Player Matchup

Danzaburou
Danzaburou
Bepliz
Danzaburou
Level 16
God Stats
67W - 14L
1,821 SR
Queue Stats
545W - 178L
2,080 Elo+
Party 2
Sol
Sol
Fapé
Sol
Level 108
God Stats
9W - 0L
1,877 SR
Queue Stats
257W - 40L
2,047 Elo+
Party 2
Sobek
Sobek
Inteleon
Sobek
Level 109
God Stats
126W - 10L
2,195 SR
Queue Stats
588W - 207L
2,034 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MeriMeri
Tsukuyomi
Level 102
God Stats
19W - 2L
2,032 SR
Queue Stats
273W - 56L
2,008 Elo+
Party 2
Nu Wa
Nu Wa
Noiréé
Nu Wa
Level 62
God Stats
145W - 56L
1,927 SR
Queue Stats
584W - 229L
2,032 Elo+
Party 2
Team Averages
Level 79
1,970 SR
2,040 Elo+

VS

Team Averages
Level 101
1,532 SR
1,509 Elo+
Hel
Hel
De3dpool
Hel
Level 101
God Stats
1W - 1L
1,752 SR
Queue Stats
27W - 25L
1,526 Elo+
Party 1
Zeus
Zeus
Menator
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mezzmir
Izanami
Level 19
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 7L
1,434 Elo+
Party 1
Artio
Artio
Polkaa
Artio
Level 154
God Stats
0W - 1L
1,577 SR
Queue Stats
7W - 5L
1,587 Elo+
Solo
Da Ji
Da Ji
SI4yer
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bepliz
Danzaburou
17
4 / 0 / 17
9,993
999
8,838
8,341
3,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
Fapé
Sol
18
11 / 1 / 15
11,876
1,188
18,765
11,071
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Inteleon
Sobek
17
1 / 1 / 21
10,764
1,076
7,098
16,246
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MeriMeri
Tsukuyomi
17
14 / 1 / 13
12,257
1,226
19,537
9,352
5,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Noiréé
Nu Wa
17
0 / 1 / 22
9,769
977
12,898
4,395
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

274

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
8,707
871
6,147
16,883
6,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Menator
Zeus
15
2 / 4 / 2
9,410
941
19,529
10,657
3,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Mezzmir
Izanami
14
0 / 5 / 3
8,764
876
8,342
11,582
4,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Polkaa
Artio
15
1 / 4 / 3
10,050
1,005
5,849
22,206
22,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
SI4yer
Da Ji
15
1 / 7 / 1
8,815
882
6,680
11,791
4,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
15
30
Kills
4
4
Deaths
30
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bepliz
Danzaburou
4
0
17
12.5
L
0
10
2
0.1
W
Sol
Fapé
Sol
11
1
15
18.5
W
Sobek
Inteleon
Sobek
1
1
21
11.5
L
Zeus
Menator
Zeus
2
4
2
0.75
W
Tsukuyomi
MeriMeri
Tsukuyomi
14
1
13
20.5
L
Izanami
Mezzmir
Izanami
0
5
3
0.3
W
Nu Wa
Noiréé
Nu Wa
0
1
22
11
L
Artio
Polkaa
Artio
1
4
3
0.63
L
Da Ji
SI4yer
Da Ji
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,136
Damage
46,547
49,405
Taken
73,119
37,814
Mitigated
40,651
13,295
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bepliz
Danzaburou
8,838
3,527
0
1,594
8,341
3,803
0
4,933
3,408
0
30,650
L
6,147
108
3,607
2,429
16,883
6,751
0
8,429
8,362
27,865
0
W
Sol
Fapé
Sol
18,765
7,573
0
6,087
11,071
4,754
0
6,553
4,518
44,143
0
W
Sobek
Inteleon
Sobek
7,098
242
0
3,848
16,246
22,168
0
11,131
5,115
18,956
0
L
Zeus
Menator
Zeus
19,529
1,401
404
1,078
10,657
3,371
0
5,198
5,295
49,621
0
W
Tsukuyomi
MeriMeri
Tsukuyomi
19,537
6,575
0
666
9,352
5,257
0
5,880
3,472
0
24,634
L
Izanami
Mezzmir
Izanami
8,342
5,724
0
506
11,582
4,455
0
5,523
5,867
0
37,071
W
Nu Wa
Noiréé
Nu Wa
12,898
2,822
396
704
4,395
1,832
0
3,028
1,367
30,063
0
L
Artio
Polkaa
Artio
5,849
429
320
3,056
22,206
22,051
0
12,645
9,211
29,217
0
L
Da Ji
SI4yer
Da Ji
6,680
906
0
0
11,791
4,023
0
6,008
5,623
0
11,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
45,746
203
Minions Killed
229
7
Camps Cleared
6
998,108
Distance Traveled
921,666
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,993
999
47
5
2
184,791
0
L
Hel
8,707
871
57
6
0
185,693
0
W
Sol
11,876
1,188
73
7
5
183,254
0
W
Sobek
10,764
1,076
25
3
0
206,960
0
L
Zeus
9,410
941
73
7
1
174,498
0
W
Tsukuyomi
12,257
1,226
15
2
0
223,950
0
L
Izanami
8,764
876
68
7
2
164,543
0
W
Nu Wa
9,769
977
43
4
0
199,153
1
L
Artio
10,050
1,005
27
3
2
211,611
0
L
Da Ji
8,815
882
4
0
1
185,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role