Player Matchup

Athena
Athena
Lambo1385
Athena
Level 123
God Stats
42W - 23L
1,638 SR
Queue Stats
104W - 81L
1,565 Elo+
Party 2
Tiamat
Tiamat
Mundore
Tiamat
Level 156
God Stats
12W - 16L
1,288 SR
Queue Stats
518W - 495L
1,449 Elo+
Party 3
King Arthur
King Arthur
TheAlphaNerd
King Arthur
Level 105
God Stats
13W - 10L
1,662 SR
Queue Stats
62W - 67L
1,525 Elo+
Party 3
Chiron
Chiron
UghSorry
Chiron
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 236L
1,573 Elo+
Party 2
Camazotz
Camazotz
joexorx
Camazotz
Level 63
God Stats
19W - 16L
1,721 SR
Queue Stats
228W - 204L
1,575 Elo+
Party 2
Team Averages
Level 105
1,562 SR
1,537 Elo+

VS

Team Averages
Level 86
1,730 SR
1,564 Elo+
Chaac
Chaac
DunksMcBulge
Chaac
Level 105
God Stats
6W - 7L
1,518 SR
Queue Stats
76W - 88L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Guide311
Tsukuyomi
Level 106
God Stats
1W - 1L
1,663 SR
Queue Stats
71W - 81L
1,555 Elo+
Party 1
Ymir
Ymir
KylesHereGuys
Ymir
Level 69
God Stats
6W - 2L
1,833 SR
Queue Stats
18W - 14L
1,611 Elo+
Party 1
Izanami
Izanami
NeverGeneric
Izanami
Level 46
God Stats
4W - 3L
1,804 SR
Queue Stats
12W - 16L
1,487 Elo+
Party 1
Zeus
Zeus
crazyboy388590
Zeus
Level 104
God Stats
7W - 2L
1,833 SR
Queue Stats
121W - 96L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lambo1385
Athena
15
3 / 4 / 14
9,709
485
10,253
20,305
16,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Mundore
Tiamat
15
2 / 5 / 5
9,768
488
10,575
12,944
12,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
TheAlphaNerd
King Arthur
18
11 / 2 / 6
11,736
587
20,035
22,678
21,514
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
UghSorry
Chiron
18
7 / 1 / 10
11,342
567
13,634
12,404
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
joexorx
Camazotz
19
6 / 2 / 7
11,577
579
11,056
21,629
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,519
476
9,825
19,124
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Guide311
Tsukuyomi
17
2 / 4 / 4
10,384
519
12,236
19,453
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 4 / 8
9,623
481
6,607
19,344
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
NeverGeneric
Izanami
15
2 / 7 / 2
9,429
471
7,827
12,847
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 8 / 5
10,473
524
20,487
12,369
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
29
Kills
14
14
Deaths
29
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Tsukuyomi
Guide311
Tsukuyomi
2
4
4
1
L
3
4
8
1.75
W
Athena
Lambo1385
Athena
3
4
14
2.5
W
Tiamat
Mundore
Tiamat
2
5
5
0.9
L
Izanami
NeverGeneric
Izanami
2
7
2
0.43
W
King Arthur
TheAlphaNerd
King Arthur
11
2
6
7
W
Chiron
UghSorry
Chiron
7
1
10
12
L
6
8
5
1.06
W
Camazotz
joexorx
Camazotz
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,553
Damage
56,982
89,960
Taken
83,137
67,377
Mitigated
48,348
28,347
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,825
1,862
0
6,262
19,124
15,777
0
1,219
17,615
52
52,793
L
Tsukuyomi
Guide311
Tsukuyomi
12,236
2,966
0
6,190
19,453
7,350
0
3,793
15,550
0
76,928
L
6,607
749
0
2,357
19,344
13,721
0
7,562
11,560
33,229
0
W
Athena
Lambo1385
Athena
10,253
3,101
556
568
20,305
16,748
1,526
7,890
12,205
42,595
0
W
Tiamat
Mundore
Tiamat
10,575
1,095
0
2,183
12,944
12,984
940
6,785
5,838
48,369
0
L
Izanami
NeverGeneric
Izanami
7,827
5,537
0
2,292
12,847
4,094
0
3,441
9,329
0
60,300
W
King Arthur
TheAlphaNerd
King Arthur
20,035
2,696
0
5,926
22,678
21,514
444
3,591
18,400
55
63,271
W
Chiron
UghSorry
Chiron
13,634
6,572
1,650
5,402
12,404
5,686
3,597
2,154
10,152
0
66,707
L
20,487
2,357
0
500
12,369
7,406
0
4,161
7,762
74,860
0
W
Camazotz
joexorx
Camazotz
11,056
2,310
0
12,062
21,629
10,445
62
5,858
15,510
0
88,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
49,428
536
Minions Killed
540
0
Camps Cleared
0
2,030,384
Distance Traveled
1,781,698
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,519
476
102
5
0
352,567
2
L
Tsukuyomi
10,384
519
130
7
0
427,646
5
L
Ymir
9,623
481
54
3
0
369,778
6
W
Athena
9,709
485
60
3
0
413,492
3
W
Tiamat
9,768
488
115
6
0
394,367
3
L
Izanami
9,429
471
123
6
0
318,103
3
W
King Arthur
11,736
587
105
5
0
417,449
0
W
Chiron
11,342
567
112
6
0
366,144
3
L
Zeus
10,473
524
131
7
0
313,604
4
W
Camazotz
11,577
579
144
7
0
438,932
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role