Player Matchup

Athena
Athena
Autizzy
Athena
Level 8
God Stats
2W - 0L
1,618 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 2
Tiamat
Tiamat
CocNBollHour
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 119L
1,514 Elo+
Solo
Danzaburou
Danzaburou
GCDanz
Danzaburou
Level 5
God Stats
7W - 3L
1,782 SR
Queue Stats
35W - 28L
1,567 Elo+
Solo
Guan Yu
Guan Yu
Jsnjb220
Guan Yu
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
687W - 653L
1,497 Elo+
Party 2
Set
Set
Modifyed
Set
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,462 Elo+
Solo
Team Averages
Level 29
1,580 SR
1,531 Elo+

VS

Team Averages
Level 14
1,557 SR
1,438 Elo+
Arachne
Arachne
HonestAbeOGC
Arachne
Level 20
God Stats
22W - 8L
1,784 SR
Queue Stats
102W - 83L
1,521 Elo+
Solo
Cupid
Cupid
IamWARcow
Cupid
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 73L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
PPFOREHEAD
Ah Puch
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 215L
1,410 Elo+
Party 3
Bellona
Bellona
SteamboatWilllly
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,407 Elo+
Party 3
Yemoja
Yemoja
snoggin0noggin
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Autizzy
Athena
12
5 / 4 / 11
9,232
513
4,756
14,830
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
15
6 / 6 / 4
9,894
550
7,587
12,968
8,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
GCDanz
Danzaburou
17
11 / 2 / 7
11,535
641
16,935
12,277
4,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Jsnjb220
Guan Yu
14
9 / 1 / 6
9,972
554
11,187
12,101
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 3 / 1
11,547
642
10,980
13,171
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HonestAbeOGC
Arachne
16
13 / 6 / 1
11,151
620
17,400
17,109
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
IamWARcow
Cupid
13
2 / 9 / 3
7,842
436
7,737
11,217
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
PPFOREHEAD
Ah Puch
12
0 / 11 / 4
7,485
416
6,682
13,098
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 9 / 2
7,071
393
2,386
11,172
5,629
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 9
8,081
449
2,474
11,615
6,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
40
Kills
15
16
Deaths
40
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
Autizzy
Athena
5
4
11
2.63
W
Tiamat
6
6
4
1.33
W
Danzaburou
GCDanz
Danzaburou
11
2
7
7.25
L
Arachne
HonestAbeOGC
Arachne
13
6
1
2.25
L
Cupid
IamWARcow
Cupid
2
9
3
0.39
W
Guan Yu
Jsnjb220
Guan Yu
9
1
6
12
W
9
3
1
3.17
L
Ah Puch
PPFOREHEAD
Ah Puch
0
11
4
0.18
L
0
9
2
0.11
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,445
Damage
36,679
65,347
Taken
64,211
46,951
Mitigated
27,996
20,136
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Autizzy
Athena
4,756
668
0
1,284
14,830
11,975
1,129
1,894
12,936
14,732
0
W
Tiamat
7,587
619
0
4,218
12,968
8,911
1,204
3,342
9,626
33,008
0
W
Danzaburou
GCDanz
Danzaburou
16,935
9,647
0
4,941
12,277
4,528
168
1,624
10,653
0
96,008
L
Arachne
HonestAbeOGC
Arachne
17,400
12,573
0
3,209
17,109
8,655
0
3,800
13,051
131
57,506
L
Cupid
IamWARcow
Cupid
7,737
4,637
84
964
11,217
3,347
359
2,505
8,546
0
25,920
W
Guan Yu
Jsnjb220
Guan Yu
11,187
1,467
719
4,210
12,101
13,813
1,240
1,323
10,778
253
43,114
W
10,980
5,165
0
4,764
13,171
7,724
0
1,084
12,087
0
93,905
L
Ah Puch
PPFOREHEAD
Ah Puch
6,682
770
0
1,611
13,098
3,589
357
3,052
9,681
39,865
0
L
2,386
1,110
0
85
11,172
5,629
0
816
10,105
0
25,035
L
2,474
680
652
862
11,615
6,776
318
1,771
9,757
11,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
41,630
445
Minions Killed
260
0
Camps Cleared
0
1,612,124
Distance Traveled
1,433,327
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,232
513
24
1
0
333,859
3
W
Tiamat
9,894
550
70
4
0
295,478
0
W
Danzaburou
11,535
641
117
7
0
315,135
1
L
Arachne
11,151
620
79
4
0
332,987
0
L
Cupid
7,842
436
42
2
0
283,371
1
W
Guan Yu
9,972
554
73
4
0
351,190
0
W
Set
11,547
642
161
9
0
316,462
3
L
Ah Puch
7,485
416
69
4
0
244,288
0
L
Bellona
7,071
393
51
3
0
297,671
1
L
Yemoja
8,081
449
19
1
0
275,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role