Player Matchup

Guan Yu
Guan Yu
BaIlum
Guan Yu
Level 108
God Stats
7W - 1L
1,629 SR
Queue Stats
34W - 23L
1,512 Elo+
Party 2
Neith
Neith
BallumsBottom
Neith
Level 16
God Stats
14W - 5L
1,615 SR
Queue Stats
32W - 21L
1,487 Elo+
Party 2
Tiamat
Tiamat
Bentense9001
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,141 Elo+
Solo
Sun Wukong
Sun Wukong
Poodaaaa
Sun Wukong
Level 22
God Stats
4W - 0L
1,577 SR
Queue Stats
68W - 86L
1,691 Elo+
Solo
Cernunnos
Cernunnos
metalwolf723
Cernunnos
Level 14
God Stats
8W - 5L
1,586 SR
Queue Stats
24W - 25L
1,412 Elo+
Party 2
Team Averages
Level 35
1,581 SR
1,449 Elo+

VS

Team Averages
Level 22
1,571 SR
1,438 Elo+
King Arthur
King Arthur
AlphaBulbdog
King Arthur
Level 64
God Stats
0W - 1L
1,577 SR
Queue Stats
4W - 10L
1,447 Elo+
Party 1
Arachne
Arachne
Mortoris
Arachne
Level 6
God Stats
4W - 2L
1,802 SR
Queue Stats
20W - 22L
1,234 Elo+
Solo
Kukulkan
Kukulkan
bigbrapmaster
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 66L
1,664 Elo+
Solo
Skadi
Skadi
firestarocker
Skadi
Level 8
God Stats
2W - 5L
1,319 SR
Queue Stats
42W - 45L
1,415 Elo+
Party 1
Thor
Thor
ginginator2012
Thor
Level 8
God Stats
1W - 2L
1,656 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaIlum
Guan Yu
20
14 / 3 / 18
15,527
1,194
23,639
27,399
45,649
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 1 / 15
12,716
978
17,229
9,100
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
11 / 1 / 14
14,482
1,114
29,910
7,646
11,492
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Poodaaaa
Sun Wukong
19
2 / 3 / 14
12,396
954
9,138
14,657
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
metalwolf723
Cernunnos
19
5 / 3 / 18
12,199
938
23,269
14,066
6,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaBulbdog
King Arthur
19
3 / 3 / 8
12,731
979
16,052
34,159
33,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Mortoris
Arachne
18
7 / 9 / 4
13,360
1,028
17,486
26,347
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
bigbrapmaster
Kukulkan
18
1 / 1 / 7
12,179
937
21,086
7,338
2,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 11 / 5
10,867
836
7,537
17,055
6,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 12 / 7
10,946
842
5,825
25,082
10,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
36
Kills
11
11
Deaths
36
79
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaBulbdog
King Arthur
3
3
8
2.33
W
Guan Yu
BaIlum
Guan Yu
14
3
18
7.67
W
4
1
15
11.5
W
Tiamat
11
1
14
18
L
Arachne
Mortoris
Arachne
7
9
4
1
W
Sun Wukong
Poodaaaa
Sun Wukong
2
3
14
3
L
Kukulkan
bigbrapmaster
Kukulkan
1
1
7
4.5
L
0
11
5
0.23
L
0
12
7
0.29
W
Cernunnos
metalwolf723
Cernunnos
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,185
Damage
67,986
72,868
Taken
109,981
86,335
Mitigated
63,595
30,215
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaBulbdog
King Arthur
16,052
1,880
0
5,803
34,159
33,473
0
7,537
26,116
0
36,045
W
Guan Yu
BaIlum
Guan Yu
23,639
2,549
5,773
14,527
27,399
45,649
0
6,277
20,742
0
33,826
W
17,229
6,655
0
1,907
9,100
3,962
0
4,031
5,069
0
41,529
W
Tiamat
29,910
2,639
0
2,789
7,646
11,492
0
1,397
6,249
67,262
0
L
Arachne
Mortoris
Arachne
17,486
12,091
0
5,688
26,347
10,341
0
7,783
18,221
0
21,417
W
Sun Wukong
Poodaaaa
Sun Wukong
9,138
1,763
559
2,373
14,657
18,796
0
4,500
10,020
0
34,855
L
Kukulkan
bigbrapmaster
Kukulkan
21,086
2,082
0
0
7,338
2,901
0
1,610
5,567
89,174
0
L
7,537
3,314
0
0
17,055
6,651
0
3,936
12,948
0
22,529
L
5,825
1,687
0
0
25,082
10,229
0
8,092
16,698
0
14,155
W
Cernunnos
metalwolf723
Cernunnos
23,269
11,587
0
2,287
14,066
6,436
0
4,881
9,185
0
38,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,320
Gold Earned
60,083
326
Minions Killed
315
12
Camps Cleared
5
1,232,624
Distance Traveled
1,176,866
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,731
979
60
5
1
282,046
1
W
Guan Yu
15,527
1,194
17
1
0
294,970
1
W
Neith
12,716
978
73
6
1
239,434
0
W
Tiamat
14,482
1,114
104
8
8
248,626
0
L
Arachne
13,360
1,028
22
2
1
247,425
3
W
Sun Wukong
12,396
954
86
7
3
240,612
2
L
Kukulkan
12,179
937
186
14
2
258,172
1
L
Skadi
10,867
836
30
2
0
159,611
1
L
Thor
10,946
842
17
1
1
229,612
2
W
Cernunnos
12,199
938
46
4
0
208,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role