Player Matchup

Ra
Ra
BEASTxv
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Skadi
Skadi
BurningChristian
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,494 Elo+
Solo
Thanatos
Thanatos
DanlPGl
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,350 Elo+
Party 3
Nemesis
Nemesis
Fëntýr
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 3
Ymir
Ymir
J0hnnyMangos
Ymir
Level 4
God Stats
24W - 21L
1,544 SR
Queue Stats
26W - 30L
1,605 Elo+
Party 2
Team Averages
Level 8
1,509 SR
1,483 Elo+

VS

Team Averages
Level 16
1,562 SR
1,563 Elo+
Izanami
Izanami
HeeDY
Izanami
Level 32
God Stats
2W - 1L
1,732 SR
Queue Stats
86W - 92L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
JLMC09
Cthulhu
Level 6
God Stats
8W - 4L
1,682 SR
Queue Stats
24W - 19L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
Poodaaaa
Erlang Shen
Level 22
God Stats
3W - 1L
1,425 SR
Queue Stats
68W - 86L
1,771 Elo+
Solo
Merlin
Merlin
SonicJudeu2244
Merlin
Level 16
God Stats
11W - 9L
1,496 SR
Queue Stats
58W - 55L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
kyourakuGOD
Baron Samedi
Level 5
God Stats
14W - 27L
1,473 SR
Queue Stats
28W - 39L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 20
16,865
1,124
27,643
22,653
16,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 4 / 18
15,510
1,034
22,666
18,214
9,710
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
DanlPGl
Thanatos
20
3 / 14 / 17
14,149
943
21,862
27,103
13,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Fëntýr
Nemesis
20
6 / 14 / 19
15,903
1,060
13,354
28,942
26,597
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 9 / 19
16,257
1,084
11,423
33,704
48,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeeDY
Izanami
20
24 / 10 / 15
19,605
1,307
45,019
28,142
12,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JLMC09
Cthulhu
20
3 / 6 / 31
15,641
1,043
20,696
27,789
39,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Poodaaaa
Erlang Shen
16
2 / 3 / 3
11,814
788
1,831
4,721
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
14 / 5 / 21
17,106
1,140
39,839
22,497
8,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
kyourakuGOD
Baron Samedi
20
3 / 9 / 28
14,713
981
16,196
22,939
15,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
144
33
Kills
46
46
Deaths
33
93
Assists
98
Player
Kills
Deaths
Assists
KDA
L
10
5
20
4
L
6
4
18
3.75
L
Thanatos
DanlPGl
Thanatos
3
14
17
0.82
L
Nemesis
Fëntýr
Nemesis
6
14
19
1.11
W
Izanami
HeeDY
Izanami
24
10
15
3.15
L
8
9
19
1.94
W
Cthulhu
JLMC09
Cthulhu
3
6
31
3.08
W
Erlang Shen
Poodaaaa
Erlang Shen
2
3
3
1.17
W
14
5
21
4.9
W
Baron Samedi
kyourakuGOD
Baron Samedi
3
9
28
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,948
Damage
123,581
130,616
Taken
106,088
114,304
Mitigated
79,014
17,594
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,643
5,526
4,886
4,490
22,653
16,531
0
15,382
7,196
78,126
0
L
22,666
13,643
0
1,988
18,214
9,710
0
9,756
8,362
0
57,126
L
Thanatos
DanlPGl
Thanatos
21,862
7,483
0
4,966
27,103
13,250
0
14,663
12,215
0
30,581
L
Nemesis
Fëntýr
Nemesis
13,354
5,620
0
1,264
28,942
26,597
0
16,044
12,773
0
30,848
W
Izanami
HeeDY
Izanami
45,019
31,855
0
895
28,142
12,359
0
9,397
18,745
0
95,361
L
11,423
3,197
0
0
33,704
48,216
0
20,144
13,339
36,534
0
W
Cthulhu
JLMC09
Cthulhu
20,696
1,500
1,084
2,658
27,789
39,865
0
10,130
17,659
39,310
0
W
Erlang Shen
Poodaaaa
Erlang Shen
1,831
1,014
0
790
4,721
2,279
0
1,920
2,801
0
4,445
W
39,839
5,004
0
997
22,497
8,979
0
6,063
16,434
60,144
0
W
Baron Samedi
kyourakuGOD
Baron Samedi
16,196
980
2,147
3,096
22,939
15,532
0
11,556
11,383
27,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,684
Gold Earned
78,879
286
Minions Killed
242
12
Camps Cleared
4
1,317,558
Distance Traveled
1,042,108
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,865
1,124
124
8
2
281,268
0
L
Skadi
15,510
1,034
65
4
6
246,475
8
L
Thanatos
14,149
943
10
1
3
266,730
3
L
Nemesis
15,903
1,060
25
2
0
272,278
1
W
Izanami
19,605
1,307
127
8
3
229,419
0
L
Ymir
16,257
1,084
62
4
1
250,807
0
W
Cthulhu
15,641
1,043
40
3
0
269,831
2
W
Erlang Shen
11,814
788
7
0
0
55,988
0
W
Merlin
17,106
1,140
49
3
1
257,106
0
W
Baron Samedi
14,713
981
19
1
0
229,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role