Player Matchup

Kukulkan
Kukulkan
Nozner
Kukulkan
Level 59
God Stats
24W - 11L
1,731 SR
Queue Stats
75W - 65L
1,459 Elo+
Solo
Mercury
Mercury
Pilferage_
Mercury
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Ganesha
Ganesha
TheRealDr_Bob
Ganesha
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
714W - 734L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
pinhopc
Amaterasu
Level 108
God Stats
102W - 79L
1,595 SR
Queue Stats
453W - 456L
1,480 Elo+
Solo
Medusa
Medusa
roach0405
Medusa
Level 145
God Stats
3W - 4L
1,489 SR
Queue Stats
282W - 307L
1,454 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,449 Elo+

VS

Team Averages
Level 87
1,406 SR
1,477 Elo+
Skadi
Skadi
Lord Vergil 360
Skadi
Level 107
God Stats
22W - 15L
1,641 SR
Queue Stats
129W - 101L
1,565 Elo+
Solo
Horus
Horus
TUFFxDeath
Horus
Level 89
God Stats
12W - 16L
1,473 SR
Queue Stats
1,045W - 1,113L
1,468 Elo+
Solo
Yemoja
Yemoja
TrueHighKing412
Yemoja
Level 61
God Stats
2W - 4L
1,321 SR
Queue Stats
232W - 317L
1,426 Elo+
Solo
Ah Puch
Ah Puch
WizTheGolden
Ah Puch
Level 89
God Stats
3W - 4L
1,322 SR
Queue Stats
250W - 243L
1,478 Elo+
Solo
Fenrir
Fenrir
buzzkill314
Fenrir
Level 87
God Stats
1W - 8L
1,274 SR
Queue Stats
415W - 362L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nozner
Kukulkan
20
10 / 5 / 6
13,987
500
20,019
13,404
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Pilferage_
Mercury
20
11 / 9 / 13
14,719
526
18,394
26,327
13,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
18
0 / 8 / 23
12,631
451
15,053
30,300
35,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
pinhopc
Amaterasu
20
6 / 1 / 11
16,060
574
19,665
26,061
20,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
roach0405
Medusa
20
9 / 4 / 10
15,250
545
21,529
24,350
10,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
14,171
506
27,353
22,912
8,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
20
2 / 6 / 3
13,723
490
6,519
24,851
22,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 8 / 8
12,642
452
10,217
26,901
35,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
WizTheGolden
Ah Puch
20
8 / 6 / 5
13,802
493
28,626
18,416
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
7 / 9 / 7
13,572
485
16,265
26,763
12,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
36
Kills
27
27
Deaths
36
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
9
7
9
1.93
W
Kukulkan
Nozner
Kukulkan
10
5
6
2.6
W
Mercury
Pilferage_
Mercury
11
9
13
1.94
L
Horus
2
6
3
0.58
W
Ganesha
0
8
23
1.44
L
1
8
8
0.63
L
Ah Puch
WizTheGolden
Ah Puch
8
6
5
1.75
L
Fenrir
7
9
7
1.17
W
Amaterasu
pinhopc
Amaterasu
6
1
11
11.5
W
Medusa
roach0405
Medusa
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,660
Damage
88,980
120,442
Taken
119,843
84,782
Mitigated
87,190
34,768
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,353
11,637
0
3,387
22,912
8,830
6,757
9,883
12,837
0
108,955
W
Kukulkan
Nozner
Kukulkan
20,019
1,405
1,047
1,994
13,404
6,033
1,092
3,754
9,650
74,732
0
W
Mercury
Pilferage_
Mercury
18,394
9,552
0
6,448
26,327
13,126
915
9,673
16,654
0
87,344
L
Horus
6,519
3,560
1,235
6,769
24,851
22,216
435
4,420
20,296
0
82,559
W
Ganesha
15,053
617
0
2,242
30,300
35,195
146
8,428
21,872
51,679
0
L
10,217
2,863
3,459
2,854
26,901
35,953
391
8,047
18,714
44,430
0
L
Ah Puch
WizTheGolden
Ah Puch
28,626
336
0
3,550
18,416
8,176
0
4,903
13,323
96,458
0
L
Fenrir
16,265
4,160
0
4,292
26,763
12,015
0
9,347
17,064
0
85,189
W
Amaterasu
pinhopc
Amaterasu
19,665
6,539
0
12,424
26,061
20,020
1,554
9,633
16,428
5,167
79,813
W
Medusa
roach0405
Medusa
21,529
8,242
1,309
9,304
24,350
10,408
3,723
7,355
16,995
0
122,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,647
Gold Earned
67,910
642
Minions Killed
600
0
Camps Cleared
0
2,673,730
Distance Traveled
2,384,609
38
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,171
506
136
5
0
455,354
4
W
Kukulkan
13,987
500
144
5
0
500,061
18
W
Mercury
14,719
526
121
4
0
591,577
3
L
Horus
13,723
490
141
5
0
446,419
0
W
Ganesha
12,631
451
12
0
0
520,743
4
L
Yemoja
12,642
452
83
3
0
440,973
4
L
Ah Puch
13,802
493
129
5
0
511,485
0
L
Fenrir
13,572
485
111
4
0
530,378
7
W
Amaterasu
16,060
574
143
5
0
570,774
6
W
Medusa
15,250
545
222
8
0
490,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role