Player Matchup

Neith
Neith
FRANKYGOTBANDS
Neith
Level 83
God Stats
8W - 17L
1,388 SR
Queue Stats
200W - 192L
1,495 Elo+
Party 3
Thor
Thor
StankMan08
Thor
Level 8
God Stats
9W - 6L
1,500 SR
Queue Stats
200W - 146L
1,625 Elo+
Party 3
Guan Yu
Guan Yu
juniorwestuchiha
Guan Yu
Level 92
God Stats
9W - 6L
1,679 SR
Queue Stats
175W - 182L
1,491 Elo+
Party 3
Sol
Sol
mindoc
Sol
Level 49
God Stats
22W - 33L
1,335 SR
Queue Stats
455W - 535L
1,341 Elo+
Solo
Horus
Horus
mixelspokemon1
Horus
Level 66
God Stats
6W - 8L
1,489 SR
Queue Stats
261W - 230L
1,370 Elo+
Party 3
Team Averages
Level 60
1,478 SR
1,464 Elo+

VS

Team Averages
Level 56
1,475 SR
1,488 Elo+
Hera
Hera
AlexisJG
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 163L
1,519 Elo+
Solo
Loki
Loki
DeWayne0729
Loki
Level 29
God Stats
26W - 34L
1,361 SR
Queue Stats
348W - 364L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
GARTROL
Kuzenbo
Level 82
God Stats
7W - 5L
1,717 SR
Queue Stats
140W - 117L
1,568 Elo+
Party 2
Hercules
Hercules
Jabangjobs
Hercules
Level 41
God Stats
21W - 14L
1,336 SR
Queue Stats
333W - 329L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
Tron2311
Cernunnos
Level 25
God Stats
5W - 4L
1,462 SR
Queue Stats
125W - 94L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
11,260
512
8,943
11,585
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 2 / 4
11,647
529
9,746
14,678
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 2 / 3
10,482
476
2,162
9,459
9,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
mindoc
Sol
17
2 / 4 / 5
10,305
468
15,728
17,000
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 6
9,804
446
4,484
18,057
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 1 / 3
11,996
545
12,550
9,576
3,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 1
10,321
469
4,068
13,949
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
GARTROL
Kuzenbo
14
1 / 5 / 7
8,404
382
9,070
18,865
18,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Jabangjobs
Hercules
18
2 / 1 / 4
11,000
500
7,881
10,866
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Tron2311
Cernunnos
16
3 / 5 / 2
9,514
432
11,348
12,525
4,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
11
11
Deaths
13
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
3
1
3
4.5
L
2
1
1
2.5
W
3
1
3
4.5
L
Kuzenbo
GARTROL
Kuzenbo
1
5
7
0.9
L
Hercules
Jabangjobs
Hercules
2
1
4
4
W
6
2
4
4
L
Cernunnos
Tron2311
Cernunnos
3
5
2
0.8
W
0
2
3
0.75
W
Sol
mindoc
Sol
2
4
5
1.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,063
Damage
44,917
70,779
Taken
65,781
42,451
Mitigated
45,826
26,784
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,550
2,924
147
1,506
9,576
3,923
0
951
8,625
90,822
0
L
4,068
599
0
9,139
13,949
5,724
0
891
13,058
0
86,943
W
8,943
2,746
0
2,735
11,585
4,659
1,050
3,517
8,068
0
97,485
L
Kuzenbo
GARTROL
Kuzenbo
9,070
2,216
323
3,131
18,865
18,835
0
7,613
11,252
33,613
0
L
Hercules
Jabangjobs
Hercules
7,881
1,574
0
2,863
10,866
12,393
776
0
10,866
0
66,720
W
9,746
2,856
0
4,561
14,678
7,097
0
5,218
9,410
0
92,445
L
Cernunnos
Tron2311
Cernunnos
11,348
7,214
0
2,021
12,525
4,951
0
6,273
6,252
0
58,716
W
2,162
435
179
2,837
9,459
9,885
438
1,802
7,382
0
57,875
W
Sol
mindoc
Sol
15,728
4,932
0
9,090
17,000
5,039
2,257
5,479
11,496
88,591
0
W
4,484
2,100
1,613
5,769
18,057
15,771
271
5,604
12,378
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
51,235
652
Minions Killed
587
0
Camps Cleared
0
2,036,288
Distance Traveled
2,111,186
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,996
545
183
8
0
461,624
4
L
Loki
10,321
469
143
7
0
455,392
2
W
Neith
11,260
512
185
8
0
386,940
6
L
Kuzenbo
8,404
382
23
1
0
410,911
9
L
Hercules
11,000
500
143
7
0
434,616
2
W
Thor
11,647
529
147
7
0
438,410
2
L
Cernunnos
9,514
432
95
4
0
348,643
2
W
Guan Yu
10,482
476
122
6
0
409,089
6
W
Sol
10,305
468
143
7
0
342,252
0
W
Horus
9,804
446
55
3
0
459,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role