Player Matchup

Janus
Janus
Geonny
Janus
Level 160
God Stats
15W - 12L
1,672 SR
Queue Stats
691W - 730L
1,594 Elo+
Solo
Cthulhu
Cthulhu
MyAngelDark
Cthulhu
Level 127
God Stats
1W - 0L
1,366 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Ruar
Heimdallr
Level 139
God Stats
6W - 9L
1,294 SR
Queue Stats
955W - 991L
1,596 Elo+
Solo
Achilles
Achilles
VcardStilla
Achilles
Level 122
God Stats
4W - 5L
1,621 SR
Queue Stats
167W - 160L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
VidimusVicimus
Sylvanus
Level 157
God Stats
3W - 5L
1,041 SR
Queue Stats
175W - 158L
1,577 Elo+
Party 1
Team Averages
Level 141
1,399 SR
1,518 Elo+

VS

Team Averages
Level 136
1,639 SR
1,616 Elo+
Serqet
Serqet
JoN dA pRo
Serqet
Level 148
God Stats
2W - 1L
1,854 SR
Queue Stats
131W - 95L
1,620 Elo+
Party 2
Terra
Terra
Majicbeasty
Terra
Level 159
God Stats
2W - 2L
1,656 SR
Queue Stats
52W - 58L
1,597 Elo+
Party 3
Cabrakan
Cabrakan
MrCriggs
Cabrakan
Level 127
God Stats
5W - 2L
1,752 SR
Queue Stats
226W - 230L
1,606 Elo+
Solo
Da Ji
Da Ji
Velvet Fangg
Da Ji
Level 147
God Stats
0W - 5L
1,433 SR
Queue Stats
90W - 56L
1,644 Elo+
Party 2
Set
Set
debeer
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Geonny
Janus
19
7 / 1 / 11
11,388
813
28,816
11,358
6,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MyAngelDark
Cthulhu
17
4 / 4 / 12
10,601
757
19,001
16,640
22,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Ruar
Heimdallr
17
6 / 2 / 14
10,752
768
23,393
10,137
5,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
VcardStilla
Achilles
18
5 / 2 / 12
10,453
747
12,251
22,932
24,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
15
0 / 4 / 18
10,136
724
12,688
20,037
25,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JoN dA pRo
Serqet
16
3 / 4 / 6
9,011
644
12,080
28,693
16,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 8
9,620
687
14,092
16,006
13,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
MrCriggs
Cabrakan
15
2 / 5 / 6
8,699
621
11,484
17,295
20,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 3 / 5
9,284
663
10,805
24,707
14,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
debeer
Set
16
2 / 7 / 5
9,164
655
13,929
19,700
10,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
22
Kills
13
13
Deaths
22
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
Geonny
Janus
7
1
11
12.5
L
Serqet
JoN dA pRo
Serqet
3
4
6
1.5
L
1
3
8
1.67
L
Cabrakan
MrCriggs
Cabrakan
2
5
6
1
W
Cthulhu
MyAngelDark
Cthulhu
4
4
12
2.5
W
Heimdallr
Ruar
Heimdallr
6
2
14
6.5
W
Achilles
VcardStilla
Achilles
5
2
12
5.5
L
5
3
5
2.5
W
Sylvanus
0
4
18
2.25
L
Set
debeer
Set
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,149
Damage
62,390
81,104
Taken
106,401
83,843
Mitigated
76,646
33,728
Healing
50,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Geonny
Janus
28,816
1,075
429
1,580
11,358
6,086
1,049
4,007
6,723
56,605
0
L
Serqet
JoN dA pRo
Serqet
12,080
1,897
2,395
10,730
28,693
16,230
0
15,801
12,345
0
14,516
L
14,092
1,004
10,759
4,278
16,006
13,846
0
8,351
7,175
24,975
0
L
Cabrakan
MrCriggs
Cabrakan
11,484
1,273
2,295
1,769
17,295
20,741
0
10,465
6,200
20,136
0
W
Cthulhu
MyAngelDark
Cthulhu
19,001
166
2,269
2,047
16,640
22,169
52
4,686
11,257
32,172
0
W
Heimdallr
Ruar
Heimdallr
23,393
11,326
242
655
10,137
5,677
2,783
3,064
6,670
0
40,155
W
Achilles
VcardStilla
Achilles
12,251
1,914
2,620
7,932
22,932
24,327
633
7,158
14,543
0
18,396
L
10,805
1,896
3,407
9,514
24,707
14,989
0
13,153
11,017
0
19,693
W
Sylvanus
12,688
1,814
10,176
5,778
20,037
25,584
216
6,661
12,730
18,862
0
L
Set
debeer
Set
13,929
5,218
2,525
2,812
19,700
10,840
0
10,851
8,451
0
32,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
45,778
155
Minions Killed
105
0
Camps Cleared
0
1,234,707
Distance Traveled
1,306,271
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,388
813
77
6
0
287,534
0
L
Serqet
9,011
644
12
1
0
268,884
1
L
Terra
9,620
687
15
1
0
305,658
0
L
Cabrakan
8,699
621
17
1
0
230,597
0
W
Cthulhu
10,601
757
32
2
0
217,249
1
W
Heimdallr
10,752
768
26
2
0
259,661
0
W
Achilles
10,453
747
12
1
0
241,947
1
L
Da Ji
9,284
663
34
2
0
259,335
1
W
Sylvanus
10,136
724
8
1
0
228,316
1
L
Set
9,164
655
27
2
0
241,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role