Player Matchup

Ullr
Ullr
Butterboxr
Ullr
Level 15
God Stats
0W - 2L
1,275 SR
Queue Stats
37W - 18L
1,753 Elo+
Party 2
Chaac
Chaac
Depressed-Chaac
Chaac
Level 17
God Stats
3W - 1L
1,976 SR
Queue Stats
39W - 23L
1,665 Elo+
Party 3
Tiamat
Tiamat
Smite-Ra
Tiamat
Level 126
God Stats
0W - 1L
1,758 SR
Queue Stats
68W - 46L
1,645 Elo+
Party 3
Aphrodite
Aphrodite
bruhkin
Aphrodite
Level 32
God Stats
0W - 1L
1,322 SR
Queue Stats
39W - 48L
1,600 Elo+
Solo
Set
Set
o Yeezyszn o
Set
Level 77
God Stats
1W - 1L
1,819 SR
Queue Stats
93W - 96L
1,503 Elo+
Party 2
Team Averages
Level 53
1,630 SR
1,633 Elo+

VS

Team Averages
Level 94
1,647 SR
1,683 Elo+
Fenrir
Fenrir
FussioNz Rz
Fenrir
Level 44
God Stats
5W - 1L
2,013 SR
Queue Stats
25W - 7L
1,894 Elo+
Party 1
Heimdallr
Heimdallr
HAZTELIN
Heimdallr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,545 Elo+
Party 1
Hel
Hel
P I E D R E5611
Hel
Level 128
God Stats
2W - 1L
1,322 SR
Queue Stats
178W - 156L
1,697 Elo+
Party 1
Ymir
Ymir
SYC The JoKeR
Ymir
Level 129
God Stats
7W - 4L
1,585 SR
Queue Stats
210W - 180L
1,495 Elo+
Solo
King Arthur
King Arthur
SoloDimeMons
King Arthur
Level 18
God Stats
12W - 8L
1,817 SR
Queue Stats
183W - 141L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,492
500
15,271
16,702
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 1
9,310
443
6,073
11,638
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Smite-Ra
Tiamat
14
3 / 5 / 1
9,226
439
10,300
13,209
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
bruhkin
Aphrodite
14
0 / 4 / 5
8,512
405
7,844
15,973
11,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 8 / 0
8,911
424
10,524
15,963
9,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 3 / 7
11,462
546
6,890
18,966
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
HAZTELIN
Heimdallr
17
1 / 3 / 5
10,828
516
7,515
12,979
7,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 8
12,540
597
19,494
16,408
6,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 14
10,589
504
6,378
20,800
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SoloDimeMons
King Arthur
20
7 / 0 / 7
13,212
629
12,614
25,440
19,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
24
25
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
0
3
1
0.17
W
Fenrir
6
3
7
3.17
W
Heimdallr
HAZTELIN
Heimdallr
1
3
5
1.17
W
9
1
8
13
W
1
2
14
4
L
Tiamat
Smite-Ra
Tiamat
3
5
1
0.7
W
King Arthur
SoloDimeMons
King Arthur
7
0
7
10.5
L
Aphrodite
bruhkin
Aphrodite
0
4
5
0.63
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,012
Damage
52,891
73,485
Taken
94,593
43,976
Mitigated
60,718
25,752
Healing
40,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,271
7,407
0
3,296
16,702
6,049
534
4,883
11,816
0
91,353
L
6,073
978
0
3,428
11,638
9,112
0
2,570
9,068
0
53,374
W
Fenrir
6,890
1,080
0
5,863
18,966
9,145
781
3,054
15,866
0
77,717
W
Heimdallr
HAZTELIN
Heimdallr
7,515
3,169
0
950
12,979
7,252
4,619
1,346
11,633
0
74,476
W
19,494
1,577
8,707
10,260
16,408
6,549
1,290
6,783
9,575
114,567
0
W
6,378
599
1,636
2,333
20,800
18,402
457
3,546
17,233
36,562
0
L
Tiamat
Smite-Ra
Tiamat
10,300
904
0
3,862
13,209
7,458
145
6,209
7,000
52,598
0
W
King Arthur
SoloDimeMons
King Arthur
12,614
1,852
0
10,983
25,440
19,370
439
3,415
21,680
0
99,294
L
Aphrodite
bruhkin
Aphrodite
7,844
574
4,065
7,463
15,973
11,683
0
6,842
9,131
46,421
0
L
10,524
3,491
0
3,638
15,963
9,674
0
5,368
10,595
0
61,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
58,631
545
Minions Killed
663
0
Camps Cleared
0
1,816,496
Distance Traveled
2,101,053
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,492
500
149
7
0
395,333
1
L
Chaac
9,310
443
134
6
0
347,661
0
W
Fenrir
11,462
546
112
5
0
454,539
8
W
Heimdallr
10,828
516
131
6
0
376,539
4
W
Hel
12,540
597
176
8
0
412,404
2
W
Ymir
10,589
504
59
3
0
403,423
5
L
Tiamat
9,226
439
93
4
0
317,143
5
W
King Arthur
13,212
629
185
9
0
454,148
5
L
Aphrodite
8,512
405
77
4
0
378,638
0
L
Set
8,911
424
92
4
0
377,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role