Player Matchup

Cerberus
Cerberus
Brandooo215
Cerberus
Level 11
God Stats
4W - 14L
1,300 SR
Queue Stats
19W - 29L
1,079 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CJ_DREAMVILLE
Tsukuyomi
Level 88
God Stats
10W - 15L
1,185 SR
Queue Stats
118W - 131L
1,295 Elo+
Party 2
Ra
Ra
LittleKings10
Ra
Level 6
God Stats
1W - 12L
926 SR
Queue Stats
1W - 16L
769 Elo+
Party 2
Team Averages
Level 35
1,137 SR
1,048 Elo+

VS

Team Averages
Level 19
1,530 SR
1,353 Elo+
Heimdallr
Heimdallr
Mr_iNNocent_1
Heimdallr
Level 17
God Stats
2W - 3L
1,661 SR
Queue Stats
50W - 73L
1,159 Elo+
Party 1
Set
Set
StyxxAnaxkolasi9
Set
Level 24
God Stats
3W - 7L
1,247 SR
Queue Stats
54W - 77L
1,218 Elo+
Party 1
Merlin
Merlin
jockstrapcups
Merlin
Level 15
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 0L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brandooo215
Cerberus
11
1 / 7 / 9
8,256
688
3,409
13,023
7,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
CJ_DREAMVILLE
Tsukuyomi
13
10 / 5 / 1
9,634
803
10,776
11,177
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 7 / 6
7,182
599
832
6,451
1,576
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mr_iNNocent_1
Heimdallr
12
5 / 4 / 13
9,215
768
6,272
7,659
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 5 / 8
9,818
818
8,548
9,263
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 3 / 8
9,990
833
8,925
6,370
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
19
19
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brandooo215
Cerberus
1
7
9
0.79
L
Tsukuyomi
CJ_DREAMVILLE
Tsukuyomi
10
5
1
2.1
L
0
7
6
0.43
W
Heimdallr
Mr_iNNocent_1
Heimdallr
5
4
13
2.88
W
7
5
8
2.2
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,017
Damage
23,745
30,651
Taken
23,292
13,826
Mitigated
8,826
2,921
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brandooo215
Cerberus
3,409
233
0
821
13,023
7,863
0
3,140
9,521
16,132
0
L
Tsukuyomi
CJ_DREAMVILLE
Tsukuyomi
10,776
3,205
417
1,549
11,177
4,387
292
3,803
7,106
0
32,424
L
832
150
70
64
6,451
1,576
0
1,318
5,043
6,085
0
W
Heimdallr
Mr_iNNocent_1
Heimdallr
6,272
3,737
0
838
7,659
2,888
1,780
2,048
5,611
0
22,361
W
8,548
4,652
0
678
9,263
3,828
172
1,366
7,897
0
28,611
W
8,925
254
0
1,224
6,370
2,110
345
879
5,491
41,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
29,023
75
Minions Killed
127
0
Camps Cleared
0
509,333
Distance Traveled
573,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,256
688
20
2
0
192,828
0
L
Tsukuyomi
9,634
803
43
4
0
227,321
0
L
Ra
7,182
599
12
1
0
89,184
0
W
Heimdallr
9,215
768
25
2
0
210,482
0
W
Set
9,818
818
34
3
0
166,393
0
W
Merlin
9,990
833
68
6
0
196,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role