Player Matchup

Fenrir
Fenrir
Azzoru
Fenrir
Level 8
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 8L
1,384 Elo+
Solo
Anubis
Anubis
EGR_XL10
Anubis
Level 16
God Stats
40W - 42L
1,477 SR
Queue Stats
198W - 219L
1,426 Elo+
Party 2
Neith
Neith
brainy 5murf420
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
eduardox12003
Kuzenbo
Level 26
God Stats
14W - 13L
1,410 SR
Queue Stats
519W - 502L
1,374 Elo+
Party 2
Artemis
Artemis
xXHoUsToNXx1997
Artemis
Level 13
God Stats
2W - 2L
1,644 SR
Queue Stats
299W - 317L
1,514 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,440 Elo+

VS

Team Averages
Level 26
1,483 SR
1,495 Elo+
Serqet
Serqet
KILLZONE_DX2526
Serqet
Level 28
God Stats
11W - 12L
1,291 SR
Queue Stats
117W - 140L
1,382 Elo+
Solo
Chiron
Chiron
Mage-EPS
Chiron
Level 28
God Stats
23W - 20L
1,685 SR
Queue Stats
81W - 75L
1,531 Elo+
Party 1
Bellona
Bellona
UriGamePlay_USA
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,592 Elo+
Solo
Fenrir
Fenrir
caius473
Fenrir
Level 29
God Stats
16W - 15L
1,514 SR
Queue Stats
260W - 260L
1,482 Elo+
Solo
Khepri
Khepri
mmundus
Khepri
Level 21
God Stats
4W - 3L
1,424 SR
Queue Stats
30W - 37L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azzoru
Fenrir
11
3 / 9 / 0
7,163
448
5,684
14,357
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EGR_XL10
Anubis
10
1 / 8 / 2
6,674
417
7,366
10,846
4,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 3
7,151
447
4,632
11,730
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
10
0 / 7 / 0
6,368
398
2,750
13,260
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 6 / 1
7,470
467
4,730
9,571
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
6,325
395
685
4,195
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Mage-EPS
Chiron
17
20 / 0 / 1
10,904
682
21,719
12,385
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 3 / 4
9,387
587
11,169
14,620
11,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
caius473
Fenrir
15
7 / 1 / 4
9,117
570
8,284
8,771
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
mmundus
Khepri
13
1 / 2 / 10
7,621
476
1,462
7,838
3,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
38
39
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azzoru
Fenrir
3
9
0
0.33
L
Anubis
EGR_XL10
Anubis
1
8
2
0.25
W
1
1
0
1
W
Chiron
Mage-EPS
Chiron
20
0
1
20.5
W
9
3
4
3.67
L
1
9
3
0.28
W
Fenrir
caius473
Fenrir
7
1
4
9
L
Kuzenbo
0
7
0
0
W
Khepri
mmundus
Khepri
1
2
10
3
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
43,319
59,764
Taken
47,809
27,457
Mitigated
24,559
5,839
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azzoru
Fenrir
5,684
1,966
0
2,163
14,357
4,949
129
874
13,483
0
21,394
L
Anubis
EGR_XL10
Anubis
7,366
463
0
1,800
10,846
4,476
547
0
10,846
34,050
0
W
685
206
0
1,673
4,195
906
0
910
3,260
0
11,710
W
Chiron
Mage-EPS
Chiron
21,719
9,526
165
4,155
12,385
4,248
836
4,296
7,714
0
65,707
W
11,169
3,880
0
6,552
14,620
11,022
3,011
0
14,620
0
57,892
L
4,632
2,728
0
848
11,730
4,156
268
70
11,660
0
35,103
W
Fenrir
caius473
Fenrir
8,284
2,379
0
3,650
8,771
4,729
993
3,222
5,549
0
49,472
L
Kuzenbo
2,750
822
0
728
13,260
9,724
408
0
13,260
20,690
0
W
Khepri
mmundus
Khepri
1,462
305
0
2,536
7,838
3,654
1,210
1,263
6,550
13,141
0
L
4,730
2,938
0
300
9,571
4,152
1,690
518
9,053
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
43,354
262
Minions Killed
355
0
Camps Cleared
0
1,276,943
Distance Traveled
1,283,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,163
448
44
3
0
285,322
0
L
Anubis
6,674
417
51
3
0
232,686
0
W
Serqet
6,325
395
26
2
0
144,493
0
W
Chiron
10,904
682
115
7
0
293,151
0
W
Bellona
9,387
587
93
6
0
305,135
0
L
Neith
7,151
447
56
4
0
247,982
0
W
Fenrir
9,117
570
86
5
0
291,325
1
L
Kuzenbo
6,368
398
38
2
0
258,605
0
W
Khepri
7,621
476
35
2
0
249,386
0
L
Artemis
7,470
467
73
5
0
252,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role