Player Matchup

He Bo
He Bo
Gulhar
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Kearranza
Xing Tian
Level 88
God Stats
0W - 1L
1,710 SR
Queue Stats
12W - 17L
1,409 Elo+
Solo
Rama
Rama
ThePraised
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,536 Elo+
Party 2
Team Averages
Level 114
1,570 SR
1,482 Elo+

VS

Team Averages
Level 131
1,546 SR
1,604 Elo+
Tiamat
Tiamat
ChinFu
Tiamat
Level 160
God Stats
2W - 0L
1,689 SR
Queue Stats
57W - 20L
1,992 Elo+
Solo
Loki
Loki
CrOnOs VI9446
Loki
Level 124
God Stats
3W - 0L
1,321 SR
Queue Stats
15W - 22L
1,467 Elo+
Party 1
Medusa
Medusa
JustJano
Medusa
Level 108
God Stats
1W - 0L
1,629 SR
Queue Stats
18W - 26L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gulhar
He Bo
13
1 / 9 / 2
9,142
609
4,841
11,130
3,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kearranza
Xing Tian
12
2 / 3 / 2
9,901
660
8,257
20,911
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 7 / 1
9,377
625
6,908
12,225
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChinFu
Tiamat
13
5 / 4 / 10
10,926
728
16,792
12,654
10,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 11
11,250
750
11,188
9,096
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
JustJano
Medusa
16
8 / 0 / 8
11,536
769
9,052
7,158
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
19
19
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChinFu
Tiamat
5
4
10
2.5
W
6
1
11
11.5
L
He Bo
Gulhar
He Bo
1
9
2
0.22
W
Medusa
JustJano
Medusa
8
0
8
12
L
Xing Tian
Kearranza
Xing Tian
2
3
2
1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
37,032
44,266
Taken
28,908
32,527
Mitigated
17,602
1,970
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChinFu
Tiamat
16,792
1,946
0
2,880
12,654
10,102
200
6,191
6,463
51,529
0
W
11,188
1,961
0
795
9,096
4,642
1,125
3,672
5,424
0
44,345
L
He Bo
Gulhar
He Bo
4,841
446
0
512
11,130
3,673
224
4,362
6,668
37,454
0
W
Medusa
JustJano
Medusa
9,052
4,464
0
2,354
7,158
2,858
1,734
3,291
3,867
0
49,141
L
Xing Tian
Kearranza
Xing Tian
8,257
903
0
1,208
20,911
24,449
126
6,045
14,391
33,655
0
L
6,908
5,834
0
250
12,225
4,405
616
6,445
5,630
0
29,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
33,712
155
Minions Killed
206
0
Camps Cleared
0
751,095
Distance Traveled
843,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,926
728
71
5
0
249,034
3
W
Loki
11,250
750
67
4
0
309,077
0
L
He Bo
9,142
609
53
4
0
215,882
0
W
Medusa
11,536
769
68
5
0
285,567
2
L
Xing Tian
9,901
660
43
3
0
305,906
4
L
Rama
9,377
625
59
4
0
229,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role