Player Matchup

Ra
Ra
Rbarahona08
Ra
Level 124
God Stats
6W - 7L
1,172 SR
Queue Stats
114W - 105L
1,557 Elo+
Party 1
Neith
Neith
Sawkuma
Neith
Level 108
God Stats
10W - 7L
1,622 SR
Queue Stats
184W - 152L
1,607 Elo+
Party 1
Tiamat
Tiamat
Vextermen
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
XxShadow7xX
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,461 Elo+
Party 3
Bastet
Bastet
chihakuu
Bastet
Level 18
God Stats
3W - 6L
1,416 SR
Queue Stats
8W - 13L
1,390 Elo+
Party 3
Team Averages
Level 81
1,442 SR
1,503 Elo+

VS

Team Averages
Level 57
1,572 SR
1,622 Elo+
Danzaburou
Danzaburou
Endothermicamel
Danzaburou
Level 23
God Stats
43W - 33L
1,679 SR
Queue Stats
61W - 43L
1,683 Elo+
Party 2
Kukulkan
Kukulkan
ImFogo
Kukulkan
Level 27
God Stats
14W - 11L
1,521 SR
Queue Stats
76W - 63L
1,547 Elo+
Party 2
Ares
Ares
McCluckin
Ares
Level 26
God Stats
67W - 41L
1,676 SR
Queue Stats
96W - 69L
1,661 Elo+
Party 2
Hel
Hel
MightBeFeeding
Hel
Level 60
God Stats
38W - 20L
1,690 SR
Queue Stats
131W - 102L
1,575 Elo+
Party 2
Ravana
Ravana
UltimateX13
Ravana
Level 149
God Stats
11W - 5L
1,295 SR
Queue Stats
247W - 247L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
10,944
912
18,598
15,901
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sawkuma
Neith
16
2 / 5 / 2
10,570
881
16,252
17,737
7,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Vextermen
Tiamat
16
1 / 5 / 4
10,345
862
11,434
14,150
10,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 13 / 3
10,324
860
8,432
22,565
9,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
chihakuu
Bastet
16
1 / 13 / 4
10,300
858
9,186
22,475
9,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Endothermicamel
Danzaburou
19
4 / 1 / 21
12,111
1,009
16,675
15,761
7,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
ImFogo
Kukulkan
20
8 / 1 / 25
13,025
1,085
26,628
7,952
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
20
6 / 2 / 28
13,589
1,132
12,159
21,263
28,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 0 / 25
11,943
995
12,861
13,054
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
20
18 / 3 / 13
14,635
1,220
20,360
13,147
14,825
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
153
7
Kills
41
41
Deaths
7
18
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Endothermicamel
Danzaburou
4
1
21
14.5
W
Kukulkan
ImFogo
Kukulkan
8
1
25
20.5
W
Ares
6
2
28
10
W
5
0
25
17.5
L
1
5
5
0.7
L
Neith
Sawkuma
Neith
2
5
2
0.6
W
Ravana
18
3
13
8.17
L
Tiamat
Vextermen
Tiamat
1
5
4
0.6
L
2
13
3
0.27
L
Bastet
chihakuu
Bastet
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
88,683
92,828
Taken
71,177
42,473
Mitigated
61,928
10,245
Healing
35,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Endothermicamel
Danzaburou
16,675
7,279
0
1,850
15,761
7,826
0
7,699
8,062
0
56,829
W
Kukulkan
ImFogo
Kukulkan
26,628
1,974
635
1,026
7,952
3,951
0
3,638
4,314
48,862
0
W
Ares
12,159
366
0
1,899
21,263
28,172
0
8,401
12,862
25,465
0
W
12,861
83
19,341
9,558
13,054
7,154
0
6,132
6,922
29,576
0
L
18,598
887
1,347
1,591
15,901
6,279
0
7,826
7,922
60,987
0
L
Neith
Sawkuma
Neith
16,252
8,787
2,254
3,619
17,737
7,662
0
10,893
6,769
0
36,774
W
Ravana
20,360
7,449
0
1,163
13,147
14,825
0
4,162
8,985
0
36,605
L
Tiamat
Vextermen
Tiamat
11,434
415
0
1,194
14,150
10,326
0
8,092
5,958
33,174
0
L
8,432
2,383
0
240
22,565
9,063
0
11,486
10,834
0
19,457
L
Bastet
chihakuu
Bastet
9,186
2,510
0
0
22,475
9,143
0
13,351
8,977
0
16,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
65,303
232
Minions Killed
261
4
Camps Cleared
14
1,112,747
Distance Traveled
1,189,325
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,111
1,009
94
8
6
204,620
0
W
Kukulkan
13,025
1,085
61
5
0
234,770
0
W
Ares
13,589
1,132
16
1
0
252,521
1
W
Hel
11,943
995
45
4
2
261,484
1
L
Ra
10,944
912
105
9
1
251,949
3
L
Neith
10,570
881
41
3
0
219,312
0
W
Ravana
14,635
1,220
45
4
6
235,930
0
L
Tiamat
10,345
862
52
4
0
207,068
0
L
Loki
10,324
860
18
2
1
209,664
0
L
Bastet
10,300
858
16
1
2
224,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role