Player Matchup

Izanami
Izanami
Get_Gliitchy
Izanami
Level 8
God Stats
10W - 5L
1,494 SR
Queue Stats
49W - 23L
1,319 Elo+
Party 1
Tiamat
Tiamat
K3WLsieve
Tiamat
Level 15
God Stats
23W - 21L
1,719 SR
Queue Stats
172W - 77L
1,502 Elo+
Party 1
Ymir
Ymir
Sexy-Chad-Daddy
Ymir
Level 13
God Stats
28W - 9L
1,597 SR
Queue Stats
211W - 99L
1,612 Elo+
Party 1
Team Averages
Level 12
1,603 SR
1,478 Elo+

VS

Team Averages
Level 33
1,474 SR
1,190 Elo+
Danzaburou
Danzaburou
TvG_AndPh56vZ
Danzaburou
Level 15
God Stats
25W - 23L
1,392 SR
Queue Stats
177W - 191L
1,101 Elo+
Party 2
Ymir
Ymir
TvG_Edkh12vZ
Ymir
Level 14
God Stats
17W - 19L
1,528 SR
Queue Stats
87W - 79L
1,187 Elo+
Party 2
Thor
Thor
sebandres919
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 137L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Get_Gliitchy
Izanami
10
2 / 1 / 6
6,962
696
4,935
4,566
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
K3WLsieve
Tiamat
11
4 / 0 / 6
7,565
757
8,706
3,271
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 6
8,182
818
7,719
6,891
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TvG_AndPh56vZ
Danzaburou
8
0 / 2 / 1
6,035
604
3,999
8,246
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 5 / 0
5,744
574
1,809
10,073
4,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,627
563
1,363
8,173
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Get_Gliitchy
Izanami
2
1
6
5
W
Tiamat
K3WLsieve
Tiamat
4
0
6
7
W
4
0
6
7
L
Danzaburou
TvG_AndPh56vZ
Danzaburou
0
2
1
0.25
L
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
7,171
14,728
Taken
26,492
8,886
Mitigated
9,209
5,402
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Get_Gliitchy
Izanami
4,935
2,269
0
1,240
4,566
1,411
1,522
338
4,228
0
23,779
W
Tiamat
K3WLsieve
Tiamat
8,706
1,053
0
1,846
3,271
2,676
321
171
3,100
21,153
0
W
7,719
1,424
0
2,316
6,891
4,799
16
1,414
5,477
37,378
0
L
Danzaburou
TvG_AndPh56vZ
Danzaburou
3,999
1,341
0
337
8,246
2,622
0
4,958
2,962
0
19,473
L
1,809
522
0
1,771
10,073
4,030
0
6,485
3,334
6,983
0
L
1,363
51
0
280
8,173
2,557
0
4,194
3,715
0
12,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
17,406
138
Minions Killed
66
0
Camps Cleared
0
497,566
Distance Traveled
476,415
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,962
696
53
5
0
154,446
0
W
Tiamat
7,565
757
38
4
0
167,541
1
W
Ymir
8,182
818
47
5
0
175,579
0
L
Danzaburou
6,035
604
39
4
0
159,462
0
L
Ymir
5,744
574
4
0
0
148,952
0
L
Thor
5,627
563
23
2
0
168,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role