
God Stats
2W - 3L
1,222 SR
Queue Stats
5W - 10L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CPdoMAL
Merlin
5
0 / 4 / 0
4,060
369
57
2,870
559
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Ithkrul
Ah Muzen Cab
8
1 / 4 / 0
5,062
460
3,306
5,368
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
LilFarmChild
Cerberus
8
0 / 4 / 2
5,442
495
3,388
8,457
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ikercg98
Thanatos
9
2 / 7 / 0
5,772
525
1,791
9,185
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
triqiez
Susano
9
0 / 4 / 1
4,984
453
3,233
6,950
2,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubley
Bacchus
9
2 / 0 / 5
5,995
545
3,840
7,073
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Iqor2
Bakasura
14
11 / 2 / 0
8,627
784
9,060
7,591
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
SenpaiNiko317
Sun Wukong
13
7 / 0 / 0
7,483
680
6,772
7,633
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Tosh2525
Hachiman
9
3 / 1 / 6
5,917
538
2,895
4,278
1,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 0 / 0
2,408
219
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
23
23
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubley
Bacchus
2
0
5
4.5
L
Merlin
CPdoMAL
Merlin
0
4
0
0
W
Bakasura
Iqor2
Bakasura
11
2
0
5.5
L
Ah Muzen Cab
Ithkrul
Ah Muzen Cab
1
4
0
0.25
L
Cerberus
LilFarmChild
Cerberus
0
4
2
0.25
W
Sun Wukong
SenpaiNiko317
Sun Wukong
7
0
0
7
W
Hachiman
Tosh2525
Hachiman
3
1
6
6
L
Thanatos
ikercg98
Thanatos
2
7
0
0.29
L
Susano
triqiez
Susano
0
4
1
0.13
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
22,567
32,830
Taken
26,575
12,437
Mitigated
12,951
7,813
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubley
Bacchus
3,840
759
0
1,569
7,073
5,058
0
1,467
5,606
12,651
0
L
Merlin
CPdoMAL
Merlin
57
37
0
0
2,870
559
0
0
2,306
3,432
0
W
Bakasura
Iqor2
Bakasura
9,060
6,586
0
1,748
7,591
2,922
2,502
204
7,387
0
48,873
L
Ah Muzen Cab
Ithkrul
Ah Muzen Cab
3,306
1,380
0
1,341
5,368
1,526
0
1,623
3,623
0
15,187
L
Cerberus
LilFarmChild
Cerberus
3,388
696
44
2,962
8,457
4,982
0
1,825
6,412
21,332
0
W
Sun Wukong
SenpaiNiko317
Sun Wukong
6,772
1,366
0
2,381
7,633
3,853
96
570
7,063
0
37,278
W
Hachiman
Tosh2525
Hachiman
2,895
1,852
0
0
4,278
1,118
0
1,204
3,074
0
19,204
L
Thanatos
ikercg98
Thanatos
1,791
684
0
3,251
9,185
3,287
0
392
7,908
0
22,515
L
Susano
triqiez
Susano
3,233
647
0
215
6,950
2,083
0
0
6,685
0
17,364
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
30,430
175
Minions Killed
263
0
Camps Cleared
0
787,614
Distance Traveled
788,856
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,995
545
30
3
0
196,277
2
L
Merlin
4,060
369
9
1
0
73,458
2
W
Bakasura
8,627
784
122
11
0
224,466
2
L
Ah Muzen Cab
5,062
460
32
3
0
180,576
4
L
Cerberus
5,442
495
53
5
0
162,312
3
W
Sun Wukong
7,483
680
81
7
0
170,735
3
W
Hachiman
5,917
538
30
3
0
197,378
0
L
Thanatos
5,772
525
48
4
0
165,644
1
L
Susano
4,984
453
33
3
0
205,624
0
W
Sol
2,408
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role