Player Matchup

Sol
Sol
BuckSparkles
Sol
Level 9
God Stats
1W - 1L
1,808 SR
Queue Stats
7W - 3L
1,719 Elo+
Party 2
Thanatos
Thanatos
MousseKnuckles
Thanatos
Level 68
God Stats
4W - 4L
1,722 SR
Queue Stats
137W - 191L
1,423 Elo+
Party 2
Yemoja
Yemoja
Tromaville2
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Persephone
Persephone
fuzy009
Persephone
Level 17
God Stats
22W - 18L
1,594 SR
Queue Stats
119W - 109L
1,604 Elo+
Party 3
Anhur
Anhur
sectionz7
Anhur
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 98L
1,562 Elo+
Party 3
Team Averages
Level 22
1,625 SR
1,594 Elo+

VS

Team Averages
Level 21
1,581 SR
1,532 Elo+
Hera
Hera
Betiux20
Hera
Level 26
God Stats
12W - 13L
1,823 SR
Queue Stats
73W - 79L
1,640 Elo+
Party 1
Cerberus
Cerberus
DarkTom23
Cerberus
Level 12
God Stats
12W - 10L
1,584 SR
Queue Stats
18W - 12L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Elegiez
Tsukuyomi
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
78W - 75L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
SunchuTTV
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,418 Elo+
Solo
Horus
Horus
Veraan99
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,268
527
3,300
5,368
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
8
0 / 3 / 2
4,745
475
1,854
7,837
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 4 / 1
4,691
469
310
4,325
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
fuzy009
Persephone
8
3 / 5 / 0
4,987
499
2,835
5,146
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
sectionz7
Anhur
8
1 / 2 / 3
5,073
507
1,628
4,374
1,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 0 / 3
6,469
647
3,235
2,935
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DarkTom23
Cerberus
8
1 / 1 / 7
5,495
550
3,057
5,467
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Elegiez
Tsukuyomi
10
6 / 2 / 3
6,763
676
4,134
6,122
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SunchuTTV
Heimdallr
9
2 / 2 / 4
5,366
537
2,424
4,263
1,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Veraan99
Horus
12
7 / 0 / 4
7,256
726
6,324
6,728
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
18
18
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
2
0
3
3.5
L
0
4
0
0
W
Cerberus
DarkTom23
Cerberus
1
1
7
4.5
W
Tsukuyomi
Elegiez
Tsukuyomi
6
2
3
3.75
L
Thanatos
0
3
2
0.33
W
Heimdallr
SunchuTTV
Heimdallr
2
2
4
2
L
Yemoja
0
4
1
0.13
W
Horus
Veraan99
Horus
7
0
4
9
L
Persephone
fuzy009
Persephone
3
5
0
0.6
L
Anhur
sectionz7
Anhur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,927
Damage
19,174
27,050
Taken
25,515
7,580
Mitigated
10,708
8,162
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,235
881
0
76
2,935
936
169
1,075
1,766
37,337
0
L
3,300
894
0
1,656
5,368
1,552
1,555
0
5,368
24,902
2,491
W
Cerberus
DarkTom23
Cerberus
3,057
232
138
2,859
5,467
3,258
0
1,264
4,107
16,600
0
W
Tsukuyomi
Elegiez
Tsukuyomi
4,134
1,563
0
2,525
6,122
1,835
570
595
5,527
0
29,320
L
Thanatos
1,854
604
0
4,563
7,837
2,162
0
221
7,616
0
17,917
W
Heimdallr
SunchuTTV
Heimdallr
2,424
1,133
0
1,061
4,263
1,551
330
344
3,877
0
21,463
L
Yemoja
310
223
101
260
4,325
1,489
0
1,449
2,812
6,021
0
W
Horus
Veraan99
Horus
6,324
3,214
108
1,263
6,728
3,128
177
2,696
4,026
0
31,371
L
Persephone
fuzy009
Persephone
2,835
530
0
509
5,146
1,298
0
3,250
1,839
13,426
0
L
Anhur
sectionz7
Anhur
1,628
623
0
1,073
4,374
1,079
0
1,181
3,111
0
16,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
31,349
160
Minions Killed
308
0
Camps Cleared
0
923,225
Distance Traveled
1,000,525
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,469
647
87
9
0
214,689
0
L
Sol
5,268
527
59
6
0
188,482
0
W
Cerberus
5,495
550
53
5
0
172,419
7
W
Tsukuyomi
6,763
676
63
6
0
181,643
0
L
Thanatos
4,745
475
43
4
0
212,489
1
W
Heimdallr
5,366
537
37
4
0
212,489
1
L
Yemoja
4,691
469
11
1
0
161,994
0
W
Horus
7,256
726
68
7
0
219,285
2
L
Persephone
4,987
499
20
2
0
181,237
2
L
Anhur
5,073
507
27
3
0
179,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role