Player Matchup

Sobek
Sobek
BallsEaterLord
Sobek
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,760 Elo+
Party 1
Anhur
Anhur
balakeWeasel
Anhur
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,760 Elo+
Party 1
Ne Zha
Ne Zha
bigyammer
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,760 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,760 Elo+

VS

Team Averages
Level 91
1,613 SR
1,529 Elo+
Bellona
Bellona
Lippy29
Bellona
Level 116
God Stats
10W - 10L
1,657 SR
Queue Stats
200W - 221L
1,559 Elo+
Party 2
Janus
Janus
ReeRee5by5
Janus
Level 44
God Stats
3W - 4L
1,384 SR
Queue Stats
166W - 219L
1,441 Elo+
Solo
Sobek
Sobek
dynamicboog
Sobek
Level 114
God Stats
9W - 10L
1,799 SR
Queue Stats
206W - 227L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
6,908
531
3,017
9,182
4,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 6 / 1
8,186
630
7,384
12,816
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
bigyammer
Ne Zha
12
2 / 5 / 1
8,392
646
7,098
9,562
3,171
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lippy29
Bellona
13
7 / 1 / 7
9,711
747
11,443
12,468
11,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
12
1 / 2 / 9
8,787
676
7,356
5,017
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 2 / 6
9,436
726
8,827
15,295
14,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
15
15
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bellona
Lippy29
Bellona
7
1
7
10.5
W
Janus
1
2
9
2.75
L
3
6
1
0.58
L
Ne Zha
bigyammer
Ne Zha
2
5
1
0.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
27,626
31,560
Taken
32,780
12,166
Mitigated
26,483
3,433
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,017
158
0
644
9,182
4,910
0
6,318
2,703
6,405
0
W
Bellona
Lippy29
Bellona
11,443
1,345
1,006
1,330
12,468
11,166
135
1,366
11,102
0
39,483
W
Janus
7,356
896
0
389
5,017
1,215
570
355
4,662
41,995
0
L
7,384
3,150
0
2,231
12,816
4,085
0
5,865
6,717
0
21,689
L
Ne Zha
bigyammer
Ne Zha
7,098
2,540
0
558
9,562
3,171
0
3,561
5,889
0
27,644
W
8,827
837
856
3,343
15,295
14,102
0
1,401
13,894
21,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
27,934
77
Minions Killed
141
0
Camps Cleared
0
555,674
Distance Traveled
746,411
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,908
531
3
0
0
133,222
0
W
Bellona
9,711
747
52
4
0
256,651
4
W
Janus
8,787
676
73
6
0
218,528
1
L
Anhur
8,186
630
33
3
0
207,128
5
L
Ne Zha
8,392
646
41
3
0
215,324
0
W
Sobek
9,436
726
16
1
0
271,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role