Player Matchup

Kali
Kali
OrzExo
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,523 Elo+
Party 2
Cupid
Cupid
Priffindas
Cupid
Level 4
God Stats
7W - 4L
1,190 SR
Queue Stats
176W - 122L
1,120 Elo+
Solo
Nike
Nike
THICKBOYSAUCE69
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Tomtomlolol
Izanami
Level 10
God Stats
4W - 3L
1,626 SR
Queue Stats
26W - 15L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
codeknd
Kuzenbo
Level 88
God Stats
5W - 7L
1,456 SR
Queue Stats
95W - 79L
1,413 Elo+
Party 2
Team Averages
Level 47
1,454 SR
1,436 Elo+

VS

Team Averages
Level 10
1,411 SR
1,281 Elo+
Bellona
Bellona
JayP1pp3n
Bellona
Level 23
God Stats
60W - 52L
1,476 SR
Queue Stats
74W - 80L
1,138 Elo+
Party 1
Ymir
Ymir
Lonelyville
Ymir
Level 5
God Stats
10W - 10L
1,308 SR
Queue Stats
42W - 44L
1,177 Elo+
Party 1
Ullr
Ullr
dechut666
Ullr
Level 13
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 6L
1,187 Elo+
Party 3
Skadi
Skadi
devilscary
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
easypete69420
Ra
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
420W - 376L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
OrzExo
Kali
11
7 / 1 / 4
6,871
625
6,313
10,463
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
13
6 / 0 / 0
7,397
672
4,512
6,748
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 2
5,872
534
3,978
4,319
2,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Tomtomlolol
Izanami
10
4 / 1 / 3
6,337
576
3,866
5,246
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
codeknd
Kuzenbo
9
2 / 0 / 6
5,744
522
1,200
3,540
2,061
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JayP1pp3n
Bellona
9
1 / 3 / 0
5,323
484
4,326
8,729
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 6 / 0
4,337
394
1,997
6,287
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
7
1 / 5 / 1
4,687
426
2,017
8,259
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
4
0 / 3 / 1
3,918
356
719
2,287
451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 4 / 1
5,191
472
4,116
5,741
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
21
Kills
2
2
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
JayP1pp3n
Bellona
1
3
0
0.33
L
0
6
0
0
W
Kali
OrzExo
Kali
7
1
4
9
W
Cupid
6
0
0
6
W
2
0
2
3
W
Izanami
Tomtomlolol
Izanami
4
1
3
5.5
W
Kuzenbo
codeknd
Kuzenbo
2
0
6
5
L
Ullr
1
5
1
0.3
L
Skadi
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
13,175
30,316
Taken
31,303
12,197
Mitigated
10,609
14,627
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JayP1pp3n
Bellona
4,326
1,100
0
3,153
8,729
4,536
48
240
8,214
0
17,621
L
1,997
1,431
0
24
6,287
2,422
0
445
5,792
15,100
0
W
Kali
OrzExo
Kali
6,313
3,067
0
5,953
10,463
3,967
0
1,497
8,966
0
26,619
W
Cupid
4,512
3,204
0
5,122
6,748
2,191
2,280
992
5,756
0
48,238
W
3,978
249
0
561
4,319
2,089
276
254
4,065
0
16,513
W
Izanami
Tomtomlolol
Izanami
3,866
2,561
0
2,241
5,246
1,889
732
2,852
2,394
0
29,166
W
Kuzenbo
codeknd
Kuzenbo
1,200
480
0
750
3,540
2,061
408
518
3,022
10,500
0
L
Ullr
2,017
1,298
0
456
8,259
1,722
0
90
8,144
0
14,854
L
Skadi
719
397
0
0
2,287
451
0
348
1,939
0
4,467
L
4,116
570
36
1,401
5,741
1,478
0
77
5,664
29,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
23,456
254
Minions Killed
148
0
Camps Cleared
0
991,820
Distance Traveled
868,471
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,323
484
34
3
0
206,302
3
L
Ymir
4,337
394
25
2
0
184,766
0
W
Kali
6,871
625
59
5
0
212,818
0
W
Cupid
7,397
672
89
8
0
156,661
2
W
Nike
5,872
534
29
3
0
204,682
1
W
Izanami
6,337
576
55
5
0
202,371
1
W
Kuzenbo
5,744
522
22
2
0
215,288
0
L
Ullr
4,687
426
21
2
0
176,853
0
L
Skadi
3,918
356
10
1
0
121,680
0
L
Ra
5,191
472
58
5
0
178,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role