Player Matchup

Nike
Nike
MrCaleto
Nike
Level 18
God Stats
52W - 52L
1,396 SR
Queue Stats
111W - 129L
1,341 Elo+
Solo
Thanatos
Thanatos
OldHunterSyn
Thanatos
Level 12
God Stats
4W - 10L
1,095 SR
Queue Stats
42W - 48L
1,143 Elo+
Party 2
Kuzenbo
Kuzenbo
Tementus01
Kuzenbo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,152 Elo+
Solo
Kukulkan
Kukulkan
TheGunnsmith
Kukulkan
Level 14
God Stats
13W - 12L
1,132 SR
Queue Stats
27W - 33L
1,037 Elo+
Party 2
Medusa
Medusa
codeWizardJ
Medusa
Level 16
God Stats
1W - 1L
1,542 SR
Queue Stats
40W - 32L
1,500 Elo+
Solo
Team Averages
Level 13
1,333 SR
1,235 Elo+

VS

Team Averages
Level 11
1,590 SR
1,583 Elo+
Zeus
Zeus
Enobrac
Zeus
Level 18
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 1
King Arthur
King Arthur
Kerokakumi
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Narbology
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheWolfMoonJ14
Guan Yu
Level 17
God Stats
3W - 2L
1,799 SR
Queue Stats
4W - 4L
1,757 Elo+
Solo
Sol
Sol
Wageslaverr
Sol
Level 7
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 5 / 3
8,915
495
3,987
12,875
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
OldHunterSyn
Thanatos
13
6 / 4 / 6
9,285
516
5,606
10,669
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Tementus01
Kuzenbo
12
1 / 2 / 10
8,391
466
2,418
10,416
7,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TheGunnsmith
Kukulkan
15
6 / 0 / 7
9,677
538
7,973
5,844
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
14 / 1 / 7
11,414
634
17,256
8,134
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Enobrac
Zeus
11
3 / 5 / 3
7,677
427
10,321
9,212
1,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Kerokakumi
King Arthur
11
1 / 5 / 4
6,966
387
2,933
16,957
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Narbology
Thanatos
12
4 / 6 / 2
7,909
439
6,455
14,326
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 7 / 2
7,106
395
1,513
12,063
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 5 / 2
8,373
465
6,761
9,165
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
27
Kills
11
12
Deaths
28
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
Enobrac
Zeus
3
5
3
0.9
L
King Arthur
Kerokakumi
King Arthur
1
5
4
0.6
W
Nike
0
5
3
0.3
L
Thanatos
Narbology
Thanatos
4
6
2
0.83
W
Thanatos
OldHunterSyn
Thanatos
6
4
6
2.25
W
Kuzenbo
Tementus01
Kuzenbo
1
2
10
3
W
Kukulkan
TheGunnsmith
Kukulkan
6
0
7
9.5
L
0
7
2
0.14
L
3
5
2
0.8
W
Medusa
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
27,983
47,938
Taken
61,723
26,717
Mitigated
25,276
17,118
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Enobrac
Zeus
10,321
1,829
0
0
9,212
1,722
0
1,452
7,705
29,593
0
L
King Arthur
Kerokakumi
King Arthur
2,933
846
0
2,749
16,957
10,305
0
3,116
13,635
0
22,552
W
Nike
3,987
561
0
2,250
12,875
8,847
1,270
2,598
10,127
2,335
32,987
L
Thanatos
Narbology
Thanatos
6,455
2,532
0
7,844
14,326
3,931
0
1,750
12,444
0
34,475
W
Thanatos
OldHunterSyn
Thanatos
5,606
2,418
0
7,508
10,669
4,903
0
3,910
6,759
0
54,328
W
Kuzenbo
Tementus01
Kuzenbo
2,418
1,097
0
192
10,416
7,428
438
5,793
4,486
19,659
0
W
Kukulkan
TheGunnsmith
Kukulkan
7,973
785
0
2,229
5,844
2,283
0
2,346
3,473
51,162
0
L
1,513
309
108
1,315
12,063
6,698
1,098
2,132
9,747
0
25,652
L
6,761
1,420
0
1,522
9,165
2,620
653
2,459
6,561
39,554
2,086
W
Medusa
17,256
10,837
0
4,939
8,134
3,256
5,473
2,300
5,734
0
68,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
38,031
374
Minions Killed
266
0
Camps Cleared
0
1,489,876
Distance Traveled
1,671,804
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,677
427
50
3
0
301,703
0
L
King Arthur
6,966
387
41
2
0
353,151
2
W
Nike
8,915
495
64
4
0
219,413
0
L
Thanatos
7,909
439
48
3
0
332,020
0
W
Thanatos
9,285
516
74
4
0
293,497
2
W
Kuzenbo
8,391
466
36
2
0
334,813
0
W
Kukulkan
9,677
538
104
6
0
292,908
9
L
Guan Yu
7,106
395
40
2
0
336,842
2
L
Sol
8,373
465
87
5
0
348,088
0
W
Medusa
11,414
634
96
5
0
349,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role