Player Matchup

Apollo
Apollo
Cudaddy Jones
Apollo
Level 63
God Stats
3W - 4L
1,716 SR
Queue Stats
70W - 93L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
RGoss187
Kukulkan
Level 15
God Stats
6W - 12L
1,142 SR
Queue Stats
29W - 30L
1,337 Elo+
Party 1
Ra
Ra
bigexc
Ra
Level 22
God Stats
11W - 17L
1,306 SR
Queue Stats
32W - 42L
1,283 Elo+
Party 1
Ymir
Ymir
martin maniacs
Ymir
Level 21
God Stats
4W - 6L
1,394 SR
Queue Stats
16W - 14L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
matt228201
Danzaburou
Level 10
God Stats
2W - 1L
1,507 SR
Queue Stats
6W - 7L
1,325 Elo+
Party 1
Team Averages
Level 26
1,413 SR
1,310 Elo+

VS

Team Averages
Level 31
1,492 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
Gwek Okkotsu
Tsukuyomi
Level 29
God Stats
7W - 4L
1,382 SR
Queue Stats
149W - 195L
1,281 Elo+
Solo
Olorun
Olorun
PRED-xNunez
Olorun
Level 12
God Stats
9W - 8L
1,508 SR
Queue Stats
16W - 20L
1,300 Elo+
Solo
Apollo
Apollo
TLB_Patozin
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
elemen56
Ymir
Level 89
God Stats
5W - 3L
1,538 SR
Queue Stats
87W - 81L
1,549 Elo+
Party 2
Skadi
Skadi
jxoshpr
Skadi
Level 18
God Stats
14W - 14L
1,533 SR
Queue Stats
132W - 149L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 7 / 1
14,004
637
23,483
23,957
10,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
RGoss187
Kukulkan
15
0 / 11 / 2
9,575
435
5,417
14,196
5,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
15
0 / 12 / 2
9,960
453
9,246
16,352
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 14 / 3
7,894
359
8,311
21,950
7,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
matt228201
Danzaburou
14
0 / 12 / 7
9,109
414
6,592
17,039
6,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gwek Okkotsu
Tsukuyomi
20
7 / 3 / 4
12,727
579
11,087
14,793
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
9 / 3 / 10
12,645
575
13,907
17,560
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
8 / 5 / 11
11,212
510
8,503
11,936
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
20 / 3 / 11
14,526
660
28,776
21,151
24,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
jxoshpr
Skadi
19
12 / 3 / 3
12,915
587
16,307
14,544
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
16
Kills
56
56
Deaths
17
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
15
7
1
2.21
W
Tsukuyomi
Gwek Okkotsu
Tsukuyomi
7
3
4
3
W
Olorun
9
3
10
4.67
L
Kukulkan
RGoss187
Kukulkan
0
11
2
0.09
W
Apollo
8
5
11
2.7
L
Ra
0
12
2
0.08
W
Ymir
20
3
11
8.5
W
Skadi
jxoshpr
Skadi
12
3
3
4.5
L
1
14
3
0.18
L
Danzaburou
matt228201
Danzaburou
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
78,580
93,494
Taken
79,984
34,431
Mitigated
51,392
8,537
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,483
11,408
459
3,258
23,957
10,194
118
9,401
14,350
0
76,813
W
Tsukuyomi
Gwek Okkotsu
Tsukuyomi
11,087
3,210
0
1,474
14,793
7,155
1,611
2,899
11,799
0
102,553
W
Olorun
13,907
6,473
1,604
10,164
17,560
7,342
4,894
6,592
10,900
67,768
0
L
Kukulkan
RGoss187
Kukulkan
5,417
1,041
0
239
14,196
5,197
2,280
5,973
8,017
50,141
0
W
Apollo
8,503
5,470
0
3,316
11,936
4,915
687
2,410
9,464
0
30,910
L
Ra
9,246
2,228
464
1,516
16,352
5,364
0
1,927
14,425
57,361
0
W
Ymir
28,776
6,724
0
7,295
21,151
24,527
1,052
6,562
14,521
85,027
0
W
Skadi
jxoshpr
Skadi
16,307
8,670
0
2,326
14,544
7,453
4,288
3,846
10,326
0
73,243
L
8,311
2,274
0
1,117
21,950
7,568
264
14,397
7,484
27,021
0
L
Danzaburou
matt228201
Danzaburou
6,592
1,773
0
1,484
17,039
6,108
0
10,436
6,535
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
64,025
392
Minions Killed
545
0
Camps Cleared
0
1,611,310
Distance Traveled
1,958,910
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,004
637
104
5
0
361,110
1
W
Tsukuyomi
12,727
579
166
8
0
457,046
0
W
Olorun
12,645
575
129
6
0
411,413
4
L
Kukulkan
9,575
435
91
4
0
280,275
0
W
Apollo
11,212
510
34
2
0
307,562
1
L
Ra
9,960
453
113
5
0
319,223
0
W
Ymir
14,526
660
106
5
0
351,249
0
W
Skadi
12,915
587
110
5
0
431,640
1
L
Ymir
7,894
359
34
2
0
348,046
0
L
Danzaburou
9,109
414
50
2
0
302,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role