Player Matchup

Cerberus
Cerberus
Cuillere131
Cerberus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 1
Thanatos
Thanatos
SaltyDemons
Thanatos
Level 10
God Stats
0W - 2L
1,623 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
Theocretes
Baron Samedi
Level 15
God Stats
7W - 8L
1,532 SR
Queue Stats
97W - 94L
1,347 Elo+
Solo
Team Averages
Level 33
1,552 SR
1,325 Elo+

VS

Team Averages
Level 35
1,577 SR
1,487 Elo+
Izanami
Izanami
FunkingSilk
Izanami
Level 63
God Stats
48W - 26L
1,550 SR
Queue Stats
283W - 263L
1,491 Elo+
Party 2
Merlin
Merlin
SHAGGYdaddy
Merlin
Level 13
God Stats
4W - 4L
1,646 SR
Queue Stats
7W - 13L
1,537 Elo+
Party 2
Mulan
Mulan
SnxgzKrash
Mulan
Level 29
God Stats
2W - 5L
1,536 SR
Queue Stats
71W - 93L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cuillere131
Cerberus
19
7 / 9 / 12
16,517
718
19,274
35,317
60,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SaltyDemons
Thanatos
18
7 / 8 / 11
15,516
675
10,132
20,576
13,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Theocretes
Baron Samedi
19
9 / 12 / 9
16,467
716
23,736
35,146
24,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunkingSilk
Izanami
20
16 / 3 / 9
17,636
767
39,913
20,239
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
2 / 14 / 13
14,560
633
16,680
18,495
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
20
11 / 6 / 12
16,697
726
20,697
24,367
20,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
23
Kills
29
29
Deaths
23
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cuillere131
Cerberus
7
9
12
1.44
W
Izanami
FunkingSilk
Izanami
16
3
9
6.83
W
Merlin
2
14
13
0.61
L
Thanatos
SaltyDemons
Thanatos
7
8
11
1.56
W
Mulan
11
6
12
2.83
L
Baron Samedi
Theocretes
Baron Samedi
9
12
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
77,290
91,039
Taken
63,101
97,946
Mitigated
34,558
26,874
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cuillere131
Cerberus
19,274
2,498
399
6,670
35,317
60,515
752
4,451
30,866
59,450
0
W
Izanami
FunkingSilk
Izanami
39,913
32,960
0
4,930
20,239
7,289
3,774
13,245
6,994
0
136,875
W
Merlin
16,680
1,735
0
544
18,495
6,420
17
12,375
6,120
56,337
0
L
Thanatos
SaltyDemons
Thanatos
10,132
2,095
0
10,258
20,576
13,381
458
3,394
17,182
0
73,035
W
Mulan
20,697
4,511
0
6,901
24,367
20,849
412
17,786
6,581
0
60,931
L
Baron Samedi
Theocretes
Baron Samedi
23,736
2,635
2,345
7,202
35,146
24,050
477
8,969
26,177
74,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,500
Gold Earned
48,893
252
Minions Killed
256
0
Camps Cleared
0
1,142,507
Distance Traveled
1,109,397
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,517
718
80
3
0
387,321
5
W
Izanami
17,636
767
146
6
0
402,493
3
W
Merlin
14,560
633
62
3
0
313,061
1
L
Thanatos
15,516
675
90
4
0
439,488
0
W
Mulan
16,697
726
48
2
0
393,843
0
L
Baron Samedi
16,467
716
82
4
0
315,698
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role